Player Matchup

Skadi
Skadi
ER44
Skadi
Level 89
God Stats
5W - 8L
1,724 SR
Queue Stats
467W - 462L
1,516 Elo+
Party 2
Vulcan
Vulcan
Hippymess
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 138L
1,326 Elo+
Solo
Olorun
Olorun
IMDIAMONDSRN
Olorun
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 280L
1,524 Elo+
Party 2
Sobek
Sobek
bassmaster144
Sobek
Level 97
God Stats
3W - 4L
1,719 SR
Queue Stats
321W - 301L
1,471 Elo+
Solo
Xing Tian
Xing Tian
xxTyKuxx
Xing Tian
Level 61
God Stats
2W - 1L
1,703 SR
Queue Stats
85W - 78L
1,495 Elo+
Solo
Team Averages
Level 87
1,629 SR
1,466 Elo+

VS

Team Averages
Level 109
1,488 SR
1,470 Elo+
Anhur
Anhur
ClumsyNinjx
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,507 Elo+
Solo
Medusa
Medusa
Mustafa0786
Medusa
Level 118
God Stats
2W - 2L
1,441 SR
Queue Stats
145W - 152L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
SouliTheDark
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 114L
1,523 Elo+
Party 1
Arachne
Arachne
Watsup97
Arachne
Level 105
God Stats
7W - 0L
1,500 SR
Queue Stats
388W - 353L
1,515 Elo+
Party 1
Olorun
Olorun
page666satahna
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ER44
Skadi
14
6 / 7 / 2
7,410
823
13,171
11,457
4,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Hippymess
Vulcan
14
3 / 6 / 4
7,279
809
5,181
8,707
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
9
1 / 1 / 1
6,217
691
1,148
2,533
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 3
6,500
722
4,661
11,758
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
xxTyKuxx
Xing Tian
13
2 / 3 / 9
7,846
872
2,417
10,449
15,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 14
9,646
1,072
11,152
7,164
3,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
13
2 / 2 / 14
7,965
885
7,509
7,346
3,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SouliTheDark
Cu Chulainn
13
3 / 4 / 11
7,892
877
5,399
10,731
10,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Arachne
Watsup97
Arachne
15
6 / 2 / 15
9,124
1,014
11,967
13,078
10,507
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 8
8,468
941
4,405
5,756
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
13
Kills
23
23
Deaths
13
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Skadi
ER44
Skadi
6
7
2
1
L
Vulcan
Hippymess
Vulcan
3
6
4
0.83
L
Olorun
1
1
1
1.5
W
Medusa
2
2
14
4.5
W
Cu Chulainn
SouliTheDark
Cu Chulainn
3
4
11
2.13
W
Arachne
Watsup97
Arachne
6
2
15
6.75
L
1
6
3
0.42
W
5
3
8
3
L
Xing Tian
xxTyKuxx
Xing Tian
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
40,432
44,904
Taken
44,075
41,091
Mitigated
30,298
5,320
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,152
8,274
0
1,940
7,164
3,436
4,460
2,809
4,355
0
30,605
L
Skadi
ER44
Skadi
13,171
6,451
16
301
11,457
4,637
0
1,016
10,305
0
21,705
L
Vulcan
Hippymess
Vulcan
5,181
2,081
0
288
8,707
3,601
0
679
7,900
13,856
0
L
Olorun
1,148
584
573
956
2,533
1,046
0
0
2,482
2,954
0
W
Medusa
7,509
4,196
705
2,035
7,346
3,428
2,006
1,956
5,390
0
20,272
W
Cu Chulainn
SouliTheDark
Cu Chulainn
5,399
1,632
785
409
10,731
10,049
159
1,821
8,910
839
9,239
W
Arachne
Watsup97
Arachne
11,967
7,850
1,222
6,898
13,078
10,507
392
4,551
8,527
0
17,523
L
4,661
273
84
1,528
11,758
16,247
0
1,428
10,013
8,923
334
W
4,405
1,916
1,163
647
5,756
2,878
2,036
1,936
3,820
9,611
0
L
Xing Tian
xxTyKuxx
Xing Tian
2,417
326
68
1,506
10,449
15,560
0
1,515
8,495
7,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
43,095
81
Minions Killed
102
0
Camps Cleared
0
468,955
Distance Traveled
838,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,646
1,072
51
6
0
146,416
0
L
Skadi
7,410
823
28
3
0
109,712
0
L
Vulcan
7,279
809
24
3
0
123,660
0
L
Olorun
6,217
691
1
0
0
28,043
0
W
Medusa
7,965
885
19
2
0
181,413
0
W
Cu Chulainn
7,892
877
7
1
0
170,265
0
W
Arachne
9,124
1,014
13
1
0
199,489
0
L
Sobek
6,500
722
9
1
0
104,375
0
W
Olorun
8,468
941
12
1
0
140,719
0
L
Xing Tian
7,846
872
19
2
0
103,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role