Player Matchup

Izanami
Izanami
EnGlorious
Izanami
Level 115
God Stats
4W - 0L
1,185 SR
Queue Stats
185W - 215L
1,405 Elo+
Party 1
Raijin
Raijin
Kaja62
Raijin
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
430W - 462L
1,464 Elo+
Solo
Ishtar
Ishtar
ScarfedSylveon
Ishtar
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 149L
1,539 Elo+
Solo
Cernunnos
Cernunnos
corticX
Cernunnos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,402 Elo+
Solo
Bacchus
Bacchus
dlugy91
Bacchus
Level 141
God Stats
10W - 8L
1,547 SR
Queue Stats
270W - 303L
1,493 Elo+
Party 1
Team Averages
Level 136
1,446 SR
1,460 Elo+

VS

Team Averages
Level 102
1,511 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dinostropia
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,124 Elo+
Party 2
Loki
Loki
Rancidjoint
Loki
Level 132
God Stats
1W - 2L
1,553 SR
Queue Stats
120W - 109L
1,559 Elo+
Solo
Anhur
Anhur
Takasu
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,476 Elo+
Party 2
Charybdis
Charybdis
ZeusGod34
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnGlorious
Izanami
16
6 / 4 / 8
9,501
864
10,232
9,806
4,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Kaja62
Raijin
15
4 / 3 / 14
9,231
839
11,960
8,290
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 10
9,123
829
8,917
6,449
3,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
corticX
Cernunnos
15
2 / 2 / 13
8,828
803
9,876
9,224
4,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
dlugy91
Bacchus
15
4 / 3 / 10
9,356
851
6,208
15,106
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 5
8,380
762
8,789
7,358
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 9
7,707
701
4,294
13,524
16,182
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 5
8,395
763
10,752
8,665
3,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Takasu
Anhur
13
1 / 5 / 7
7,593
690
6,083
9,472
3,805
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
ZeusGod34
Charybdis
13
0 / 6 / 5
7,226
657
5,081
11,596
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
21
Kills
12
13
Deaths
21
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
1
5
7.5
L
1
6
9
0.92
W
Izanami
EnGlorious
Izanami
6
4
8
2.5
W
Raijin
Kaja62
Raijin
4
3
14
3.67
L
5
3
5
2.5
W
5
1
10
10
L
Anhur
Takasu
Anhur
1
5
7
0.9
L
Charybdis
ZeusGod34
Charybdis
0
6
5
0.42
W
Cernunnos
corticX
Cernunnos
2
2
13
4.25
W
Bacchus
dlugy91
Bacchus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,193
Damage
34,999
48,875
Taken
50,615
38,097
Mitigated
32,447
17,509
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,789
3,154
493
2,828
7,358
3,544
0
2,193
5,165
0
17,542
L
4,294
97
1,014
1,122
13,524
16,182
0
4,786
8,738
12,829
0
W
Izanami
EnGlorious
Izanami
10,232
6,278
1,975
1,904
9,806
4,237
2,204
364
9,442
0
23,116
W
Raijin
Kaja62
Raijin
11,960
409
1,824
1,469
8,290
3,825
296
1,098
7,192
26,083
0
L
10,752
748
1,478
1,885
8,665
3,986
0
3,008
5,657
0
21,663
W
8,917
4,777
2,757
2,177
6,449
3,151
1,583
595
5,854
0
19,886
L
Anhur
Takasu
Anhur
6,083
1,638
1,367
822
9,472
3,805
0
4,086
5,386
0
12,147
L
Charybdis
ZeusGod34
Charybdis
5,081
1,582
0
1,374
11,596
4,930
0
3,973
7,623
0
16,452
W
Cernunnos
corticX
Cernunnos
9,876
2,083
1,329
1,725
9,224
4,169
712
1,726
7,498
0
21,255
W
Bacchus
dlugy91
Bacchus
6,208
221
201
2,148
15,106
22,715
116
511
14,595
8,434
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
39,301
123
Minions Killed
107
0
Camps Cleared
0
1,006,756
Distance Traveled
981,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,380
762
23
2
0
213,436
0
L
Ymir
7,707
701
12
1
0
178,818
0
W
Izanami
9,501
864
32
3
0
184,114
0
W
Raijin
9,231
839
30
3
0
175,076
0
L
Loki
8,395
763
28
3
0
220,622
0
W
Ishtar
9,123
829
19
2
0
202,903
0
L
Anhur
7,593
690
21
2
0
190,031
0
L
Charybdis
7,226
657
23
2
0
178,772
0
W
Cernunnos
8,828
803
39
4
0
211,225
0
W
Bacchus
9,356
851
3
0
0
233,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role