Player Matchup

Da Ji
Da Ji
ITC_AVIV
Da Ji
Level 107
God Stats
0W - 4L
1,287 SR
Queue Stats
133W - 139L
1,423 Elo+
Party 1
Tiamat
Tiamat
TJBear04
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,480 Elo+
Solo
Chang'e
Chang'e
enekovazq
Chang'e
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 184L
1,215 Elo+
Solo
Neith
Neith
idanpasiva
Neith
Level 81
God Stats
1W - 1L
1,519 SR
Queue Stats
82W - 77L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mufiva
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 1
Team Averages
Level 77
1,461 SR
1,395 Elo+

VS

Team Averages
Level 75
1,394 SR
1,418 Elo+
Baba Yaga
Baba Yaga
Fataliity Blaze
Baba Yaga
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 116L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
FataliityDrixx
Heimdallr
Level 84
God Stats
2W - 4L
1,350 SR
Queue Stats
21W - 24L
1,431 Elo+
Party 2
Arachne
Arachne
LupusK9
Arachne
Level 87
God Stats
68W - 77L
1,635 SR
Queue Stats
404W - 405L
1,457 Elo+
Solo
Mulan
Mulan
Netinhocb
Mulan
Level 40
God Stats
1W - 1L
1,247 SR
Queue Stats
105W - 98L
1,455 Elo+
Solo
Maui
Maui
Yung_Sullivan
Maui
Level 35
God Stats
2W - 3L
1,236 SR
Queue Stats
197W - 198L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ITC_AVIV
Da Ji
15
4 / 0 / 0
8,695
580
11,285
16,997
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
TJBear04
Tiamat
12
0 / 2 / 0
6,906
460
3,292
9,564
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
enekovazq
Chang'e
11
0 / 2 / 1
6,104
407
3,974
8,383
3,138
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
0 / 4 / 0
6,448
430
6,703
11,983
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
mufiva
Tsukuyomi
10
2 / 3 / 1
6,608
441
4,897
9,479
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fataliity Blaze
Baba Yaga
14
1 / 1 / 2
8,427
562
10,729
9,843
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
FataliityDrixx
Heimdallr
13
4 / 1 / 2
7,631
509
8,316
9,538
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
LupusK9
Arachne
16
6 / 0 / 2
9,464
631
7,490
13,069
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Netinhocb
Mulan
12
0 / 3 / 0
7,002
467
6,479
12,555
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 5
7,602
507
3,652
11,345
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
11
11
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Fataliity Blaze
Baba Yaga
1
1
2
2
W
Heimdallr
FataliityDrixx
Heimdallr
4
1
2
5
L
Da Ji
ITC_AVIV
Da Ji
4
0
0
4
W
Arachne
LupusK9
Arachne
6
0
2
7
W
Mulan
Netinhocb
Mulan
0
3
0
0
L
Tiamat
TJBear04
Tiamat
0
2
0
0
W
0
1
5
2.5
L
Chang'e
enekovazq
Chang'e
0
2
1
0.25
L
Neith
0
4
0
0
L
Tsukuyomi
mufiva
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
36,666
56,406
Taken
56,350
29,357
Mitigated
33,244
15,709
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Fataliity Blaze
Baba Yaga
10,729
77
0
2,897
9,843
4,537
371
2,402
6,867
73,065
0
W
Heimdallr
FataliityDrixx
Heimdallr
8,316
2,115
0
1,100
9,538
4,327
1,688
1,117
8,421
0
61,008
L
Da Ji
ITC_AVIV
Da Ji
11,285
2,290
0
6,378
16,997
13,658
0
3,889
12,167
0
59,770
W
Arachne
LupusK9
Arachne
7,490
4,521
0
4,539
13,069
5,806
608
948
12,045
0
84,074
W
Mulan
Netinhocb
Mulan
6,479
1,325
0
4,360
12,555
8,354
0
0
11,710
0
35,308
L
Tiamat
TJBear04
Tiamat
3,292
137
0
1,656
9,564
4,630
0
5,510
4,054
42,811
0
W
3,652
218
0
1,184
11,345
10,220
308
2,419
8,926
25,387
0
L
Chang'e
enekovazq
Chang'e
3,974
358
1,330
3,033
8,383
3,138
0
1,766
6,617
26,839
0
L
Neith
6,703
1,351
0
2,821
11,983
4,852
0
1,886
10,090
0
55,741
L
Tsukuyomi
mufiva
Tsukuyomi
4,897
822
0
491
9,479
3,079
0
1,330
8,102
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
40,126
339
Minions Killed
432
0
Camps Cleared
0
1,456,838
Distance Traveled
1,480,239
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,427
562
110
7
0
298,833
0
W
Heimdallr
7,631
509
91
6
0
276,412
1
L
Da Ji
8,695
580
88
6
0
277,115
0
W
Arachne
9,464
631
126
8
0
354,716
0
W
Mulan
7,002
467
68
5
0
271,473
0
L
Tiamat
6,906
460
79
5
0
247,506
0
W
Maui
7,602
507
37
2
0
278,805
0
L
Chang'e
6,104
407
37
2
0
318,645
4
L
Neith
6,448
430
79
5
0
306,718
0
L
Tsukuyomi
6,608
441
56
4
0
306,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role