Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Aejix
Ares
Gold IV
Level 113
God Stats
10W - 6L
1,701 SR
Queue Stats
25W - 25L
1,458 MMR
Solo
Olorun
Olorun
Bronze III
TuMamaPendejo
Olorun
Bronze III
Level 95
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 2L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,655 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,533 SR
1,468 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
ACK Bonafide
Morgan Le Fay
Platinum V
Level 155
God Stats
29W - 28L
1,790 SR
Queue Stats
270W - 230L
1,727 MMR
Party 1
Fenrir
Fenrir
Gold V
Assault Tate
Fenrir
Gold V
Level 48
God Stats
3W - 4L
1,557 SR
Queue Stats
347W - 387L
1,380 MMR
Solo
Terra
Terra
Gold IV
NikoThaCapo
Terra
Gold IV
Level 157
God Stats
11W - 14L
1,251 SR
Queue Stats
515W - 493L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 1 / 0
5,355
765
3,874
5,394
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Aejix
Ares
6
0 / 3 / 0
4,903
700
1,308
6,690
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,230
747
4,636
5,841
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaNe ZhaChronosAchillesAo Kuang

VS

Bans
AtlasSkadiChironGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
11
3 / 1 / 1
6,353
908
6,919
5,077
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
10
1 / 0 / 4
5,532
790
4,032
6,216
3,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 0 / 3
5,657
808
2,670
7,352
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
W
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
3
1
1
3.5
L
Ares
Aejix
Ares
0
3
0
0
W
Fenrir
1
0
4
3
W
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,818
Damage
13,621
17,925
Taken
18,645
9,450
Mitigated
9,247
4,919
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,874
1,151
0
1,208
5,394
2,623
0
3,672
1,722
0
15,368
W
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
6,919
1,179
91
1,457
5,077
1,929
932
1,088
3,870
24,410
0
L
Ares
Aejix
Ares
1,308
256
0
921
6,690
4,480
0
2,519
4,171
5,290
0
W
Fenrir
4,032
1,150
0
1,828
6,216
3,253
1,029
3,192
2,864
0
12,584
W
2,670
449
1,249
3,278
7,352
4,065
115
1,673
5,679
14,349
0
L
4,636
1,451
515
2,275
5,841
2,347
0
3,434
2,404
24,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,488
Gold Earned
17,542
79
Minions Killed
92
0
Camps Cleared
0
381,466
Distance Traveled
449,458
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,355
765
22
3
0
141,669
0
W
Morgan Le Fay
6,353
908
54
8
0
145,844
1
L
Ares
4,903
700
7
1
0
108,353
0
W
Fenrir
5,532
790
15
2
0
155,908
2
W
Terra
5,657
808
23
3
0
147,706
0
L
Olorun
5,230
747
50
7
0
131,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role