Player Matchup

Chaac
Chaac
Allsap
Chaac
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 80L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
DwCxJokerz
Kukulkan
Level 128
God Stats
6W - 2L
1,761 SR
Queue Stats
58W - 62L
1,574 Elo+
Party 2
Artemis
Artemis
Trianglesrock
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 2
Team Averages
Level 139
1,587 SR
1,553 Elo+

VS

Team Averages
Level 57
1,458 SR
1,277 Elo+
Nox
Nox
PinkTokyo
Nox
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 103L
1,200 Elo+
Party 1
Ishtar
Ishtar
Sackman43219876
Ishtar
Level 43
God Stats
1W - 5L
1,232 SR
Queue Stats
197W - 205L
1,193 Elo+
Party 1
Guan Yu
Guan Yu
Yancross
Guan Yu
Level 68
God Stats
7W - 5L
1,640 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Allsap
Chaac
12
1 / 1 / 9
7,253
806
4,383
7,741
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
DwCxJokerz
Kukulkan
14
6 / 2 / 7
8,516
946
11,806
5,186
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
6 / 3 / 4
7,859
873
8,867
8,609
3,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,813
757
2,524
7,139
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 2
7,269
808
7,387
9,856
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Yancross
Guan Yu
10
2 / 4 / 3
6,839
760
4,280
11,661
10,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Allsap
Chaac
1
1
9
5.5
W
Kukulkan
DwCxJokerz
Kukulkan
6
2
7
4.75
L
1
4
5
0.88
L
3
5
2
0.8
W
Artemis
6
3
4
2.67
L
Guan Yu
Yancross
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
14,191
21,536
Taken
28,656
10,165
Mitigated
17,876
7,537
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Allsap
Chaac
4,383
907
250
3,084
7,741
4,761
48
1,113
6,628
0
19,127
W
Kukulkan
DwCxJokerz
Kukulkan
11,806
1,131
0
749
5,186
2,268
782
1,303
3,883
43,068
0
L
2,524
263
0
90
7,139
3,171
0
2,212
4,927
11,650
0
L
7,387
4,191
0
1,546
9,856
4,119
0
3,771
6,085
0
25,050
W
Artemis
8,867
4,703
0
3,454
8,609
3,136
1,649
772
7,837
0
27,691
L
Guan Yu
Yancross
Guan Yu
4,280
895
329
1,347
11,661
10,586
0
5,844
5,817
770
13,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
20,921
110
Minions Killed
78
0
Camps Cleared
0
457,691
Distance Traveled
412,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,253
806
23
3
0
156,581
0
W
Kukulkan
8,516
946
60
7
0
153,013
0
L
Nox
6,813
757
26
3
0
138,428
0
L
Ishtar
7,269
808
35
4
0
133,694
0
W
Artemis
7,859
873
27
3
0
148,097
0
L
Guan Yu
6,839
760
17
2
0
140,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role