Player Matchup

Ymir
Ymir
Chato 678543
Ymir
Level 68
God Stats
6W - 5L
1,559 SR
Queue Stats
184W - 179L
1,487 Elo+
Solo
Fenrir
Fenrir
Slick_Kakacek210
Fenrir
Level 121
God Stats
20W - 20L
1,498 SR
Queue Stats
53W - 50L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
conmakessounds
Cernunnos
Level 67
God Stats
1W - 1L
1,624 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1
Merlin
Merlin
iLionxKxng
Merlin
Level 100
God Stats
1W - 1L
1,752 SR
Queue Stats
115W - 121L
1,428 Elo+
Solo
Loki
Loki
iRepNorfolk
Loki
Level 46
God Stats
3W - 7L
1,405 SR
Queue Stats
75W - 90L
1,419 Elo+
Solo
Team Averages
Level 80
1,567 SR
1,434 Elo+

VS

Team Averages
Level 80
1,489 SR
1,443 Elo+
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KyleOhGee
Rama
Level 70
God Stats
10W - 8L
1,499 SR
Queue Stats
142W - 137L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
LBDonLu
Jormungandr
Level 28
God Stats
10W - 6L
1,488 SR
Queue Stats
42W - 56L
1,383 Elo+
Party 2
Tiamat
Tiamat
Raiiiny41
Tiamat
Level 52
God Stats
20W - 30L
1,328 SR
Queue Stats
794W - 761L
1,417 Elo+
Solo
Chang'e
Chang'e
lifeforce3236
Chang'e
Level 125
God Stats
33W - 25L
1,630 SR
Queue Stats
80W - 82L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,227
516
3,295
9,419
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 1
7,954
568
8,669
15,053
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
conmakessounds
Cernunnos
11
2 / 2 / 4
6,203
443
7,214
10,672
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iLionxKxng
Merlin
13
4 / 2 / 0
7,857
561
8,351
11,155
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
4,888
349
2,086
4,256
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 2 / 0
7,966
569
4,545
11,431
4,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
11
0 / 3 / 2
6,509
465
3,309
10,413
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
LBDonLu
Jormungandr
10
0 / 4 / 2
6,137
438
6,104
8,706
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Raiiiny41
Tiamat
12
1 / 3 / 2
7,399
529
6,364
9,154
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
14
5 / 0 / 0
8,592
614
9,261
12,072
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
10
10
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
0
2
L
1
0
4
3
W
Rama
0
3
2
0.33
W
Jormungandr
LBDonLu
Jormungandr
0
4
2
0.25
W
Tiamat
Raiiiny41
Tiamat
1
3
2
0.67
L
4
2
1
2.25
L
Cernunnos
conmakessounds
Cernunnos
2
2
4
2
L
Merlin
iLionxKxng
Merlin
4
2
0
2
L
0
4
0
0
W
Chang'e
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
29,583
50,555
Taken
51,776
27,181
Mitigated
24,197
14,173
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,545
2,915
536
4,990
11,431
4,517
516
2,736
8,695
0
54,844
L
3,295
1,085
0
1,572
9,419
9,497
0
3,127
5,816
24,327
0
W
Rama
3,309
2,920
0
3,559
10,413
3,617
0
698
9,715
0
39,747
W
Jormungandr
LBDonLu
Jormungandr
6,104
1,318
0
1,096
8,706
5,919
225
483
8,223
34,077
0
W
Tiamat
Raiiiny41
Tiamat
6,364
767
0
1,422
9,154
5,306
0
6,351
2,803
42,331
0
L
8,669
3,405
0
4,870
15,053
6,953
0
4,789
10,170
0
65,947
L
Cernunnos
conmakessounds
Cernunnos
7,214
3,835
297
2,973
10,672
4,524
0
4,093
6,233
0
34,591
L
Merlin
iLionxKxng
Merlin
8,351
426
0
4,381
11,155
4,862
0
5,923
5,232
58,287
0
L
2,086
502
0
80
4,256
1,345
0
2,881
1,375
0
15,442
W
Chang'e
9,261
1,066
0
8,979
12,072
4,838
83
1,378
10,694
62,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
36,603
286
Minions Killed
394
0
Camps Cleared
0
1,198,497
Distance Traveled
1,303,211
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,966
569
95
7
0
261,562
0
L
Ymir
7,227
516
41
3
0
273,131
0
W
Rama
6,509
465
70
5
0
266,924
1
W
Jormungandr
6,137
438
44
3
0
272,950
2
W
Tiamat
7,399
529
84
6
0
244,108
0
L
Fenrir
7,954
568
90
6
0
304,735
4
L
Cernunnos
6,203
443
43
3
0
223,972
0
L
Merlin
7,857
561
95
7
0
267,875
4
L
Loki
4,888
349
17
1
0
128,784
0
W
Chang'e
8,592
614
101
7
0
257,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role