Player Matchup

Sol
Sol
DevilKingBálor
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
Ghost_Camo_2-0
Sylvanus
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
112W - 119L
1,389 Elo+
Party 1
Medusa
Medusa
SnappyLP
Medusa
Level 123
God Stats
2W - 3L
1,274 SR
Queue Stats
280W - 320L
1,418 Elo+
Party 1
Pele
Pele
TheRager98
Pele
Level 99
God Stats
9W - 2L
1,856 SR
Queue Stats
66W - 71L
1,444 Elo+
Party 1
Mulan
Mulan
YungAdisz
Mulan
Level 45
God Stats
8W - 2L
1,500 SR
Queue Stats
54W - 40L
1,320 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,398 Elo+

VS

Team Averages
Level 67
1,498 SR
1,424 Elo+
Thor
Thor
FozzY0
Thor
Level 53
God Stats
1W - 6L
1,421 SR
Queue Stats
60W - 72L
1,390 Elo+
Solo
Janus
Janus
Musteqja
Janus
Level 64
God Stats
2W - 6L
1,201 SR
Queue Stats
235W - 220L
1,435 Elo+
Solo
Ares
Ares
PUTIN4EVERWIN
Ares
Level 55
God Stats
8W - 10L
1,511 SR
Queue Stats
92W - 100L
1,464 Elo+
Solo
Tyr
Tyr
Viagrow1139
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,418 Elo+
Solo
Martichoras
Martichoras
ichinin
Martichoras
Level 88
God Stats
11W - 7L
1,854 SR
Queue Stats
89W - 98L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,994
799
1,499
2,256
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
5
0 / 0 / 0
2,997
599
298
1,102
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
SnappyLP
Medusa
5
0 / 0 / 0
3,006
601
75
803
186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 0 / 0
3,730
746
1,208
2,339
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
YungAdisz
Mulan
6
0 / 1 / 0
3,449
690
2,217
3,147
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FozzY0
Thor
5
2 / 1 / 0
3,513
703
655
3,476
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Musteqja
Janus
6
0 / 2 / 1
3,611
722
1,036
2,763
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,282
656
117
2,559
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 1
3,181
636
1,554
3,909
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
ichinin
Martichoras
1
0 / 0 / 0
2,421
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Thor
FozzY0
Thor
2
1
0
2
W
Sylvanus
0
0
0
0
L
Janus
Musteqja
Janus
0
2
1
0.25
L
0
0
0
0
W
Medusa
SnappyLP
Medusa
0
0
0
0
W
2
0
0
2
L
0
0
1
0.5
W
Mulan
YungAdisz
Mulan
0
1
0
0
L
Martichoras
ichinin
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,297
Damage
3,362
9,647
Taken
12,707
3,506
Mitigated
4,596
3,833
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,499
771
0
1,048
2,256
600
0
1,036
1,220
18,659
0
L
Thor
FozzY0
Thor
655
259
0
1,253
3,476
962
0
330
3,146
0
10,130
W
Sylvanus
298
178
0
426
1,102
554
0
22
1,080
7,559
3,253
L
Janus
Musteqja
Janus
1,036
270
0
735
2,763
756
0
1,169
1,594
17,046
0
L
117
0
0
1,125
2,559
1,285
0
258
2,301
12,258
0
W
Medusa
SnappyLP
Medusa
75
0
0
337
803
186
0
0
803
0
10,869
W
1,208
372
0
443
2,339
612
0
95
2,244
0
14,992
L
1,554
447
0
1,206
3,909
1,593
0
0
3,662
0
10,345
W
Mulan
YungAdisz
Mulan
2,217
640
0
1,579
3,147
1,554
0
0
3,147
0
15,012
L
Martichoras
ichinin
Martichoras
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,176
Gold Earned
16,008
128
Minions Killed
97
0
Camps Cleared
0
412,462
Distance Traveled
382,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,994
799
36
7
0
93,360
2
L
Thor
3,513
703
21
4
0
97,598
0
W
Sylvanus
2,997
599
30
6
0
50,478
0
L
Janus
3,611
722
41
8
0
95,441
0
L
Ares
3,282
656
23
5
0
79,637
0
W
Medusa
3,006
601
10
2
0
47,580
0
W
Pele
3,730
746
25
5
0
118,578
2
L
Tyr
3,181
636
12
2
0
109,792
0
W
Mulan
3,449
690
27
5
0
102,466
0
L
Martichoras
2,421
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role