Player Matchup

Janus
Janus
charly109
Janus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,670 Elo+
Party 1
Mulan
Mulan
diebesan
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 1
Ishtar
Ishtar
xXRAULUSXx
Ishtar
Level 29
God Stats
1W - 0L
1,317 SR
Queue Stats
71W - 56L
1,649 Elo+
Party 1
Team Averages
Level 99
1,439 SR
1,577 Elo+

VS

Team Averages
Level 121
1,642 SR
1,597 Elo+
Shiva
Shiva
Sitnik
Shiva
Level 151
God Stats
0W - 3L
1,686 SR
Queue Stats
227W - 222L
1,528 Elo+
Solo
Anubis
Anubis
Ssloun
Anubis
Level 124
God Stats
6W - 3L
1,741 SR
Queue Stats
33W - 30L
1,637 Elo+
Solo
Arachne
Arachne
xXTozenXx
Arachne
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
338W - 319L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
charly109
Janus
11
3 / 2 / 7
6,707
958
7,157
6,594
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
diebesan
Mulan
11
2 / 1 / 8
6,296
899
3,264
4,397
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
xXRAULUSXx
Ishtar
12
6 / 1 / 4
6,889
984
5,060
4,215
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sitnik
Shiva
10
0 / 4 / 2
5,361
766
1,634
7,723
5,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ssloun
Anubis
10
4 / 5 / 0
6,489
927
6,726
6,778
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xXTozenXx
Arachne
6
0 / 2 / 2
4,850
693
853
4,260
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
Sitnik
Shiva
0
4
2
0.25
L
Anubis
Ssloun
Anubis
4
5
0
0.8
W
Janus
charly109
Janus
3
2
7
3.25
W
Mulan
diebesan
Mulan
2
1
8
6
W
Ishtar
xXRAULUSXx
Ishtar
6
1
4
8
L
Arachne
xXTozenXx
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
9,213
15,206
Taken
18,761
6,240
Mitigated
11,225
2,614
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Sitnik
Shiva
1,634
110
0
665
7,723
5,789
0
2,705
4,741
0
11,773
L
Anubis
Ssloun
Anubis
6,726
494
0
968
6,778
3,364
0
2,489
4,122
24,205
0
W
Janus
charly109
Janus
7,157
667
0
710
6,594
1,786
471
2,806
3,788
34,180
0
W
Mulan
diebesan
Mulan
3,264
687
0
1,066
4,397
2,877
220
2,183
2,214
0
10,948
W
Ishtar
xXRAULUSXx
Ishtar
5,060
3,005
0
838
4,215
1,577
61
1,743
2,472
0
19,332
L
Arachne
xXTozenXx
Arachne
853
561
0
1,262
4,260
2,072
0
1,969
2,250
0
5,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,892
Gold Earned
16,700
124
Minions Killed
72
0
Camps Cleared
0
421,759
Distance Traveled
301,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,361
766
19
3
0
118,571
0
L
Anubis
6,489
927
41
6
0
102,300
0
W
Janus
6,707
958
51
7
0
148,363
0
W
Mulan
6,296
899
23
3
0
137,791
0
W
Ishtar
6,889
984
50
7
0
135,605
0
L
Arachne
4,850
693
12
2
0
81,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role