Player Matchup

Awilix
Awilix
JustWaitElphant
Awilix
Level 91
God Stats
7W - 3L
1,129 SR
Queue Stats
13W - 11L
1,033 Elo+
Solo
Sylvanus
Sylvanus
LiL_DE22
Sylvanus
Level 89
God Stats
0W - 4L
1,313 SR
Queue Stats
63W - 56L
1,438 Elo+
Solo
Merlin
Merlin
hippyoftheright
Merlin
Level 145
God Stats
7W - 12L
1,509 SR
Queue Stats
104W - 110L
1,439 Elo+
Solo
Team Averages
Level 108
1,317 SR
1,303 Elo+

VS

Team Averages
Level 47
1,404 SR
1,327 Elo+
Kukulkan
Kukulkan
CamDaddy13
Kukulkan
Level 49
God Stats
6W - 14L
1,311 SR
Queue Stats
100W - 130L
1,312 Elo+
Party 1
Skadi
Skadi
YourADutt
Skadi
Level 48
God Stats
188W - 157L
1,493 SR
Queue Stats
224W - 208L
1,351 Elo+
Party 1
Sol
Sol
brew2901
Sol
Level 45
God Stats
278W - 277L
1,406 SR
Queue Stats
278W - 280L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 1
12,644
790
12,492
14,309
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
LiL_DE22
Sylvanus
15
1 / 6 / 8
10,892
681
6,948
21,859
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 7
10,942
684
17,776
16,568
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamDaddy13
Kukulkan
16
3 / 6 / 6
11,505
719
8,612
13,444
5,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
YourADutt
Skadi
19
8 / 4 / 6
13,184
824
20,781
16,812
5,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

17
3 / 3 / 9
11,579
724
16,405
16,569
5,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
13
Kills
14
14
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CamDaddy13
Kukulkan
3
6
6
1
L
10
4
1
2.63
L
Sylvanus
LiL_DE22
Sylvanus
1
6
8
0.83
W
Skadi
YourADutt
Skadi
8
4
6
2.75
W
3
3
9
2.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
45,798
52,736
Taken
46,825
34,551
Mitigated
16,678
12,402
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CamDaddy13
Kukulkan
8,612
1,005
0
1,438
13,444
5,024
108
9,487
3,957
34,429
0
L
12,492
6,013
0
319
14,309
6,834
642
5,919
8,390
0
35,211
L
Sylvanus
LiL_DE22
Sylvanus
6,948
2,138
2,988
6,143
21,859
19,510
440
11,873
9,986
22,171
0
W
Skadi
YourADutt
Skadi
20,781
9,920
0
4,381
16,812
5,956
1,841
8,612
8,200
0
52,472
W
16,405
4,497
0
5,447
16,569
5,698
1,129
6,955
9,614
55,309
0
L
17,776
879
196
2,756
16,568
8,207
248
7,240
9,328
59,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
36,268
159
Minions Killed
186
0
Camps Cleared
0
698,780
Distance Traveled
770,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,505
719
47
3
0
193,731
0
L
Awilix
12,644
790
47
3
0
268,553
0
L
Sylvanus
10,892
681
31
2
0
196,881
0
W
Skadi
13,184
824
55
3
0
289,779
0
W
Sol
11,579
724
84
5
0
286,499
0
L
Merlin
10,942
684
81
5
0
233,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role