Player Matchup

Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bukaro123
Raijin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 88L
1,479 Elo+
Solo
Chang'e
Chang'e
Salival7918
Chang'e
Level 155
God Stats
29W - 28L
1,601 SR
Queue Stats
59W - 62L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Wi1destDr3am
Amaterasu
Level 159
God Stats
11W - 22L
1,627 SR
Queue Stats
914W - 955L
1,510 Elo+
Solo
Hades
Hades
jdplata93
Hades
Level 67
God Stats
7W - 4L
1,742 SR
Queue Stats
44W - 54L
1,620 Elo+
Solo
Team Averages
Level 137
1,594 SR
1,537 Elo+

VS

Team Averages
Level 101
1,517 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkus36
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,775 SR
Queue Stats
118W - 100L
1,637 Elo+
Solo
Martichoras
Martichoras
MASTRADOMIS1
Martichoras
Level 152
God Stats
95W - 92L
1,491 SR
Queue Stats
583W - 574L
1,466 Elo+
Solo
Arachne
Arachne
N8vislander
Arachne
Level 17
God Stats
2W - 9L
1,317 SR
Queue Stats
12W - 27L
1,273 Elo+
Party 1
Jormungandr
Jormungandr
SHARKZILLA3000
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 4 / 5
10,048
1,116
12,526
12,645
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Raijin
Bukaro123
Raijin
15
0 / 2 / 5
9,433
1,048
8,552
6,079
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Salival7918
Chang'e
15
1 / 1 / 6
9,583
1,065
12,579
9,193
3,672
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Wi1destDr3am
Amaterasu
15
2 / 0 / 6
9,829
1,092
8,150
11,509
7,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
jdplata93
Hades
15
1 / 1 / 5
8,897
989
9,213
8,335
5,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 2
10,002
1,111
10,826
14,305
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Darkus36
Morgan Le Fay
15
1 / 1 / 5
9,724
1,080
15,064
11,826
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
MASTRADOMIS1
Martichoras
14
1 / 0 / 0
8,515
946
492
110
40
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
N8vislander
Arachne
14
1 / 5 / 3
8,970
997
8,850
18,618
10,235
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SHARKZILLA3000
Jormungandr
15
0 / 1 / 7
9,458
1,051
5,760
9,954
10,162
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
8
Kills
8
8
Deaths
9
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
5
1.63
L
Fenrir
 
Fenrir
5
2
2
3
W
Raijin
Bukaro123
Raijin
0
2
5
1.25
L
Morgan Le Fay
Darkus36
Morgan Le Fay
1
1
5
3.5
L
Martichoras
MASTRADOMIS1
Martichoras
1
0
0
1
L
Arachne
N8vislander
Arachne
1
5
3
0.5
L
Jormungandr
SHARKZILLA3000
Jormungandr
0
1
7
3.5
W
Chang'e
Salival7918
Chang'e
1
1
6
4
W
Amaterasu
Wi1destDr3am
Amaterasu
2
0
6
5
W
Hades
jdplata93
Hades
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
40,992
47,761
Taken
54,813
24,339
Mitigated
38,567
12,772
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,526
2,151
0
1,332
12,645
5,003
0
5,160
6,790
0
23,395
L
Fenrir
 
Fenrir
10,826
2,492
0
3,517
14,305
13,408
0
8,306
5,401
0
13,234
W
Raijin
Bukaro123
Raijin
8,552
559
0
367
6,079
2,616
0
2,503
3,386
35,742
0
L
Morgan Le Fay
Darkus36
Morgan Le Fay
15,064
1,345
155
2,660
11,826
4,722
0
4,466
7,244
44,341
0
L
Martichoras
MASTRADOMIS1
Martichoras
492
65
0
13
110
40
0
110
0
0
5,688
L
Arachne
N8vislander
Arachne
8,850
6,783
0
3,440
18,618
10,235
0
9,756
8,331
0
10,323
L
Jormungandr
SHARKZILLA3000
Jormungandr
5,760
1,257
0
826
9,954
10,162
0
5,911
3,493
27,707
0
W
Chang'e
Salival7918
Chang'e
12,579
274
2,516
2,950
9,193
3,672
0
2,380
6,503
40,010
0
W
Amaterasu
Wi1destDr3am
Amaterasu
8,150
4,036
0
3,607
11,509
7,885
0
4,351
6,881
0
23,402
W
Hades
jdplata93
Hades
9,213
196
845
1,155
8,335
5,163
0
5,649
2,457
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
46,669
233
Minions Killed
161
11
Camps Cleared
3
989,183
Distance Traveled
708,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,048
1,116
29
3
3
216,057
0
L
Fenrir
10,002
1,111
4
0
0
179,944
0
W
Raijin
9,433
1,048
74
8
1
163,880
0
L
Morgan Le Fay
9,724
1,080
102
11
3
168,411
0
L
Martichoras
8,515
946
4
0
0
31,654
0
L
Arachne
8,970
997
3
0
0
196,049
0
L
Jormungandr
9,458
1,051
48
5
0
132,845
0
W
Chang'e
9,583
1,065
68
8
5
203,304
0
W
Amaterasu
9,829
1,092
39
4
2
223,732
1
W
Hades
8,897
989
23
3
0
182,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role