Player Matchup

Sol
Sol
Docta_D11
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 1
Surtr
Surtr
Gungnier6915
Surtr
Level 58
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
Tragny
Ishtar
Level 83
God Stats
5W - 4L
1,466 SR
Queue Stats
8W - 4L
1,570 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,510 Elo+

VS

Team Averages
Level 83
1,589 SR
1,532 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Brandonn_99
Kukulkan
Level 68
God Stats
13W - 5L
1,768 SR
Queue Stats
24W - 17L
1,544 Elo+
Solo
Izanami
Izanami
RxrenatinhoXD
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,282
628
5,006
7,330
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 0
5,943
594
5,907
11,471
8,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Tragny
Ishtar
10
0 / 3 / 0
6,005
601
3,682
7,778
3,092
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 5
7,825
783
10,675
9,394
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Brandonn_99
Kukulkan
15
2 / 0 / 6
7,982
798
4,871
3,425
1,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
13
3 / 1 / 5
7,764
776
6,548
8,642
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
5
5.5
W
Kukulkan
Brandonn_99
Kukulkan
2
0
6
5
L
0
3
0
0
L
0
2
0
0
W
Izanami
3
1
5
5.5
L
Ishtar
Tragny
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
22,094
26,579
Taken
21,461
13,847
Mitigated
15,104
6,711
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,675
1,152
1,147
1,054
9,394
9,973
72
2,521
6,873
0
25,432
W
Kukulkan
Brandonn_99
Kukulkan
4,871
342
0
250
3,425
1,643
743
1,180
2,245
35,147
0
L
5,006
1,160
507
1,738
7,330
2,623
0
1,500
5,830
23,169
0
L
5,907
1,023
0
4,167
11,471
8,132
0
1,634
9,837
200
20,391
W
Izanami
6,548
3,971
0
1,874
8,642
3,488
1,189
1,526
7,116
0
36,959
L
Ishtar
Tragny
Ishtar
3,682
1,615
0
299
7,778
3,092
0
1,830
5,948
0
12,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,230
Gold Earned
23,571
93
Minions Killed
179
0
Camps Cleared
0
488,955
Distance Traveled
634,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,825
783
27
3
0
247,328
0
W
Kukulkan
7,982
798
82
8
0
201,751
0
L
Sol
6,282
628
44
4
0
161,203
0
L
Surtr
5,943
594
32
3
0
182,545
0
W
Izanami
7,764
776
70
7
0
185,028
2
L
Ishtar
6,005
601
17
2
0
145,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role