Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
CallMeChaotic
Xing Tian
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 2
Osiris
Osiris
RetroYoy
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,549 Elo+
Party 3
Tiamat
Tiamat
Skxwo
Tiamat
Level 158
God Stats
5W - 6L
1,762 SR
Queue Stats
515W - 476L
1,527 Elo+
Solo
Team Averages
Level 108
1,600 SR
1,508 Elo+

VS

Team Averages
Level 119
1,410 SR
1,565 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Memphystes
Chaac
Level 128
God Stats
2W - 1L
1,291 SR
Queue Stats
128W - 124L
1,572 Elo+
Party 1
Shiva
Shiva
TouchMyDinker
Shiva
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 26L
1,613 Elo+
Solo
Hun Batz
Hun Batz
Whoa
Hun Batz
Level 158
God Stats
2W - 1L
1,520 SR
Queue Stats
147W - 125L
1,576 Elo+
Party 1
Poseidon
Poseidon
n00b TraliZer
Poseidon
Level 125
God Stats
1W - 2L
1,240 SR
Queue Stats
313W - 284L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 0
5,286
587
4,820
10,822
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
9
0 / 2 / 2
5,134
570
4,280
9,400
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
CallMeChaotic
Xing Tian
8
2 / 2 / 0
5,409
601
3,751
8,645
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
RetroYoy
Osiris
9
2 / 2 / 0
5,332
592
4,152
10,455
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Skxwo
Tiamat
1
0 / 0 / 0
1,752
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 2 / 1
5,920
658
6,211
6,989
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
10
0 / 1 / 3
5,615
624
5,758
8,050
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
5,357
595
3,392
5,314
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Whoa
Hun Batz
12
5 / 1 / 0
6,551
728
5,675
8,934
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
n00b TraliZer
Poseidon
8
0 / 0 / 1
5,108
568
4,184
4,574
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Fenrir
 
Fenrir
0
2
2
0.5
W
Chronos
 
Chronos
3
2
1
1.75
L
Xing Tian
CallMeChaotic
Xing Tian
2
2
0
1
W
Chaac
0
1
3
1.5
L
Osiris
RetroYoy
Osiris
2
2
0
1
L
Tiamat
Skxwo
Tiamat
0
0
0
0
W
0
0
1
0.5
W
Hun Batz
Whoa
Hun Batz
5
1
0
5
W
Poseidon
n00b TraliZer
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
25,220
39,322
Taken
33,861
20,167
Mitigated
18,884
11,680
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,820
3,997
0
4,918
10,822
3,655
0
3,543
7,279
0
43,460
L
Fenrir
 
Fenrir
4,280
1,122
0
2,037
9,400
3,624
0
2,665
6,691
0
27,429
W
Chronos
 
Chronos
6,211
2,133
0
2,161
6,989
2,242
721
1,889
4,897
40,748
0
L
Xing Tian
CallMeChaotic
Xing Tian
3,751
407
0
1,612
8,645
3,816
0
2,848
5,797
21,456
0
W
Chaac
5,758
1,229
0
4,005
8,050
8,932
0
94
7,956
0
31,895
L
Osiris
RetroYoy
Osiris
4,152
1,693
0
3,113
10,455
9,072
0
1,339
8,358
196
24,299
L
Tiamat
Skxwo
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
3,392
697
1,650
2,272
5,314
3,156
0
179
5,113
0
17,923
W
Hun Batz
Whoa
Hun Batz
5,675
2,571
0
3,366
8,934
3,247
0
835
7,993
0
47,573
W
Poseidon
n00b TraliZer
Poseidon
4,184
1,433
0
1,442
4,574
1,307
0
555
3,955
35,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
28,551
198
Minions Killed
295
0
Camps Cleared
0
722,935
Distance Traveled
979,987
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,286
587
75
8
0
167,619
0
L
Fenrir
5,134
570
44
5
0
205,857
0
W
Chronos
5,920
658
77
9
0
170,327
1
L
Xing Tian
5,409
601
41
5
0
180,990
0
W
Chaac
5,615
624
51
6
0
202,328
0
L
Osiris
5,332
592
38
4
0
168,469
2
L
Tiamat
1,752
195
0
0
0
0
0
W
Shiva
5,357
595
22
2
0
199,165
2
W
Hun Batz
6,551
728
83
9
0
218,971
1
W
Poseidon
5,108
568
62
7
0
189,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role