Player Matchup

Ah Puch
Ah Puch
BekPrz
Ah Puch
Level 79
God Stats
28W - 38L
1,467 SR
Queue Stats
279W - 334L
1,405 Elo+
Party 2
Arachne
Arachne
DARIKAD
Arachne
Level 105
God Stats
44W - 43L
1,464 SR
Queue Stats
245W - 282L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
conundrum216
Sylvanus
Level 156
God Stats
2W - 1L
1,687 SR
Queue Stats
498W - 492L
1,417 Elo+
Solo
Skadi
Skadi
lilrotman
Skadi
Level 69
God Stats
2W - 0L
1,394 SR
Queue Stats
6W - 7L
1,370 Elo+
Solo
Yu Huang
Yu Huang
whitefang421
Yu Huang
Level 72
God Stats
4W - 0L
1,747 SR
Queue Stats
260W - 236L
1,448 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,409 Elo+

VS

Team Averages
Level 67
1,514 SR
1,484 Elo+
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CoronaQueen
Artemis
Level 52
God Stats
57W - 57L
1,471 SR
Queue Stats
70W - 74L
1,407 Elo+
Party 1
Anubis
Anubis
Lady Mewcat
Anubis
Level 107
God Stats
33W - 33L
1,598 SR
Queue Stats
545W - 593L
1,498 Elo+
Solo
Geb
Geb
Polar Bear65
Geb
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
lautaro1900
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BekPrz
Ah Puch
16
3 / 1 / 10
10,360
1,036
15,347
9,378
4,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
DARIKAD
Arachne
16
5 / 3 / 6
10,567
1,057
13,394
13,570
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
conundrum216
Sylvanus
16
0 / 2 / 11
9,587
959
7,995
11,699
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
lilrotman
Skadi
16
3 / 0 / 9
10,524
1,052
13,318
7,590
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
whitefang421
Yu Huang
16
3 / 0 / 6
10,046
1,005
12,980
9,210
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

276

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 4
10,522
1,052
9,245
16,206
19,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
CoronaQueen
Artemis
16
2 / 4 / 4
10,401
1,040
16,168
15,792
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
3 / 4 / 2
10,167
1,017
13,700
12,876
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 5
10,586
1,059
7,845
18,367
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
14
0 / 2 / 0
8,359
836
901
3,673
1,700
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
14
Kills
6
6
Deaths
14
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
4
1.5
W
Ah Puch
BekPrz
Ah Puch
3
1
10
8
L
Artemis
CoronaQueen
Artemis
2
4
4
1
W
Arachne
DARIKAD
Arachne
5
3
6
2.67
L
Anubis
3
4
2
1
L
0
2
5
1.25
W
Sylvanus
conundrum216
Sylvanus
0
2
11
2.75
L
Ne Zha
0
2
0
0
W
Skadi
lilrotman
Skadi
3
0
9
7.5
W
Yu Huang
whitefang421
Yu Huang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,034
Damage
47,859
51,447
Taken
66,914
27,176
Mitigated
60,149
18,860
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,245
3,977
0
1,560
16,206
19,684
0
10,012
6,194
20,713
0
W
Ah Puch
BekPrz
Ah Puch
15,347
1,601
1,518
2,317
9,378
4,239
0
5,943
3,435
38,512
0
L
Artemis
CoronaQueen
Artemis
16,168
8,105
0
4,384
15,792
6,960
0
8,429
7,363
0
42,210
W
Arachne
DARIKAD
Arachne
13,394
11,243
0
3,629
13,570
8,281
0
7,094
6,476
0
23,772
L
Anubis
13,700
328
0
4,542
12,876
7,839
0
5,796
7,080
51,365
0
L
7,845
722
0
1,262
18,367
23,966
0
9,782
8,585
24,529
0
W
Sylvanus
conundrum216
Sylvanus
7,995
2,632
3,507
3,514
11,699
7,057
0
7,601
4,098
18,352
2,444
L
Ne Zha
901
263
0
52
3,673
1,700
0
1,935
1,738
0
2,233
W
Skadi
lilrotman
Skadi
13,318
6,563
260
2,340
7,590
3,366
0
4,289
3,301
0
28,048
W
Yu Huang
whitefang421
Yu Huang
12,980
2,180
472
1,303
9,210
4,233
0
5,863
3,347
28,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
50,035
195
Minions Killed
237
4
Camps Cleared
7
813,694
Distance Traveled
690,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,522
1,052
13
1
0
160,979
0
W
Ah Puch
10,360
1,036
62
6
2
151,490
0
L
Artemis
10,401
1,040
72
7
4
151,849
0
W
Arachne
10,567
1,057
29
3
1
172,217
0
L
Anubis
10,167
1,017
104
10
3
143,111
0
L
Geb
10,586
1,059
39
4
0
172,989
0
W
Sylvanus
9,587
959
29
3
1
141,877
0
L
Ne Zha
8,359
836
9
1
0
61,966
0
W
Skadi
10,524
1,052
43
4
0
175,415
0
W
Yu Huang
10,046
1,005
32
3
0
172,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role