Player Matchup

Shiva
Shiva
Gmito_06
Shiva
Level 60
God Stats
39W - 35L
1,510 SR
Queue Stats
160W - 153L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Lawsyer
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
PuxaPenas
Medusa
Level 148
God Stats
0W - 4L
1,297 SR
Queue Stats
32W - 38L
1,617 Elo+
Solo
Ne Zha
Ne Zha
willian10deabril
Ne Zha
Level 108
God Stats
14W - 12L
1,818 SR
Queue Stats
88W - 88L
1,511 Elo+
Solo
Maui
Maui
zedoblues
Maui
Level 49
God Stats
2W - 4L
1,568 SR
Queue Stats
11W - 12L
1,599 Elo+
Party 1
Team Averages
Level 73
1,539 SR
1,548 Elo+

VS

Team Averages
Level 121
1,496 SR
1,509 Elo+
Awilix
Awilix
ElGIgo
Awilix
Level 126
God Stats
5W - 8L
1,772 SR
Queue Stats
49W - 54L
1,693 Elo+
Solo
Loki
Loki
LeandroOp
Loki
Level 94
God Stats
2W - 2L
1,302 SR
Queue Stats
53W - 55L
1,465 Elo+
Solo
Sol
Sol
PRIZXNER
Sol
Level 147
God Stats
1W - 1L
1,256 SR
Queue Stats
55W - 44L
1,403 Elo+
Solo
Hel
Hel
gPrimeET
Hel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,459 Elo+
Solo
Bacchus
Bacchus
gustavoqlwn3210
Bacchus
Level 101
God Stats
13W - 15L
1,649 SR
Queue Stats
254W - 223L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gmito_06
Shiva
11
0 / 2 / 0
6,514
592
6,518
9,247
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Lawsyer
Kukulkan
9
2 / 3 / 0
5,446
495
4,611
5,973
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PuxaPenas
Medusa
10
0 / 5 / 1
5,365
488
4,366
8,149
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
5,054
459
590
8,916
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
1 / 3 / 3
5,530
503
2,040
8,693
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ElGIgo
Awilix
13
10 / 0 / 0
7,307
664
6,678
6,264
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
10
0 / 0 / 2
5,263
478
3,235
8,488
6,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 1 / 3
7,420
675
6,669
6,302
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 2
5,971
543
5,346
4,924
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 3 / 6
6,113
556
4,985
9,551
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
ElGIgo
Awilix
10
0
0
10
L
Shiva
Gmito_06
Shiva
0
2
0
0
L
Kukulkan
Lawsyer
Kukulkan
2
3
0
0.67
W
Loki
0
0
2
1
W
5
1
3
6.5
L
Medusa
PuxaPenas
Medusa
0
5
1
0.1
W
0
1
2
1
W
2
3
6
1.67
L
0
5
0
0
L
Maui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
26,913
40,978
Taken
35,529
18,021
Mitigated
22,205
7,183
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ElGIgo
Awilix
6,678
3,416
0
975
6,264
2,569
0
815
5,449
0
62,033
L
Shiva
Gmito_06
Shiva
6,518
1,874
0
2,577
9,247
4,302
0
0
9,247
0
55,724
L
Kukulkan
Lawsyer
Kukulkan
4,611
1,135
0
150
5,973
2,049
0
4,151
1,550
30,848
0
W
Loki
3,235
1,166
0
1,234
8,488
6,590
0
0
8,488
0
29,383
W
6,669
3,800
0
2,812
6,302
2,265
1,056
514
5,788
62,916
0
L
Medusa
PuxaPenas
Medusa
4,366
2,104
0
1,589
8,149
3,072
0
5,504
2,645
0
34,116
W
5,346
344
695
1,940
4,924
1,851
0
2,641
2,283
34,626
0
W
4,985
934
21
1,937
9,551
8,930
0
2,681
6,870
11,002
0
L
590
0
0
669
8,916
2,931
0
1,268
7,520
0
21,101
L
Maui
2,040
909
0
2,198
8,693
5,667
0
5,609
3,016
11,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
32,074
261
Minions Killed
330
0
Camps Cleared
0
1,062,849
Distance Traveled
1,134,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,307
664
92
8
0
278,305
0
L
Shiva
6,514
592
97
9
0
202,079
0
L
Kukulkan
5,446
495
53
5
0
227,106
0
W
Loki
5,263
478
40
4
0
232,327
2
W
Sol
7,420
675
115
10
0
177,803
2
L
Medusa
5,365
488
54
5
0
189,521
1
W
Hel
5,971
543
73
7
0
207,164
4
W
Bacchus
6,113
556
10
1
0
238,748
0
L
Ne Zha
5,054
459
41
4
0
222,052
1
L
Maui
5,530
503
16
1
0
222,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role