Player Matchup

Mercury
Mercury
DeftcubeV2
Mercury
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,584 Elo+
Party 2
Medusa
Medusa
NoHRo
Medusa
Level 150
God Stats
2W - 1L
1,904 SR
Queue Stats
135W - 95L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
OssmanBey
Hun Batz
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,562 Elo+
Party 3
Sobek
Sobek
Sponsoroyun
Sobek
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
416W - 415L
1,573 Elo+
Party 3
Anubis
Anubis
americano34
Anubis
Level 129
God Stats
13W - 16L
1,518 SR
Queue Stats
421W - 455L
1,460 Elo+
Solo
Team Averages
Level 132
1,584 SR
1,552 Elo+

VS

Team Averages
Level 117
1,390 SR
1,395 Elo+
Nu Wa
Nu Wa
Patrick-555
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,191 Elo+
Party 1
Erlang Shen
Erlang Shen
Raventonos
Erlang Shen
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 65L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
ViTa_ChriS
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,295 Elo+
Party 1
Yu Huang
Yu Huang
alexis_4-4
Yu Huang
Level 169
God Stats
3W - 2L
1,162 SR
Queue Stats
108W - 92L
1,458 Elo+
Party 1
Achilles
Achilles
masko72554
Achilles
Level 124
God Stats
1W - 2L
1,286 SR
Queue Stats
47W - 48L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeftcubeV2
Mercury
14
3 / 6 / 18
9,183
765
9,707
12,301
5,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
NoHRo
Medusa
18
5 / 1 / 17
10,386
866
12,541
12,173
6,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
OssmanBey
Hun Batz
18
9 / 2 / 18
11,009
917
13,013
10,442
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 14
8,513
709
6,717
13,385
16,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
12 / 2 / 12
11,469
956
19,537
14,826
9,136
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,005
667
5,684
9,832
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Raventonos
Erlang Shen
1
0 / 2 / 0
2,896
241
0
1,545
243
Zhong Kui
ViTa_ChriS
Zhong Kui
16
3 / 8 / 6
8,771
731
11,030
17,400
22,672
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
alexis_4-4
Yu Huang
18
7 / 5 / 6
10,474
873
23,889
14,818
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
masko72554
Achilles
14
0 / 8 / 8
7,574
631
7,664
21,667
25,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
30
Kills
13
16
Deaths
30
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
DeftcubeV2
Mercury
3
6
18
2
W
Medusa
NoHRo
Medusa
5
1
17
13.5
W
Hun Batz
OssmanBey
Hun Batz
9
2
18
9
L
3
7
1
0.5
L
Erlang Shen
Raventonos
Erlang Shen
0
2
0
0
W
1
5
14
1.6
L
Zhong Kui
ViTa_ChriS
Zhong Kui
3
8
6
0.75
L
Yu Huang
alexis_4-4
Yu Huang
7
5
6
2
W
Anubis
12
2
12
9
L
Achilles
masko72554
Achilles
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,515
Damage
48,267
63,127
Taken
65,262
43,990
Mitigated
58,379
24,082
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DeftcubeV2
Mercury
9,707
4,386
1,844
2,020
12,301
5,867
1,674
7,696
4,472
0
17,053
W
Medusa
NoHRo
Medusa
12,541
5,661
962
5,328
12,173
6,545
3,333
8,464
3,626
0
40,887
W
Hun Batz
OssmanBey
Hun Batz
13,013
2,673
919
526
10,442
5,592
2,545
7,321
2,947
0
27,465
L
5,684
1,286
341
509
9,832
3,129
0
3,774
6,058
11,379
0
L
Erlang Shen
Raventonos
Erlang Shen
0
0
0
0
1,545
243
0
1,116
429
0
0
W
6,717
400
1,379
2,083
13,385
16,850
573
6,624
6,537
11,984
0
L
Zhong Kui
ViTa_ChriS
Zhong Kui
11,030
1,048
513
674
17,400
22,672
0
7,213
10,187
17,332
0
L
Yu Huang
alexis_4-4
Yu Huang
23,889
1,441
453
3,312
14,818
7,146
0
5,053
9,765
45,163
0
W
Anubis
19,537
1,088
2,185
6,836
14,826
9,136
1,322
10,498
4,092
39,922
0
L
Achilles
masko72554
Achilles
7,664
1,177
146
2,034
21,667
25,189
0
9,098
12,569
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
37,720
135
Minions Killed
76
0
Camps Cleared
0
1,104,332
Distance Traveled
652,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,183
765
17
1
0
257,858
0
W
Medusa
10,386
866
34
3
0
213,856
0
W
Hun Batz
11,009
917
31
3
0
229,535
0
L
Nu Wa
8,005
667
13
1
0
120,650
0
L
Erlang Shen
2,896
241
0
0
0
0
0
W
Sobek
8,513
709
9
1
0
196,262
0
L
Zhong Kui
8,771
731
14
1
0
160,407
0
L
Yu Huang
10,474
873
46
4
0
191,823
0
W
Anubis
11,469
956
44
4
0
206,821
0
L
Achilles
7,574
631
3
0
0
179,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role