Player Matchup

Cernunnos
Cernunnos
AngerPiglet
Cernunnos
Level 157
God Stats
3W - 8L
1,342 SR
Queue Stats
124W - 141L
1,482 Elo+
Solo
Athena
Athena
House Atlas
Athena
Level 84
God Stats
1W - 1L
1,773 SR
Queue Stats
6W - 5L
1,483 Elo+
Solo
Bacchus
Bacchus
TheBeardedSnake1
Bacchus
Level 104
God Stats
4W - 6L
1,525 SR
Queue Stats
320W - 307L
1,443 Elo+
Solo
Merlin
Merlin
lXav-iiil
Merlin
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
180W - 165L
1,465 Elo+
Solo
Ne Zha
Ne Zha
xslackcityx
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,535 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,482 Elo+

VS

Team Averages
Level 137
1,640 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IINSOPORTABLE
Loki
Level 123
God Stats
2W - 0L
1,643 SR
Queue Stats
51W - 37L
1,464 Elo+
Solo
Ra
Ra
Pumpernickle927
Ra
Level 147
God Stats
6W - 1L
1,834 SR
Queue Stats
322W - 281L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Schumachers5
Cernunnos
Level 143
God Stats
16W - 14L
1,926 SR
Queue Stats
648W - 692L
1,409 Elo+
Solo
Ymir
Ymir
TrapStrangler
Ymir
Level 148
God Stats
4W - 3L
1,298 SR
Queue Stats
144W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngerPiglet
Cernunnos
13
4 / 3 / 0
7,723
552
8,610
9,789
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 1 / 2
6,466
462
3,343
13,778
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 0
6,179
441
5,683
12,135
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
lXav-iiil
Merlin
12
0 / 1 / 2
6,349
454
1,934
5,224
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
12
0 / 5 / 1
6,956
497
3,793
13,469
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 0 / 2
8,790
628
8,052
7,531
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 0 / 4
8,816
630
8,549
9,664
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 4
8,314
594
9,055
5,251
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Schumachers5
Cernunnos
10
0 / 5 / 1
6,125
438
4,311
10,679
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 5
6,870
491
3,818
9,331
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
2
4
L
Cernunnos
AngerPiglet
Cernunnos
4
3
0
1.33
L
Athena
1
1
2
2
W
7
0
4
9
W
2
0
4
4
W
Cernunnos
Schumachers5
Cernunnos
0
5
1
0.1
L
0
4
0
0
W
1
0
5
3.5
L
Merlin
lXav-iiil
Merlin
0
1
2
1
L
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
33,785
54,395
Taken
42,456
30,792
Mitigated
21,640
17,517
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,052
297
0
3,360
7,531
5,109
0
4,534
2,542
62,704
0
L
Cernunnos
AngerPiglet
Cernunnos
8,610
4,150
0
4,710
9,789
3,968
1,529
2,334
7,420
0
68,679
L
Athena
3,343
1,312
0
3,190
13,778
11,143
0
5,443
7,973
12,969
0
W
8,549
3,879
0
5,246
9,664
3,580
0
1,381
8,201
0
52,089
W
9,055
1,141
1,555
2,511
5,251
1,991
135
975
4,276
80,909
0
W
Cernunnos
Schumachers5
Cernunnos
4,311
1,748
53
668
10,679
4,104
272
1,287
9,392
0
31,320
L
5,683
852
0
3,004
12,135
7,900
0
6,358
4,747
35,676
0
W
3,818
1,310
0
2,467
9,331
6,856
52
2,653
6,678
18,641
0
L
Merlin
lXav-iiil
Merlin
1,934
55
0
1,250
5,224
1,995
0
2,563
2,515
48,472
0
L
Ne Zha
3,793
1,296
0
5,363
13,469
5,786
0
2,411
10,815
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
38,915
381
Minions Killed
378
0
Camps Cleared
0
1,317,861
Distance Traveled
1,352,728
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,790
628
123
9
0
257,241
2
L
Cernunnos
7,723
552
112
8
0
246,087
1
L
Athena
6,466
462
17
1
0
282,317
4
W
Loki
8,816
630
74
5
0
304,468
4
W
Ra
8,314
594
118
8
0
309,403
2
W
Cernunnos
6,125
438
46
3
0
217,134
0
L
Bacchus
6,179
441
66
5
0
259,790
0
W
Ymir
6,870
491
17
1
0
264,482
3
L
Merlin
6,349
454
93
7
0
253,830
3
L
Ne Zha
6,956
497
93
7
0
275,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role