Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ItzDxrren
Hel
Level 126
God Stats
13W - 7L
1,804 SR
Queue Stats
369W - 346L
1,482 Elo+
Solo
He Bo
He Bo
M4NUM4NYL
He Bo
Level 129
God Stats
38W - 37L
1,543 SR
Queue Stats
210W - 217L
1,442 Elo+
Solo
Surtr
Surtr
NylonTheKid
Surtr
Level 76
God Stats
7W - 6L
1,654 SR
Queue Stats
51W - 39L
1,589 Elo+
Solo
Maui
Maui
TJBear04
Maui
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Team Averages
Level 119
1,600 SR
1,500 Elo+

VS

Team Averages
Level 76
1,636 SR
1,325 Elo+
Odin
Odin
EinfachNurIljas
Odin
Level 85
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 39L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Explo_Hime
Danzaburou
Level 66
God Stats
8W - 7L
1,619 SR
Queue Stats
16W - 32L
1,317 Elo+
Party 1
Ymir
Ymir
Explo_Uchiha
Ymir
Level 79
God Stats
6W - 13L
1,463 SR
Queue Stats
20W - 37L
1,329 Elo+
Party 1
Loki
Loki
Explo_Vipez
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,198 Elo+
Party 1
Olorun
Olorun
YTRinger
Olorun
Level 65
God Stats
2W - 1L
1,871 SR
Queue Stats
6W - 14L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 0
7,863
562
11,201
5,095
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 1
7,191
514
7,946
6,164
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

He Bo
M4NUM4NYL
He Bo
12
2 / 0 / 2
7,359
526
2,786
6,557
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 0
7,729
552
6,249
10,500
6,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
12
0 / 1 / 3
7,202
514
4,667
9,697
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,788
485
4,645
10,703
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Explo_Hime
Danzaburou
9
0 / 2 / 0
5,429
388
2,900
9,927
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,794
414
2,104
13,855
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 1 / 0
4,260
304
313
1,551
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
YTRinger
Olorun
13
1 / 2 / 0
7,290
521
4,763
9,880
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
3
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
0
2
L
1
2
0
0.5
L
Danzaburou
Explo_Hime
Danzaburou
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
1
1
1
1.5
W
He Bo
M4NUM4NYL
He Bo
2
0
2
3
W
2
1
0
2
W
Maui
0
1
3
1.5
L
Olorun
YTRinger
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
14,725
38,013
Taken
45,916
20,905
Mitigated
31,490
15,585
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,201
3,368
0
2,688
5,095
2,246
43
569
4,526
69,909
0
L
4,645
1,350
0
1,934
10,703
11,219
0
1,170
9,533
0
42,858
L
Danzaburou
Explo_Hime
Danzaburou
2,900
988
273
3,279
9,927
4,040
0
7,487
2,440
0
34,180
L
2,104
834
282
4,567
13,855
11,882
0
10,533
3,322
17,005
0
L
313
129
0
57
1,551
473
0
85
1,466
0
3,121
W
7,946
248
947
3,380
6,164
2,417
0
3,841
2,323
62,459
0
W
He Bo
M4NUM4NYL
He Bo
2,786
637
0
500
6,557
1,974
0
546
6,011
66,444
0
W
6,249
3,530
0
5,556
10,500
6,169
550
0
9,622
531
48,075
W
Maui
4,667
732
0
2,514
9,697
8,099
56
1,911
7,786
20,609
0
L
Olorun
YTRinger
Olorun
4,763
2,190
144
4,208
9,880
3,876
0
7,597
2,278
63,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
29,561
446
Minions Killed
269
0
Camps Cleared
0
1,294,260
Distance Traveled
957,693
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,863
562
125
9
0
265,248
0
L
Odin
6,788
485
77
6
0
216,155
2
L
Danzaburou
5,429
388
56
4
0
189,406
1
L
Ymir
5,794
414
25
2
0
265,353
0
L
Loki
4,260
304
5
0
0
70,075
0
W
Hel
7,191
514
119
9
0
287,093
0
W
He Bo
7,359
526
95
7
0
268,578
0
W
Surtr
7,729
552
81
6
0
218,942
0
W
Maui
7,202
514
26
2
0
254,399
0
L
Olorun
7,290
521
106
8
0
216,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role