Player Matchup

Anubis
Anubis
LrxiD
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,486 Elo+
Solo
Shiva
Shiva
bakasurviver
Shiva
Level 159
God Stats
12W - 6L
1,753 SR
Queue Stats
179W - 83L
1,731 Elo+
Party 1
Thor
Thor
milaan
Thor
Level 139
God Stats
0W - 3L
1,533 SR
Queue Stats
140W - 63L
1,729 Elo+
Party 1
Team Averages
Level 120
1,595 SR
1,649 Elo+

VS

Team Averages
Level 138
1,487 SR
1,545 Elo+
Shiva
Shiva
Sunrey
Shiva
Level 108
God Stats
3W - 11L
1,401 SR
Queue Stats
74W - 75L
1,502 Elo+
Solo
Apollo
Apollo
curbult
Apollo
Level 148
God Stats
10W - 11L
1,793 SR
Queue Stats
228W - 206L
1,595 Elo+
Solo
Anubis
Anubis
Асмо
Anubis
Level 158
God Stats
3W - 2L
1,268 SR
Queue Stats
162W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LrxiD
Anubis
12
1 / 2 / 2
7,146
715
2,672
4,864
2,679
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 4
6,870
687
6,943
9,496
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
milaan
Thor
12
3 / 2 / 2
7,601
760
9,897
8,433
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sunrey
Shiva
13
1 / 1 / 4
8,600
860
4,711
6,266
5,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
curbult
Apollo
13
4 / 2 / 2
7,908
791
6,726
11,581
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Асмо
Anubis
14
1 / 2 / 2
7,647
765
5,152
6,109
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
6
6
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
LrxiD
Anubis
1
2
2
1
W
Shiva
Sunrey
Shiva
1
1
4
3
L
1
2
4
1.5
W
Apollo
curbult
Apollo
4
2
2
2.5
L
Thor
milaan
Thor
3
2
2
2
W
Anubis
Асмо
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,512
Damage
16,589
22,793
Taken
23,956
13,119
Mitigated
11,983
4,593
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
LrxiD
Anubis
2,672
622
229
866
4,864
2,679
272
1,878
2,986
19,371
0
W
Shiva
Sunrey
Shiva
4,711
253
654
2,023
6,266
5,511
50
1,706
4,277
0
13,454
L
6,943
780
540
2,378
9,496
7,255
0
1,997
7,499
206
12,643
W
Apollo
curbult
Apollo
6,726
4,863
0
3,644
11,581
3,877
1,021
284
10,841
0
42,028
L
Thor
milaan
Thor
9,897
799
0
580
8,433
3,185
0
1,335
7,098
0
32,073
W
Anubis
Асмо
Anubis
5,152
0
0
3,070
6,109
2,595
362
861
5,121
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
24,155
110
Minions Killed
152
0
Camps Cleared
0
559,290
Distance Traveled
596,951
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,146
715
44
4
0
171,400
0
W
Shiva
8,600
860
15
2
0
211,997
0
L
Shiva
6,870
687
17
2
0
198,186
2
W
Apollo
7,908
791
56
6
0
199,464
0
L
Thor
7,601
760
49
5
0
189,704
0
W
Anubis
7,647
765
81
8
0
185,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role