Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CelestialSonny
Horus
Level 142
God Stats
4W - 2L
1,633 SR
Queue Stats
134W - 152L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Suljo560
Jing Wei
Level 127
God Stats
2W - 4L
1,284 SR
Queue Stats
58W - 71L
1,544 Elo+
Party 2
Ratatoskr
Ratatoskr
kopiKopjar
Ratatoskr
Level 64
God Stats
3W - 5L
1,560 SR
Queue Stats
91W - 80L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
krsta77
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,268 Elo+
Party 2
Team Averages
Level 95
1,495 SR
1,449 Elo+

VS

Team Averages
Level 95
1,439 SR
1,469 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
MatteonP
Charybdis
Level 69
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 1
Mercury
Mercury
Rustam97
Mercury
Level 14
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 2
7,552
687
3,146
5,237
2,411
Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 6
5,969
543
1,868
9,346
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Suljo560
Jing Wei
11
5 / 0 / 4
7,095
645
10,018
7,375
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
kopiKopjar
Ratatoskr
11
5 / 2 / 5
6,827
621
9,757
10,578
3,851
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
krsta77
Baron Samedi
11
0 / 3 / 1
6,093
554
4,663
7,236
4,207
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 1
6,529
594
5,968
10,468
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
 
Janus
11
1 / 4 / 0
5,930
539
4,752
6,688
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
 
Kumbhakarna
8
1 / 3 / 1
5,313
483
2,920
11,363
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MatteonP
Charybdis
7
0 / 5 / 1
4,840
440
3,679
9,463
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rustam97
Mercury
9
0 / 2 / 0
5,462
497
3,238
7,888
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
Tyr
 
Tyr
3
0
1
3.5
L
Janus
 
Janus
1
4
0
0.25
L
Kumbhakarna
 
Kumbhakarna
1
3
1
0.5
W
0
0
6
3
L
Charybdis
MatteonP
Charybdis
0
5
1
0.1
L
Mercury
Rustam97
Mercury
0
2
0
0
W
Jing Wei
Suljo560
Jing Wei
5
0
4
7
W
Ratatoskr
kopiKopjar
Ratatoskr
5
2
5
3.75
W
Baron Samedi
krsta77
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
20,557
39,772
Taken
45,870
20,684
Mitigated
22,170
22,137
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,146
0
0
3,426
5,237
2,411
519
1,503
3,734
55,072
0
L
Tyr
 
Tyr
5,968
634
0
2,509
10,468
8,723
0
3,117
7,101
1,857
40,010
L
Janus
 
Janus
4,752
36
275
1,336
6,688
1,947
0
2,443
4,185
40,899
0
L
Kumbhakarna
 
Kumbhakarna
2,920
539
0
1,765
11,363
6,446
0
933
10,360
12,343
0
W
1,868
991
1,671
5,028
9,346
7,562
0
1,543
7,803
0
12,834
L
Charybdis
MatteonP
Charybdis
3,679
1,688
0
1,877
9,463
2,572
0
517
8,946
0
24,115
L
Mercury
Rustam97
Mercury
3,238
1,306
0
651
7,888
2,482
0
419
7,469
0
37,952
W
Jing Wei
Suljo560
Jing Wei
10,018
6,887
0
5,615
7,375
2,653
443
1,996
5,379
0
52,463
W
Ratatoskr
kopiKopjar
Ratatoskr
9,757
3,790
0
3,578
10,578
3,851
0
1,927
8,651
0
36,482
W
Baron Samedi
krsta77
Baron Samedi
4,663
604
770
2,049
7,236
4,207
0
1,491
5,745
39,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
28,074
319
Minions Killed
259
0
Camps Cleared
0
1,132,980
Distance Traveled
1,211,299
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,552
687
96
9
0
214,980
0
L
Tyr
6,529
594
63
6
0
228,682
0
L
Janus
5,930
539
76
7
0
257,550
3
L
Kumbhakarna
5,313
483
13
1
0
243,169
1
W
Horus
5,969
543
14
1
0
245,456
1
L
Charybdis
4,840
440
41
4
0
191,877
0
L
Mercury
5,462
497
66
6
0
290,021
0
W
Jing Wei
7,095
645
78
7
0
200,310
0
W
Ratatoskr
6,827
621
52
5
0
268,766
1
W
Baron Samedi
6,093
554
79
7
0
203,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role