Player Matchup

Artemis
Artemis
 
Artemis
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Amadakon
Nu Wa
Level 139
God Stats
0W - 2L
1,733 SR
Queue Stats
68W - 85L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
BigBird06
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,709 Elo+
Party 2
Serqet
Serqet
NinjaGinja
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,709 Elo+
Party 2
The Morrigan
The Morrigan
brusleepy
The Morrigan
Level 202
God Stats
5W - 15L
1,318 SR
Queue Stats
717W - 727L
1,598 Elo+
Solo
Team Averages
Level 137
1,510 SR
1,595 Elo+

VS

Team Averages
Level 132
1,441 SR
1,675 Elo+
Gilgamesh
Gilgamesh
Aquafleur
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,814 Elo+
Party 1
Ymir
Ymir
MarilynTorressss
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,814 Elo+
Party 1
Serqet
Serqet
Pyrotecness
Serqet
Level 149
God Stats
1W - 4L
1,203 SR
Queue Stats
475W - 498L
1,475 Elo+
Solo
Yu Huang
Yu Huang
SparklingFoot57
Yu Huang
Level 184
God Stats
2W - 5L
1,500 SR
Queue Stats
233W - 239L
1,566 Elo+
Solo
Eset
Eset
StabsYouSoHard
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 85L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 4
7,295
730
11,385
8,888
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Amadakon
Nu Wa
14
3 / 5 / 3
7,889
789
8,647
9,290
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
BigBird06
Kuzenbo
14
2 / 3 / 4
7,816
782
5,269
10,412
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
NinjaGinja
Serqet
12
1 / 2 / 4
6,422
642
2,645
5,406
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
brusleepy
The Morrigan
13
0 / 3 / 6
7,180
718
4,448
5,887
3,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aquafleur
Gilgamesh
14
4 / 3 / 11
8,698
870
5,166
15,666
11,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 8
8,773
877
3,346
12,909
12,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
14
0 / 1 / 9
8,388
839
1,720
10,054
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
14
2 / 1 / 8
8,091
809
9,798
6,418
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 7
9,513
951
18,282
12,277
6,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
7
Kills
17
17
Deaths
7
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
4
0.75
L
Nu Wa
Amadakon
Nu Wa
3
5
3
0.9
W
Gilgamesh
Aquafleur
Gilgamesh
4
3
11
3.17
L
Kuzenbo
BigBird06
Kuzenbo
2
3
4
1.33
W
3
1
8
7
L
Serqet
NinjaGinja
Serqet
1
2
4
1.5
W
Serqet
0
1
9
4.5
W
Yu Huang
2
1
8
6
W
8
1
7
11.5
L
The Morrigan
brusleepy
The Morrigan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
38,312
39,883
Taken
57,324
27,509
Mitigated
43,312
9,302
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,385
1,652
851
1,000
8,888
4,438
0
6,922
1,966
0
20,250
L
Nu Wa
Amadakon
Nu Wa
8,647
2,323
639
1,017
9,290
4,016
0
7,627
1,663
22,209
0
W
Gilgamesh
Aquafleur
Gilgamesh
5,166
582
2,343
3,767
15,666
11,865
42
3,212
12,113
0
15,785
L
Kuzenbo
BigBird06
Kuzenbo
5,269
1,341
1,248
1,741
10,412
10,114
0
8,642
1,675
10,216
233
W
3,346
63
3,054
2,588
12,909
12,993
371
3,487
9,347
9,611
0
L
Serqet
NinjaGinja
Serqet
2,645
81
508
663
5,406
5,545
0
3,916
1,394
0
2,015
W
Serqet
1,720
174
1,949
3,138
10,054
8,127
346
2,130
7,825
0
4,852
W
Yu Huang
9,798
903
880
694
6,418
3,596
808
2,946
3,427
34,274
0
W
18,282
1,293
2,075
3,760
12,277
6,731
1,064
4,957
6,972
46,916
0
L
The Morrigan
brusleepy
The Morrigan
4,448
1,674
330
1,305
5,887
3,396
0
4,319
1,568
15,599
1,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
43,463
92
Minions Killed
148
0
Camps Cleared
0
831,837
Distance Traveled
971,555
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,295
730
28
3
0
163,852
0
L
Nu Wa
7,889
789
30
3
0
149,058
0
W
Gilgamesh
8,698
870
15
2
0
200,914
0
L
Kuzenbo
7,816
782
14
1
0
163,204
0
W
Ymir
8,773
877
4
0
0
182,840
0
L
Serqet
6,422
642
1
0
0
182,871
0
W
Serqet
8,388
839
4
0
0
225,947
0
W
Yu Huang
8,091
809
58
6
0
171,329
0
W
Eset
9,513
951
67
7
0
190,525
0
L
The Morrigan
7,180
718
19
2
0
172,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role