Player Matchup

Artemis
Artemis
Duval Goyim
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,483 Elo+
Party 3
Yemoja
Yemoja
Hallowed__Reaper
Yemoja
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,453 Elo+
Party 1
Ishtar
Ishtar
ImHimmler
Ishtar
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,453 Elo+
Party 3
Tiamat
Tiamat
SiickIntent
Tiamat
Level 128
God Stats
2W - 1L
1,826 SR
Queue Stats
67W - 94L
1,451 Elo+
Party 1
Zeus
Zeus
TheBluePrince20
Zeus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 138L
1,425 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,453 Elo+

VS

Team Averages
Level 146
1,545 SR
1,560 Elo+
Hera
Hera
DesktopFlipper
Hera
Level 129
God Stats
8W - 7L
1,256 SR
Queue Stats
404W - 372L
1,512 Elo+
Solo
Sol
Sol
HalfTrakHero
Sol
Level 156
God Stats
5W - 3L
1,295 SR
Queue Stats
242W - 245L
1,646 Elo+
Party 2
Ne Zha
Ne Zha
Jai_Uzumaki
Ne Zha
Level 140
God Stats
25W - 8L
1,741 SR
Queue Stats
314W - 325L
1,531 Elo+
Solo
Artemis
Artemis
LagerthaMC
Artemis
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 27L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Shikhye
Aphrodite
Level 157
God Stats
3W - 0L
1,716 SR
Queue Stats
185W - 169L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Duval Goyim
Artemis
15
5 / 5 / 1
8,211
912
7,992
12,926
5,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 4
8,369
930
3,878
12,510
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
ImHimmler
Ishtar
12
1 / 3 / 4
7,002
778
4,321
10,413
4,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
9
0 / 5 / 3
6,096
677
2,642
9,341
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 2
6,665
741
7,316
8,104
2,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
9,202
1,022
12,786
8,982
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 11
8,952
995
12,999
11,393
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
14
2 / 3 / 14
8,360
929
13,112
10,330
4,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LagerthaMC
Artemis
14
3 / 0 / 13
8,788
976
7,176
5,827
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Shikhye
Aphrodite
13
2 / 2 / 9
8,004
889
4,021
9,002
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
8
Kills
21
21
Deaths
8
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Artemis
Duval Goyim
Artemis
5
5
1
1.1
W
6
2
11
5.75
L
2
3
4
1.33
L
Ishtar
ImHimmler
Ishtar
1
3
4
1
W
Ne Zha
2
3
14
3
W
Artemis
LagerthaMC
Artemis
3
0
13
9.5
W
Aphrodite
Shikhye
Aphrodite
2
2
9
3.25
L
Tiamat
0
5
3
0.3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
50,094
53,294
Taken
45,534
27,493
Mitigated
20,628
14,070
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,786
1,275
653
2,304
8,982
3,926
464
2,894
6,088
24,546
0
L
Artemis
Duval Goyim
Artemis
7,992
2,800
56
2,200
12,926
5,498
0
7,901
5,025
0
15,178
W
12,999
4,975
529
4,251
11,393
4,825
3,551
5,008
6,385
23,782
0
L
3,878
563
3,537
2,600
12,510
11,122
0
6,485
6,025
10,479
0
L
Ishtar
ImHimmler
Ishtar
4,321
837
856
2,621
10,413
4,153
0
5,781
4,632
0
15,189
W
Ne Zha
13,112
287
1,690
2,011
10,330
4,774
223
1,986
8,344
0
24,953
W
Artemis
LagerthaMC
Artemis
7,176
1,851
1,316
1,755
5,827
2,582
2,526
2,393
3,434
0
19,279
W
Aphrodite
Shikhye
Aphrodite
4,021
206
7,222
4,846
9,002
4,521
919
1,555
7,447
12,280
0
L
Tiamat
2,642
48
61
581
9,341
4,107
0
6,112
3,229
4,897
0
L
7,316
90
911
647
8,104
2,613
0
3,527
4,577
14,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
43,306
81
Minions Killed
114
0
Camps Cleared
0
692,468
Distance Traveled
961,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,202
1,022
19
2
0
187,996
0
L
Artemis
8,211
912
20
2
0
139,115
0
W
Sol
8,952
995
37
4
0
178,893
0
L
Yemoja
8,369
930
20
2
0
142,365
0
L
Ishtar
7,002
778
23
3
0
160,304
0
W
Ne Zha
8,360
929
16
2
0
230,212
0
W
Artemis
8,788
976
24
3
0
164,521
0
W
Aphrodite
8,004
889
18
2
0
199,704
0
L
Tiamat
6,096
677
2
0
0
138,190
0
L
Zeus
6,665
741
16
2
0
112,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role