Player Matchup

Cliodhna
Cliodhna
Cuzimwhite3013
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
KingFerax
Cthulhu
Level 124
God Stats
6W - 7L
1,603 SR
Queue Stats
70W - 80L
1,496 Elo+
Party 2
Nike
Nike
MaxSlayerX1
Nike
Level 45
God Stats
3W - 3L
1,586 SR
Queue Stats
56W - 81L
1,426 Elo+
Solo
Mulan
Mulan
The_Happy_Mask
Mulan
Level 130
God Stats
1W - 10L
1,435 SR
Queue Stats
116W - 134L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
The_SaltyGrundle
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,465 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,450 Elo+

VS

Team Averages
Level 92
1,505 SR
1,453 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CABLE ZER0
Atlas
Level 98
God Stats
5W - 5L
1,622 SR
Queue Stats
69W - 64L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
DCx2K
Baron Samedi
Level 112
God Stats
4W - 1L
1,405 SR
Queue Stats
272W - 251L
1,397 Elo+
Party 1
Mercury
Mercury
EL 5UEN0
Mercury
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 73L
1,428 Elo+
Party 1
Martichoras
Martichoras
YokaiRage
Martichoras
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
1 / 0 / 0
5,030
503
2,104
5,706
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
KingFerax
Cthulhu
8
0 / 0 / 1
4,705
471
3,936
5,582
3,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,756
476
1,839
7,307
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,001
600
6,127
8,756
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
5,007
501
4,505
6,663
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 0
5,627
563
4,809
10,506
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
8
0 / 1 / 1
4,978
498
2,475
7,889
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DCx2K
Baron Samedi
11
1 / 0 / 2
5,612
561
4,360
5,038
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EL 5UEN0
Mercury
9
2 / 0 / 1
5,238
524
3,338
7,245
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
YokaiRage
Martichoras
7
1 / 0 / 0
4,421
442
2,566
2,408
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
0
1
W
Atlas
0
1
1
0.5
L
Cliodhna
1
0
0
1
W
Baron Samedi
DCx2K
Baron Samedi
1
0
2
2
W
Mercury
EL 5UEN0
Mercury
2
0
1
2.5
L
Cthulhu
KingFerax
Cthulhu
0
0
1
0.5
L
0
1
0
0
L
2
2
0
1
L
0
3
0
0
W
Martichoras
YokaiRage
Martichoras
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
17,548
34,014
Taken
33,086
14,954
Mitigated
16,663
6,055
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,809
1,748
0
3,553
10,506
6,478
0
0
10,506
0
35,860
W
Atlas
2,475
875
132
2,220
7,889
4,339
0
2,493
5,396
20,306
0
L
Cliodhna
2,104
141
0
948
5,706
1,906
0
1,051
4,557
0
24,606
W
Baron Samedi
DCx2K
Baron Samedi
4,360
368
170
2,231
5,038
2,090
0
3,443
1,595
38,469
0
W
Mercury
EL 5UEN0
Mercury
3,338
2,057
0
840
7,245
2,449
0
1,517
5,728
0
28,339
L
Cthulhu
KingFerax
Cthulhu
3,936
123
328
1,058
5,582
3,853
0
1,737
3,845
22,259
0
L
1,839
546
0
0
7,307
2,821
0
330
6,977
0
34,516
L
6,127
930
0
2,426
8,756
4,055
0
0
8,756
0
42,309
L
4,505
473
0
1,295
6,663
2,319
0
3,386
3,044
28,945
0
W
Martichoras
YokaiRage
Martichoras
2,566
666
0
693
2,408
1,307
0
988
1,420
0
21,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
25,876
236
Minions Killed
224
0
Camps Cleared
0
1,002,950
Distance Traveled
977,831
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,627
563
52
5
0
191,262
1
W
Atlas
4,978
498
18
2
0
170,111
0
L
Cliodhna
5,030
503
44
4
0
237,172
0
W
Baron Samedi
5,612
561
82
8
0
185,700
0
W
Mercury
5,238
524
43
4
0
249,553
0
L
Cthulhu
4,705
471
29
3
0
212,908
2
L
Nike
4,756
476
51
5
0
202,419
0
L
Mulan
6,001
600
56
6
0
174,728
0
L
Ah Puch
5,007
501
56
6
0
175,723
0
W
Martichoras
4,421
442
29
3
0
181,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role