Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MALY1232
Olorun
Level 154
God Stats
4W - 0L
1,700 SR
Queue Stats
344W - 353L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
NorbertBody
Danzaburou
Level 46
God Stats
2W - 2L
1,750 SR
Queue Stats
68W - 78L
1,384 Elo+
Solo
Cerberus
Cerberus
Skrater
Cerberus
Level 167
God Stats
10W - 5L
1,607 SR
Queue Stats
430W - 445L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
anakentii
Ah Puch
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 83L
1,473 Elo+
Solo
Team Averages
Level 116
1,611 SR
1,459 Elo+

VS

Team Averages
Level 109
1,500 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
TvoyCutestBoy
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
iZerQa
Danzaburou
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
925W - 909L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Дедулька
Kuzenbo
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 74L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 1 / 6
9,651
877
11,615
11,984
6,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MALY1232
Olorun
15
4 / 2 / 8
8,999
818
9,483
9,747
5,500
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NorbertBody
Danzaburou
17
4 / 1 / 11
9,874
898
12,189
11,737
6,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Skrater
Cerberus
13
0 / 3 / 10
8,005
728
3,238
12,117
13,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
anakentii
Ah Puch
16
2 / 2 / 8
8,911
810
12,818
8,444
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 4 / 4
7,668
697
4,337
7,490
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
14
1 / 3 / 7
7,612
692
4,867
10,487
12,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 3
8,211
746
11,296
11,796
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
iZerQa
Danzaburou
14
3 / 4 / 2
7,868
715
10,609
10,917
5,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 5
7,905
719
5,493
11,019
17,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
19
Kills
9
9
Deaths
19
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
6
12
L
Scylla
 
Scylla
0
4
4
0.5
L
Shiva
 
Shiva
1
3
7
1.5
W
Olorun
MALY1232
Olorun
4
2
8
4
W
Danzaburou
NorbertBody
Danzaburou
4
1
11
9.5
W
Cerberus
Skrater
Cerberus
0
3
10
1.67
L
3
4
3
1.13
W
Ah Puch
anakentii
Ah Puch
2
2
8
3
L
Danzaburou
iZerQa
Danzaburou
3
4
2
1
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
36,602
54,029
Taken
51,709
35,716
Mitigated
50,421
33,016
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,615
3,029
771
8,851
11,984
6,474
170
1,615
10,369
0
18,738
L
Scylla
 
Scylla
4,337
225
1,001
791
7,490
3,614
0
2,978
4,512
20,771
0
L
Shiva
 
Shiva
4,867
508
528
1,665
10,487
12,443
0
5,947
4,540
55
8,653
W
Olorun
MALY1232
Olorun
9,483
3,988
5,474
4,516
9,747
5,500
2,162
2,171
7,576
21,042
0
W
Danzaburou
NorbertBody
Danzaburou
12,189
3,263
675
4,685
11,737
6,417
2,054
2,297
9,440
0
35,244
W
Cerberus
Skrater
Cerberus
3,238
161
1,140
2,542
12,117
13,010
0
2,711
9,406
10,570
0
L
11,296
3,721
730
2,061
11,796
11,296
0
5,701
6,095
543
19,927
W
Ah Puch
anakentii
Ah Puch
12,818
406
1,207
3,155
8,444
4,315
49
1,464
6,980
28,707
0
L
Danzaburou
iZerQa
Danzaburou
10,609
4,147
383
3,322
10,917
5,472
0
5,226
5,691
0
25,285
L
5,493
2,151
234
1,293
11,019
17,596
22
5,687
5,332
7,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
39,264
162
Minions Killed
117
0
Camps Cleared
0
998,214
Distance Traveled
869,727
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,651
877
16
1
0
208,962
0
L
Scylla
7,668
697
51
5
0
151,378
0
L
Shiva
7,612
692
12
1
0
205,835
0
W
Olorun
8,999
818
25
2
0
194,379
4
W
Danzaburou
9,874
898
64
6
0
203,323
0
W
Cerberus
8,005
728
17
2
0
185,463
0
L
Surtr
8,211
746
15
1
0
201,031
0
W
Ah Puch
8,911
810
40
4
0
206,087
0
L
Danzaburou
7,868
715
39
4
0
146,733
0
L
Kuzenbo
7,905
719
0
0
0
164,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role