Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CePert
Yu Huang
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 69L
1,508 Elo+
Party 3
Bellona
Bellona
EyesMcBlue
Bellona
Level 109
God Stats
4W - 9L
1,537 SR
Queue Stats
235W - 240L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
StArKsI
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
Бомбалэйло
Zhong Kui
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 34L
1,336 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,432 Elo+

VS

Team Averages
Level 52
1,596 SR
1,524 Elo+
Camazotz
Camazotz
Csabirrow
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 2
Chiron
Chiron
Ghoztey
Chiron
Level 88
God Stats
8W - 4L
1,960 SR
Queue Stats
204W - 194L
1,497 Elo+
Party 4
Vulcan
Vulcan
HuncutJanos
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 2
Horus
Horus
Kireva
Horus
Level 37
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 22L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Snappleton
Kuzenbo
Level 105
God Stats
13W - 3L
1,741 SR
Queue Stats
263W - 235L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 7 / 5
9,023
645
9,100
16,513
9,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
CePert
Yu Huang
18
2 / 3 / 5
9,577
684
16,368
12,379
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
EyesMcBlue
Bellona
18
3 / 4 / 8
10,235
731
9,008
27,144
38,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
StArKsI
Guan Yu
14
1 / 5 / 8
9,570
684
8,036
25,043
28,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 4 / 6
9,567
683
16,601
17,661
14,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Csabirrow
Camazotz
15
2 / 4 / 13
9,759
697
10,481
20,500
21,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Ghoztey
Chiron
18
7 / 3 / 13
11,018
787
24,450
13,969
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
8 / 1 / 11
11,970
855
27,544
10,223
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Kireva
Horus
16
2 / 2 / 13
9,779
699
7,739
18,154
22,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Snappleton
Kuzenbo
19
4 / 2 / 17
11,874
848
14,493
21,107
40,418
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
11
Kills
23
23
Deaths
12
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
5
0.64
L
Yu Huang
CePert
Yu Huang
2
3
5
1.5
W
Camazotz
Csabirrow
Camazotz
2
4
13
2.13
L
Bellona
EyesMcBlue
Bellona
3
4
8
1.75
W
Chiron
Ghoztey
Chiron
7
3
13
4.5
W
Vulcan
8
1
11
13.5
W
Horus
Kireva
Horus
2
2
13
4.25
W
Kuzenbo
Snappleton
Kuzenbo
4
2
17
6.25
L
Guan Yu
StArKsI
Guan Yu
1
5
8
1
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,113
Damage
84,707
98,740
Taken
83,953
99,176
Mitigated
99,001
43,465
Healing
41,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,100
783
1,586
4,814
16,513
9,161
0
6,199
10,314
0
16,548
L
Yu Huang
CePert
Yu Huang
16,368
874
1,574
1,767
12,379
7,952
552
4,308
8,071
44,239
0
W
Camazotz
Csabirrow
Camazotz
10,481
1,987
851
4,198
20,500
21,320
479
8,327
12,173
0
17,891
L
Bellona
EyesMcBlue
Bellona
9,008
608
4,719
6,826
27,144
38,399
173
11,983
15,161
1,265
28,977
W
Chiron
Ghoztey
Chiron
24,450
8,790
3,190
2,319
13,969
7,585
2,985
6,277
7,692
0
43,451
W
Vulcan
27,544
8,925
3,465
3,469
10,223
6,943
1,625
4,480
5,743
65,356
0
W
Horus
Kireva
Horus
7,739
2,375
10,507
8,278
18,154
22,735
539
7,068
11,086
0
13,305
W
Kuzenbo
Snappleton
Kuzenbo
14,493
4,631
822
4,252
21,107
40,418
1,216
7,600
13,507
24,661
480
L
Guan Yu
StArKsI
Guan Yu
8,036
1,206
8,718
8,368
25,043
28,931
0
10,007
15,036
0
13,013
L
16,601
2,572
1,187
3,906
17,661
14,733
1,492
9,060
8,601
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
54,400
174
Minions Killed
160
0
Camps Cleared
0
1,245,847
Distance Traveled
1,262,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,023
645
26
2
0
229,189
0
L
Yu Huang
9,577
684
74
5
0
243,319
0
W
Camazotz
9,759
697
13
1
0
230,413
0
L
Bellona
10,235
731
24
2
0
277,625
0
W
Chiron
11,018
787
33
2
0
230,941
0
W
Vulcan
11,970
855
94
7
0
298,200
0
W
Horus
9,779
699
12
1
0
235,833
0
W
Kuzenbo
11,874
848
8
1
0
267,375
0
L
Guan Yu
9,570
684
6
0
0
284,656
0
L
Zhong Kui
9,567
683
44
3
0
211,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role