Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ChapiYann
Thor
Level 54
God Stats
11W - 11L
1,542 SR
Queue Stats
64W - 62L
1,372 Elo+
Solo
Hades
Hades
Chilled_Karnage
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 84L
1,451 Elo+
Party 2
Achilles
Achilles
CodenameKangaroo
Achilles
Level 122
God Stats
2W - 0L
1,725 SR
Queue Stats
199W - 180L
1,464 Elo+
Party 2
Scylla
Scylla
MassiveMuslim
Scylla
Level 48
God Stats
4W - 4L
1,346 SR
Queue Stats
11W - 14L
1,325 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,422 Elo+

VS

Team Averages
Level 111
1,423 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DM4N20
Ra
Level 103
God Stats
1W - 4L
1,333 SR
Queue Stats
8W - 20L
1,215 Elo+
Party 1
Hercules
Hercules
DON MA GLASS831
Hercules
Level 127
God Stats
0W - 3L
1,258 SR
Queue Stats
100W - 128L
1,398 Elo+
Party 1
Mercury
Mercury
MichVolc
Mercury
Level 69
God Stats
7W - 10L
1,525 SR
Queue Stats
484W - 448L
1,437 Elo+
Solo
Sol
Sol
MrR1D1ND1RTY
Sol
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
474W - 552L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 3 / 3
6,673
556
8,906
10,218
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
8
1 / 3 / 5
5,343
445
4,774
9,367
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
3 / 4 / 2
5,616
468
5,719
9,903
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 1
6,571
548
6,364
10,186
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 3
7,278
607
9,073
4,983
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 2
6,709
559
7,051
9,989
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
9
0 / 7 / 0
5,621
468
1,144
8,596
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
9
3 / 1 / 3
6,687
557
6,343
12,673
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MichVolc
Mercury
9
2 / 4 / 3
5,624
469
3,298
9,477
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 2 / 2
7,308
609
10,804
9,822
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
10
10
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
3
1.5
L
Chaac
 
Chaac
0
2
2
0.5
W
Thor
1
3
5
1.17
W
3
4
2
1
W
2
0
1
2.5
L
Ra
0
7
0
0
L
Hercules
3
1
3
4.5
W
6
0
3
7.5
L
Mercury
MichVolc
Mercury
2
4
3
0.88
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
28,640
44,657
Taken
50,557
25,928
Mitigated
25,114
12,932
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,906
5,512
0
4,117
10,218
3,842
216
5,738
4,480
0
43,785
L
Chaac
 
Chaac
7,051
2,011
0
3,788
9,989
5,983
0
155
9,113
0
54,160
W
Thor
4,774
985
0
750
9,367
3,134
0
851
8,516
0
24,066
W
5,719
656
175
3,020
9,903
4,793
120
4,215
5,688
21,010
0
W
6,364
1,340
0
3,760
10,186
12,355
0
0
10,186
530
43,273
L
Ra
1,144
60
72
1,494
8,596
2,783
0
5,994
2,132
29,470
0
L
Hercules
6,343
2,197
262
4,201
12,673
10,177
0
4,003
8,538
0
20,710
W
9,073
348
0
1,110
4,983
1,804
0
1,144
3,839
41,780
0
L
Mercury
MichVolc
Mercury
3,298
1,936
0
1,630
9,477
2,758
0
2,022
7,114
0
21,880
L
10,804
5,590
0
5,788
9,822
3,413
1,218
2,187
7,635
61,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
31,949
271
Minions Killed
276
0
Camps Cleared
0
1,184,849
Distance Traveled
1,233,268
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,673
556
69
6
0
234,046
0
L
Chaac
6,709
559
92
8
0
251,959
1
W
Thor
5,343
445
35
3
0
258,631
0
W
Hades
5,616
468
30
3
0
234,710
0
W
Achilles
6,571
548
72
6
0
248,954
0
L
Ra
5,621
468
45
4
0
194,867
0
L
Hercules
6,687
557
24
2
0
251,013
3
W
Scylla
7,278
607
65
5
0
208,508
1
L
Mercury
5,624
469
25
2
0
320,168
6
L
Sol
7,308
609
90
8
0
215,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role