Player Matchup

Surtr
Surtr
A_Mere_Shadow
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 1
Lancelot
Lancelot
GoAimless
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,512 Elo+
Party 1
Freya
Freya
Zombie981
Freya
Level 90
God Stats
4W - 8L
1,395 SR
Queue Stats
337W - 335L
1,460 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,540 Elo+

VS

Team Averages
Level 92
1,455 SR
1,408 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheUwUFace2194
King Arthur
Level 87
God Stats
11W - 6L
1,500 SR
Queue Stats
53W - 61L
1,354 Elo+
Party 2
Hera
Hera
jime123821
Hera
Level 105
God Stats
6W - 5L
1,365 SR
Queue Stats
42W - 47L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,762
776
6,732
8,434
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
GoAimless
Lancelot
14
4 / 1 / 6
8,322
832
10,593
9,611
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Zombie981
Freya
14
4 / 0 / 5
8,180
818
9,615
7,152
3,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 5 / 1
6,282
628
6,019
14,451
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheUwUFace2194
King Arthur
12
0 / 5 / 1
6,545
655
8,404
14,446
11,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
6,170
617
2,925
1,915
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
1
0.1
W
2
0
7
5.5
W
Lancelot
GoAimless
Lancelot
4
1
6
7
L
King Arthur
TheUwUFace2194
King Arthur
0
5
1
0.1
W
Freya
Zombie981
Freya
4
0
5
6.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
17,348
25,197
Taken
30,812
15,000
Mitigated
21,676
9,454
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,019
4,256
0
1,657
14,451
9,412
0
4,381
10,070
0
13,471
W
6,732
2,175
419
1,225
8,434
7,276
748
942
6,608
683
23,780
W
Lancelot
GoAimless
Lancelot
10,593
4,385
108
3,554
9,611
4,637
487
1,025
7,952
0
34,975
L
King Arthur
TheUwUFace2194
King Arthur
8,404
678
0
441
14,446
11,602
0
4,605
9,841
0
28,769
W
Freya
Zombie981
Freya
9,615
3,357
0
4,148
7,152
3,087
1,008
837
6,113
43,254
0
L
2,925
803
0
0
1,915
662
0
979
936
10,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
18,997
154
Minions Killed
101
0
Camps Cleared
0
593,410
Distance Traveled
418,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,282
628
35
4
0
179,345
0
W
Surtr
7,762
776
38
4
0
202,031
0
W
Lancelot
8,322
832
46
5
0
213,369
0
L
King Arthur
6,545
655
47
5
0
163,733
0
W
Freya
8,180
818
70
7
0
178,010
0
L
Hera
6,170
617
19
2
0
75,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role