Player Matchup

Eset
Eset
Cynoptics
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FastGamer794234
Kumbhakarna
Level 43
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 36L
1,367 Elo+
Solo
Vulcan
Vulcan
Guy5
Vulcan
Level 118
God Stats
14W - 20L
1,505 SR
Queue Stats
610W - 620L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
UseLxss
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 1
Odin
Odin
savge_RickySilva
Odin
Level 100
God Stats
4W - 1L
1,157 SR
Queue Stats
254W - 256L
1,459 Elo+
Solo
Team Averages
Level 62
1,472 SR
1,379 Elo+

VS

Team Averages
Level 74
1,550 SR
1,421 Elo+
Ullr
Ullr
H4L056
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,202 Elo+
Solo
Tiamat
Tiamat
LiftedSack
Tiamat
Level 63
God Stats
2W - 3L
1,509 SR
Queue Stats
284W - 319L
1,458 Elo+
Solo
Cerberus
Cerberus
Sparktucus
Cerberus
Level 109
God Stats
6W - 2L
1,941 SR
Queue Stats
250W - 264L
1,479 Elo+
Solo
Scylla
Scylla
StoneyFalco
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,513 Elo+
Solo
Set
Set
lExoticCartsl
Set
Level 52
God Stats
0W - 2L
1,298 SR
Queue Stats
123W - 134L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 5 / 16
9,793
753
8,725
12,413
6,133
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
FastGamer794234
Kumbhakarna
15
2 / 3 / 17
9,490
730
3,713
16,879
16,856
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Guy5
Vulcan
20
16 / 2 / 15
13,663
1,051
36,576
12,384
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
UseLxss
Kuzenbo
19
5 / 3 / 20
11,685
899
11,210
18,523
30,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 4 / 16
10,718
824
14,382
14,527
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
H4L056
Ullr
15
2 / 6 / 8
8,382
645
3,928
15,694
8,451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
LiftedSack
Tiamat
13
1 / 7 / 4
7,753
596
5,338
12,248
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sparktucus
Cerberus
17
4 / 7 / 8
9,429
725
13,093
22,391
30,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
6 / 8 / 7
10,533
810
17,138
12,793
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 4
8,748
673
9,954
18,080
16,897
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
36
Kills
16
17
Deaths
36
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
3
5
16
2.2
W
Kumbhakarna
FastGamer794234
Kumbhakarna
2
3
17
3.5
W
Vulcan
Guy5
Vulcan
16
2
15
11.75
L
Ullr
H4L056
Ullr
2
6
8
1
L
Tiamat
LiftedSack
Tiamat
1
7
4
0.43
L
Cerberus
Sparktucus
Cerberus
4
7
8
1.14
L
Scylla
6
8
7
1.19
W
Kuzenbo
UseLxss
Kuzenbo
5
3
20
5
L
3
8
4
0.63
W
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,606
Damage
49,451
74,726
Taken
81,206
67,913
Mitigated
68,069
25,875
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,725
2,596
934
1,829
12,413
6,133
1,691
6,952
5,461
16,129
0
W
Kumbhakarna
FastGamer794234
Kumbhakarna
3,713
466
2,164
3,776
16,879
16,856
230
6,747
10,132
7,117
0
W
Vulcan
Guy5
Vulcan
36,576
13,460
2,748
5,173
12,384
6,702
419
7,860
4,524
65,502
0
L
Ullr
H4L056
Ullr
3,928
1,666
1,126
976
15,694
8,451
0
11,521
4,173
0
13,694
L
Tiamat
LiftedSack
Tiamat
5,338
744
105
2,159
12,248
6,879
0
10,582
1,666
13,700
0
L
Cerberus
Sparktucus
Cerberus
13,093
387
395
5,560
22,391
30,088
0
15,573
6,818
29,694
0
L
Scylla
17,138
509
281
607
12,793
5,754
37
9,672
3,121
35,792
0
W
Kuzenbo
UseLxss
Kuzenbo
11,210
3,539
717
2,719
18,523
30,110
339
6,338
12,185
24,550
0
L
9,954
2,986
1,043
4,006
18,080
16,897
0
12,876
5,204
0
26,302
W
14,382
2,245
3,287
2,528
14,527
8,112
367
7,672
6,855
0
25,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
44,845
153
Minions Killed
167
0
Camps Cleared
0
1,349,593
Distance Traveled
1,044,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,793
753
23
2
0
238,047
0
W
Kumbhakarna
9,490
730
8
1
0
274,445
0
W
Vulcan
13,663
1,051
72
6
0
307,071
0
L
Ullr
8,382
645
17
1
0
218,846
0
L
Tiamat
7,753
596
17
1
0
225,322
0
L
Cerberus
9,429
725
58
4
0
203,355
0
L
Scylla
10,533
810
43
3
0
210,519
0
W
Kuzenbo
11,685
899
25
2
0
278,819
0
L
Set
8,748
673
32
2
0
186,910
0
W
Odin
10,718
824
25
2
0
251,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role