Player Matchup

Cernunnos
Cernunnos
CallmeBirdieTC
Cernunnos
Level 98
God Stats
2W - 2L
2,010 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Merlin
Merlin
GAMEREX253
Merlin
Level 66
God Stats
2W - 1L
1,571 SR
Queue Stats
41W - 37L
1,475 Elo+
Party 2
Discordia
Discordia
Jay-PBD
Discordia
Level 145
God Stats
17W - 10L
1,676 SR
Queue Stats
235W - 253L
1,518 Elo+
Party 1
Surtr
Surtr
Jjizzles15
Surtr
Level 157
God Stats
43W - 47L
1,500 SR
Queue Stats
289W - 328L
1,479 Elo+
Party 1
Khepri
Khepri
REVOEMAG ACE
Khepri
Level 157
God Stats
323W - 253L
1,592 SR
Queue Stats
780W - 790L
1,482 Elo+
Solo
Team Averages
Level 125
1,670 SR
1,490 Elo+

VS

Team Averages
Level 104
1,449 SR
1,455 Elo+
Hercules
Hercules
Bumzie
Hercules
Level 105
God Stats
0W - 1L
1,600 SR
Queue Stats
57W - 68L
1,464 Elo+
Solo
Agni
Agni
ForeignPaix7
Agni
Level 109
God Stats
1W - 6L
1,260 SR
Queue Stats
1W - 9L
1,200 Elo+
Solo
Tiamat
Tiamat
Koozmah
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
andregduarte
Vulcan
Level 156
God Stats
19W - 22L
1,385 SR
Queue Stats
189W - 204L
1,528 Elo+
Solo
Danzaburou
Danzaburou
jdplata93
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallmeBirdieTC
Cernunnos
15
6 / 1 / 4
9,579
1,197
13,964
9,024
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
GAMEREX253
Merlin
14
1 / 2 / 7
8,512
1,064
5,940
5,686
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Discordia
Jay-PBD
Discordia
14
2 / 0 / 6
8,635
1,079
7,867
3,128
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
14
4 / 0 / 7
8,915
1,114
7,325
11,842
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
14
1 / 0 / 9
8,913
1,114
4,286
3,445
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

322

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bumzie
Hercules
12
0 / 3 / 1
7,157
895
2,819
7,526
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
0 / 2 / 2
7,950
994
7,455
6,418
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Koozmah
Tiamat
13
1 / 6 / 0
7,672
959
4,321
12,916
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vulcan
13
1 / 1 / 2
8,222
1,028
11,218
6,870
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jdplata93
Danzaburou
13
1 / 2 / 0
8,028
1,004
4,434
8,282
3,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
14
Kills
3
3
Deaths
14
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bumzie
Hercules
0
3
1
0.17
W
Cernunnos
CallmeBirdieTC
Cernunnos
6
1
4
8
L
0
2
2
0.5
W
Merlin
GAMEREX253
Merlin
1
2
7
2.25
W
Discordia
Jay-PBD
Discordia
2
0
6
5
W
Surtr
4
0
7
7.5
L
Tiamat
Koozmah
Tiamat
1
6
0
0.17
W
Khepri
1
0
9
5.5
L
Vulcan
1
1
2
2
L
Danzaburou
jdplata93
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
30,247
33,125
Taken
42,012
23,710
Mitigated
24,873
4,215
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bumzie
Hercules
2,819
1,425
0
1,760
7,526
7,359
0
2,891
4,635
0
5,466
W
Cernunnos
CallmeBirdieTC
Cernunnos
13,964
8,195
0
1,854
9,024
3,662
0
6,105
2,718
0
37,115
L
7,455
296
0
1
6,418
2,775
0
2,443
3,975
27,872
0
W
Merlin
GAMEREX253
Merlin
5,940
298
0
0
5,686
2,279
0
5,270
416
20,432
0
W
Discordia
Jay-PBD
Discordia
7,867
163
58
207
3,128
1,379
0
1,909
1,219
22,147
0
W
Surtr
7,325
2,005
0
1,429
11,842
12,690
0
7,321
4,355
269
16,697
L
Tiamat
Koozmah
Tiamat
4,321
865
0
1,427
12,916
8,077
0
4,026
8,890
11,455
0
W
Khepri
4,286
213
0
667
3,445
3,700
0
2,389
1,056
9,783
0
L
Vulcan
11,218
2,922
0
0
6,870
2,947
0
3,924
2,946
35,735
0
L
Danzaburou
jdplata93
Danzaburou
4,434
1,175
0
1,344
8,282
3,715
0
5,016
3,266
0
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
39,029
181
Minions Killed
192
4
Camps Cleared
4
755,338
Distance Traveled
673,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,157
895
9
1
1
87,125
0
W
Cernunnos
9,579
1,197
68
9
1
132,217
0
L
Agni
7,950
994
73
9
0
147,328
0
W
Merlin
8,512
1,064
36
5
1
135,389
0
W
Discordia
8,635
1,079
42
5
1
147,181
0
W
Surtr
8,915
1,114
19
2
1
168,742
0
L
Tiamat
7,672
959
15
2
0
119,530
0
W
Khepri
8,913
1,114
16
2
0
171,809
0
L
Vulcan
8,222
1,028
57
7
2
176,507
0
L
Danzaburou
8,028
1,004
38
5
1
142,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role