Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Arknesia
Bastet
Level 156
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 40L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marakaloka
Cu Chulainn
Level 109
God Stats
1W - 1L
1,765 SR
Queue Stats
148W - 122L
1,477 Elo+
Solo
Hera
Hera
bambam18-tw73981
Hera
Level 70
God Stats
1W - 3L
1,323 SR
Queue Stats
94W - 76L
1,491 Elo+
Solo
Rama
Rama
koki0111
Rama
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,487 Elo+
Solo
Team Averages
Level 99
1,477 SR
1,475 Elo+

VS

Team Averages
Level 96
1,502 SR
1,462 Elo+
Agni
Agni
Demirdiouff
Agni
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Oinj
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 135L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
TheEgzon01
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 104L
1,466 Elo+
Solo
Danzaburou
Danzaburou
cerberus6Inferno
Danzaburou
Level 119
God Stats
5W - 4L
1,508 SR
Queue Stats
330W - 315L
1,509 Elo+
Solo
Yemoja
Yemoja
Бананвпижаме
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 2 / 3
10,421
651
7,098
16,510
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Arknesia
Bastet
18
5 / 4 / 3
9,821
614
22,227
18,656
10,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Marakaloka
Cu Chulainn
18
1 / 7 / 5
9,358
585
19,133
31,212
37,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 6 / 3
11,596
725
20,149
22,668
11,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
6
0 / 1 / 1
7,526
470
73
1,119
402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 7
12,343
771
25,828
17,336
11,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Oinj
Xbalanque
20
9 / 3 / 7
12,976
811
27,035
20,944
14,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
TheEgzon01
Cthulhu
19
2 / 1 / 13
12,141
759
12,846
20,759
33,046
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
cerberus6Inferno
Danzaburou
18
0 / 2 / 15
11,109
694
15,405
16,749
11,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 13
10,780
674
3,759
16,432
17,614
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
11
Kills
20
20
Deaths
11
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Bastet
Arknesia
Bastet
5
4
3
1.63
W
8
4
7
2.88
L
Cu Chulainn
Marakaloka
Cu Chulainn
1
7
5
0.5
W
Xbalanque
Oinj
Xbalanque
9
3
7
4.17
W
Cthulhu
TheEgzon01
Cthulhu
2
1
13
8.5
L
4
6
3
0.92
W
Danzaburou
cerberus6Inferno
Danzaburou
0
2
15
3.75
L
Rama
0
1
1
0.5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,680
Damage
84,873
90,165
Taken
92,220
72,136
Mitigated
88,078
36,230
Healing
55,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,098
808
12,247
6,772
16,510
12,630
0
8,359
8,151
18,151
0
L
Bastet
Arknesia
Bastet
22,227
2,972
2,570
3,469
18,656
10,072
0
8,241
10,415
0
28,040
W
25,828
2,704
2,778
2,253
17,336
11,440
592
4,527
12,585
50,243
0
L
Cu Chulainn
Marakaloka
Cu Chulainn
19,133
2,330
582
3,967
31,212
37,805
0
14,109
17,103
477
32,344
W
Xbalanque
Oinj
Xbalanque
27,035
13,937
2,579
6,921
20,944
14,595
5,191
6,592
14,154
0
49,666
W
Cthulhu
TheEgzon01
Cthulhu
12,846
511
1,890
3,112
20,759
33,046
0
6,242
14,056
32,942
0
L
20,149
3,395
912
5,711
22,668
11,227
0
11,724
10,944
51,795
0
W
Danzaburou
cerberus6Inferno
Danzaburou
15,405
3,610
5,095
5,246
16,749
11,383
2,345
5,235
11,332
0
45,595
L
Rama
73
62
0
0
1,119
402
0
0
1,119
0
73
W
3,759
1,797
20,884
4,798
16,432
17,614
598
4,829
11,304
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
59,349
142
Minions Killed
221
0
Camps Cleared
0
1,110,330
Distance Traveled
1,445,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,421
651
18
1
0
300,895
0
L
Bastet
9,821
614
11
1
0
314,399
0
W
Agni
12,343
771
63
4
0
283,874
0
L
Cu Chulainn
9,358
585
26
2
0
230,356
0
W
Xbalanque
12,976
811
53
3
0
296,348
0
W
Cthulhu
12,141
759
47
3
0
314,479
0
L
Hera
11,596
725
87
5
0
245,804
0
W
Danzaburou
11,109
694
42
3
0
284,122
1
L
Rama
7,526
470
0
0
0
18,876
0
W
Yemoja
10,780
674
16
1
0
266,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role