Player Matchup

Eset
Eset
Duhjayy_
Eset
Level 138
God Stats
2W - 1L
1,485 SR
Queue Stats
20W - 20L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Low Tier
Tsukuyomi
Level 127
God Stats
2W - 0L
1,648 SR
Queue Stats
186W - 178L
1,558 Elo+
Party 2
Atlas
Atlas
bnsoy
Atlas
Level 104
God Stats
2W - 2L
1,370 SR
Queue Stats
24W - 28L
1,492 Elo+
Party 2
Team Averages
Level 123
1,501 SR
1,518 Elo+

VS

Team Averages
Level 97
1,608 SR
1,513 Elo+
Freya
Freya
NaCl Player
Freya
Level 129
God Stats
3W - 6L
1,552 SR
Queue Stats
343W - 343L
1,457 Elo+
Party 1
Achilles
Achilles
PrinceVegeta590
Achilles
Level 77
God Stats
2W - 7L
1,773 SR
Queue Stats
448W - 446L
1,450 Elo+
Party 1
Bakasura
Bakasura
janonzio
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 1 / 7
9,354
720
12,280
7,072
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Low Tier
Tsukuyomi
12
2 / 5 / 4
8,523
656
8,033
11,461
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
bnsoy
Atlas
16
6 / 0 / 2
10,140
780
10,587
14,289
15,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,712
670
11,415
11,671
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
14
3 / 4 / 3
8,646
665
10,192
17,585
18,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
janonzio
Bakasura
7
0 / 2 / 1
6,637
511
1,083
5,751
2,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
6
6
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
1
1
7
4.5
W
Tsukuyomi
Low Tier
Tsukuyomi
2
5
4
0.8
L
3
3
2
1.33
L
Achilles
3
4
3
1.13
W
Atlas
bnsoy
Atlas
6
0
2
7
L
Bakasura
janonzio
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
22,690
32,822
Taken
35,007
23,563
Mitigated
25,674
9,460
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
12,280
1,439
738
2,578
7,072
3,043
957
2,823
3,991
44,851
0
W
Tsukuyomi
Low Tier
Tsukuyomi
8,033
2,153
0
1,256
11,461
4,956
200
4,595
6,485
0
35,304
L
11,415
3,676
0
2,885
11,671
4,854
0
8,618
2,414
34,490
0
L
Achilles
10,192
1,306
0
1,512
17,585
18,294
0
10,268
7,000
3,203
20,126
W
Atlas
bnsoy
Atlas
10,587
3,525
0
4,888
14,289
15,564
645
6,583
7,158
29,805
432
L
Bakasura
janonzio
Bakasura
1,083
983
0
1,666
5,751
2,526
0
2,436
3,026
0
4,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
23,995
157
Minions Killed
88
0
Camps Cleared
0
674,445
Distance Traveled
552,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,354
720
80
6
0
223,188
2
W
Tsukuyomi
8,523
656
37
3
0
223,442
0
L
Freya
8,712
670
47
4
0
231,330
0
L
Achilles
8,646
665
26
2
0
222,016
0
W
Atlas
10,140
780
40
3
0
227,815
0
L
Bakasura
6,637
511
15
1
0
98,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role