Player Matchup

Mulan
Mulan
Algeink
Mulan
Level 125
God Stats
2W - 2L
1,285 SR
Queue Stats
248W - 244L
1,561 Elo+
Solo
Skadi
Skadi
Faxundo
Skadi
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
62W - 62L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
N0LicH
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Nox
Nox
kLausㅤ
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Xbalanque
Xbalanque
memphizs
Xbalanque
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Team Averages
Level 135
1,497 SR
1,545 Elo+

VS

Team Averages
Level 156
1,535 SR
1,497 Elo+
Fafnir
Fafnir
 
Fafnir
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordMontex
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 172L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Tincho0001
Ah Puch
Level 157
God Stats
9W - 9L
1,342 SR
Queue Stats
235W - 215L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Txm4s
Cernunnos
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
ZeenuKami
Hou Yi
Level 86
God Stats
4W - 1L
1,833 SR
Queue Stats
213W - 150L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Algeink
Mulan
12
3 / 8 / 4
7,426
743
8,434
16,836
16,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Faxundo
Skadi
13
1 / 6 / 6
7,415
742
8,180
10,028
4,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
N0LicH
Tsukuyomi
13
4 / 8 / 4
8,272
827
6,879
12,834
6,760
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 7
8,110
811
8,513
9,992
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
memphizs
Xbalanque
12
0 / 9 / 5
6,677
668
8,228
14,342
6,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 1 / 27
9,629
963
5,502
13,540
19,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
LordMontex
Bacchus
16
11 / 3 / 16
10,456
1,046
8,500
16,480
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Tincho0001
Ah Puch
15
2 / 2 / 18
8,836
884
11,795
9,413
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Txm4s
Cernunnos
16
10 / 3 / 14
9,834
983
16,138
13,381
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
ZeenuKami
Hou Yi
16
10 / 3 / 19
9,860
986
18,594
11,030
6,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
11
Kills
36
36
Deaths
12
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
27
16.5
L
Mulan
Algeink
Mulan
3
8
4
0.63
L
Skadi
Faxundo
Skadi
1
6
6
0.67
W
Bacchus
LordMontex
Bacchus
11
3
16
6.33
L
Tsukuyomi
N0LicH
Tsukuyomi
4
8
4
0.75
W
Ah Puch
Tincho0001
Ah Puch
2
2
18
5.5
W
Cernunnos
Txm4s
Cernunnos
10
3
14
5.67
W
Hou Yi
ZeenuKami
Hou Yi
10
3
19
6.5
L
3
5
7
1.3
L
Xbalanque
memphizs
Xbalanque
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,234
Damage
60,529
64,032
Taken
63,844
39,585
Mitigated
65,881
6,922
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,502
1,101
1,936
4,958
13,540
19,528
538
931
12,609
9,968
0
L
Mulan
Algeink
Mulan
8,434
886
82
892
16,836
16,074
0
5,109
11,727
0
15,522
L
Skadi
Faxundo
Skadi
8,180
2,613
39
1,002
10,028
4,247
0
4,208
5,820
0
15,606
W
Bacchus
LordMontex
Bacchus
8,500
489
885
2,750
16,480
28,042
586
1,350
14,442
8,501
1,542
L
Tsukuyomi
N0LicH
Tsukuyomi
6,879
1,712
136
992
12,834
6,760
0
5,589
7,245
0
11,198
W
Ah Puch
Tincho0001
Ah Puch
11,795
0
759
3,771
9,413
5,046
1,561
1,151
8,262
26,782
0
W
Cernunnos
Txm4s
Cernunnos
16,138
8,296
860
3,413
13,381
7,174
3,166
2,430
10,951
0
31,277
W
Hou Yi
ZeenuKami
Hou Yi
18,594
12,554
1,470
4,120
11,030
6,091
2,420
2,651
8,379
0
25,686
L
8,513
751
255
1,300
9,992
5,675
0
3,548
6,444
15,942
0
L
Xbalanque
memphizs
Xbalanque
8,228
3,101
447
1,777
14,342
6,829
0
5,801
8,541
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
48,615
77
Minions Killed
89
0
Camps Cleared
0
776,267
Distance Traveled
907,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,629
963
7
1
0
193,977
0
L
Mulan
7,426
743
9
1
0
136,798
0
L
Skadi
7,415
742
11
1
0
163,314
0
W
Bacchus
10,456
1,046
1
0
0
205,791
0
L
Tsukuyomi
8,272
827
13
1
0
149,602
0
W
Ah Puch
8,836
884
37
4
0
171,103
0
W
Cernunnos
9,834
983
28
3
0
157,408
0
W
Hou Yi
9,860
986
16
2
0
179,078
0
L
Nox
8,110
811
34
3
0
175,398
0
L
Xbalanque
6,677
668
10
1
0
151,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role