Player Matchup

Anubis
Anubis
BAHANDER-BR
Anubis
Level 87
God Stats
10W - 7L
1,631 SR
Queue Stats
35W - 37L
1,466 Elo+
Solo
Skadi
Skadi
Boulenz513
Skadi
Level 17
God Stats
2W - 0L
1,690 SR
Queue Stats
37W - 56L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
Richtofen5255
Amaterasu
Level 40
God Stats
12W - 10L
1,499 SR
Queue Stats
94W - 105L
1,395 Elo+
Solo
Nemesis
Nemesis
coldpedro164
Nemesis
Level 150
God Stats
2W - 0L
1,741 SR
Queue Stats
18W - 14L
1,538 Elo+
Solo
Atlas
Atlas
josfran0124
Atlas
Level 107
God Stats
3W - 2L
1,663 SR
Queue Stats
51W - 84L
1,368 Elo+
Party 2
Team Averages
Level 80
1,645 SR
1,431 Elo+

VS

Team Averages
Level 122
1,503 SR
1,483 Elo+
Cabrakan
Cabrakan
DeSouza_79
Cabrakan
Level 55
God Stats
12W - 21L
1,389 SR
Queue Stats
34W - 50L
1,358 Elo+
Solo
Medusa
Medusa
Gun5NRos3s
Medusa
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
325W - 310L
1,484 Elo+
Party 1
Ra
Ra
Leghions
Ra
Level 172
God Stats
7W - 8L
1,500 SR
Queue Stats
350W - 337L
1,541 Elo+
Party 1
Tyr
Tyr
MUG3NSC
Tyr
Level 183
God Stats
4W - 2L
1,500 SR
Queue Stats
427W - 424L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
skilaum
Baron Samedi
Level 53
God Stats
41W - 35L
1,629 SR
Queue Stats
98W - 102L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 3 / 3
9,683
484
3,947
10,455
4,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
17
3 / 4 / 4
10,940
547
9,686
11,964
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Richtofen5255
Amaterasu
17
0 / 0 / 6
10,978
549
9,958
18,083
17,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
coldpedro164
Nemesis
19
7 / 6 / 4
12,188
609
17,473
20,164
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 8
9,652
483
4,797
18,912
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeSouza_79
Cabrakan
2
0 / 0 / 0
5,624
281
0
0
0
Medusa
Gun5NRos3s
Medusa
17
2 / 2 / 0
10,587
529
8,158
14,263
6,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 3
10,588
529
9,632
11,332
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
17
2 / 4 / 8
10,038
502
15,199
23,263
13,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
skilaum
Baron Samedi
16
7 / 4 / 1
9,990
500
16,334
19,048
10,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
13
Kills
16
16
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
3
1.17
W
Skadi
3
4
4
1.25
L
Cabrakan
DeSouza_79
Cabrakan
0
0
0
0
L
Medusa
Gun5NRos3s
Medusa
2
2
0
1
L
5
3
3
2.17
L
Tyr
2
4
8
1.5
W
Amaterasu
Richtofen5255
Amaterasu
0
0
6
3
W
Nemesis
coldpedro164
Nemesis
7
6
4
1.5
W
1
3
8
1.67
L
Baron Samedi
skilaum
Baron Samedi
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
49,323
79,578
Taken
67,906
59,947
Mitigated
35,510
17,911
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,947
313
0
2,898
10,455
4,937
1,146
4,557
5,898
58,683
0
W
Skadi
9,686
3,612
0
879
11,964
5,199
162
6,408
5,556
0
80,127
L
Cabrakan
DeSouza_79
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Gun5NRos3s
Medusa
8,158
4,277
0
6,326
14,263
6,173
883
317
13,946
0
88,377
L
9,632
534
1,572
3,689
11,332
4,883
315
2,401
8,931
88,393
0
L
Tyr
15,199
1,798
0
7,503
23,263
13,642
275
3,931
19,332
0
87,028
W
Amaterasu
Richtofen5255
Amaterasu
9,958
4,418
0
7,640
18,083
17,211
812
2,111
15,972
0
96,208
W
Nemesis
coldpedro164
Nemesis
17,473
10,624
0
1,866
20,164
9,123
0
6,041
14,123
0
123,125
W
4,797
1,450
0
4,628
18,912
23,477
1,270
6,849
12,063
33,494
0
L
Baron Samedi
skilaum
Baron Samedi
16,334
675
644
6,939
19,048
10,812
0
3,594
15,454
74,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
46,827
566
Minions Killed
498
0
Camps Cleared
0
2,026,597
Distance Traveled
1,675,553
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,683
484
96
5
0
352,427
0
W
Skadi
10,940
547
128
6
0
351,005
1
L
Cabrakan
5,624
281
0
0
0
0
0
L
Medusa
10,587
529
157
8
0
374,861
0
L
Ra
10,588
529
141
7
0
418,570
11
L
Tyr
10,038
502
106
5
0
494,703
0
W
Amaterasu
10,978
549
164
8
0
451,317
5
W
Nemesis
12,188
609
135
7
0
460,522
0
W
Atlas
9,652
483
43
2
0
411,326
2
L
Baron Samedi
9,990
500
94
5
0
387,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role