Player Matchup

Shiva
Shiva
FateLessWoman
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 2
Heimdallr
Heimdallr
Godception
Heimdallr
Level 140
God Stats
3W - 5L
1,285 SR
Queue Stats
593W - 579L
1,584 Elo+
Solo
Atlas
Atlas
Mads672g
Atlas
Level 105
God Stats
0W - 2L
1,170 SR
Queue Stats
19W - 20L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Opaasi
Kukulkan
Level 102
God Stats
8W - 2L
1,343 SR
Queue Stats
458W - 455L
1,593 Elo+
Solo
Anhur
Anhur
casp4357
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,471 Elo+
Party 2
Team Averages
Level 115
1,360 SR
1,505 Elo+

VS

Team Averages
Level 78
1,554 SR
1,540 Elo+
Cupid
Cupid
 
Cupid
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AA44AA44AA44AA
Sun Wukong
Level 126
God Stats
1W - 0L
1,771 SR
Queue Stats
46W - 37L
1,588 Elo+
Solo
Jing Wei
Jing Wei
Goldmigen
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,524 Elo+
Party 1
Athena
Athena
WeissBaruh
Athena
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 100L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nfgibaaaator228
Morgan Le Fay
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 82L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
8,922
637
5,830
18,838
26,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Godception
Heimdallr
15
1 / 3 / 4
8,676
620
11,531
9,671
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Mads672g
Atlas
18
5 / 4 / 3
10,571
755
16,055
15,709
10,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Opaasi
Kukulkan
15
1 / 4 / 3
9,218
658
16,175
11,272
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
casp4357
Anhur
16
1 / 5 / 8
9,486
678
10,619
14,654
7,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 1 / 13
10,695
764
18,749
13,922
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
AA44AA44AA44AA
Sun Wukong
17
6 / 2 / 11
10,467
748
10,706
19,409
22,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Goldmigen
Jing Wei
17
3 / 2 / 11
10,649
761
9,366
11,495
6,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
WeissBaruh
Athena
18
3 / 3 / 13
11,097
793
7,908
22,414
28,091
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
nfgibaaaator228
Morgan Le Fay
16
4 / 2 / 12
10,384
742
18,353
13,997
7,889
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
9
Kills
19
20
Deaths
10
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
13
9.5
W
Sun Wukong
AA44AA44AA44AA
Sun Wukong
6
2
11
5.75
L
1
4
6
1
L
Heimdallr
Godception
Heimdallr
1
3
4
1
W
Jing Wei
Goldmigen
Jing Wei
3
2
11
4.25
L
Atlas
Mads672g
Atlas
5
4
3
1.63
L
Kukulkan
Opaasi
Kukulkan
1
4
3
0.63
W
Athena
WeissBaruh
Athena
3
3
13
3.17
L
Anhur
casp4357
Anhur
1
5
8
1
W
Morgan Le Fay
nfgibaaaator228
Morgan Le Fay
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
65,082
70,144
Taken
81,237
55,521
Mitigated
73,652
24,024
Healing
33,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,749
5,818
6,891
2,771
13,922
8,774
2,448
3,409
10,312
0
46,665
W
Sun Wukong
AA44AA44AA44AA
Sun Wukong
10,706
1,341
3,697
5,134
19,409
22,756
681
6,209
12,650
0
15,986
L
5,830
1,055
1,306
3,566
18,838
26,727
233
8,236
10,602
0
7,361
L
Heimdallr
Godception
Heimdallr
11,531
2,657
2,743
1,406
9,671
5,315
730
3,175
6,496
0
24,488
W
Jing Wei
Goldmigen
Jing Wei
9,366
6,985
552
2,172
11,495
6,142
3,821
6,720
4,420
0
25,108
L
Atlas
Mads672g
Atlas
16,055
2,797
3,000
2,527
15,709
10,008
310
5,751
9,958
32,900
0
L
Kukulkan
Opaasi
Kukulkan
16,175
755
1,590
2,362
11,272
5,726
403
4,751
6,521
35,910
0
W
Athena
WeissBaruh
Athena
7,908
2,220
4,016
4,597
22,414
28,091
536
6,962
14,733
17,492
0
L
Anhur
casp4357
Anhur
10,619
6,072
2,506
3,018
14,654
7,745
592
4,348
10,306
0
23,069
W
Morgan Le Fay
nfgibaaaator228
Morgan Le Fay
18,353
1,260
1,103
3,059
13,997
7,889
1,802
6,710
6,892
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
53,292
152
Minions Killed
161
0
Camps Cleared
0
1,308,041
Distance Traveled
1,506,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,695
764
68
5
0
281,877
0
W
Sun Wukong
10,467
748
13
1
0
339,884
0
L
Shiva
8,922
637
4
0
0
277,596
0
L
Heimdallr
8,676
620
27
2
0
249,002
0
W
Jing Wei
10,649
761
37
3
0
259,899
0
L
Atlas
10,571
755
27
2
0
270,810
0
L
Kukulkan
9,218
658
60
4
0
256,087
0
W
Athena
11,097
793
17
1
0
316,193
0
L
Anhur
9,486
678
34
2
0
254,546
0
W
Morgan Le Fay
10,384
742
26
2
0
308,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role