Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SPEEDDIFEN
Anubis
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,235 Elo+
Party 2
Hercules
Hercules
sergio17mayo
Hercules
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,185 Elo+
Party 2
Team Averages
Level 138
1,500 SR
1,307 Elo+

VS

Team Averages
Level 85
1,486 SR
1,420 Elo+
Chaac
Chaac
Berserm
Chaac
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
181W - 173L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Extream Sh0tz
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,333 Elo+
Party 1
Baba Yaga
Baba Yaga
bigbaz50
Baba Yaga
Level 108
God Stats
11W - 12L
1,458 SR
Queue Stats
559W - 546L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 2
9,019
501
5,225
5,145
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SPEEDDIFEN
Anubis
20
6 / 5 / 4
13,395
744
20,631
18,802
10,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
sergio17mayo
Hercules
20
4 / 0 / 6
12,658
703
11,778
15,871
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Berserm
Chaac
16
0 / 0 / 6
11,104
617
6,481
18,942
24,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Extream Sh0tz
Ah Muzen Cab
16
3 / 3 / 2
11,698
650
11,726
13,215
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
bigbaz50
Baba Yaga
18
3 / 7 / 3
12,777
710
15,189
19,108
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
6
6
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
2
1
L
Chaac
Berserm
Chaac
0
0
6
3
L
Ah Muzen Cab
Extream Sh0tz
Ah Muzen Cab
3
3
2
1.33
W
Anubis
SPEEDDIFEN
Anubis
6
5
4
1.6
L
Baba Yaga
bigbaz50
Baba Yaga
3
7
3
0.64
W
Hercules
sergio17mayo
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
33,396
39,818
Taken
51,265
31,766
Mitigated
36,869
17,870
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,225
342
0
500
5,145
1,944
0
1,732
3,413
0
16,477
L
Chaac
Berserm
Chaac
6,481
1,108
63
4,982
18,942
24,764
424
5,746
12,424
0
28,063
L
Ah Muzen Cab
Extream Sh0tz
Ah Muzen Cab
11,726
4,225
522
4,784
13,215
5,400
1,689
4,407
8,620
0
40,025
W
Anubis
SPEEDDIFEN
Anubis
20,631
56
0
9,661
18,802
10,454
0
7,954
10,832
83,042
0
L
Baba Yaga
bigbaz50
Baba Yaga
15,189
86
466
4,413
19,108
6,705
557
10,549
8,234
85,509
0
W
Hercules
sergio17mayo
Hercules
11,778
2,512
0
7,709
15,871
19,368
31
5,462
10,372
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
35,579
191
Minions Killed
221
0
Camps Cleared
0
881,591
Distance Traveled
895,597
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,019
501
27
2
0
252,700
3
L
Chaac
11,104
617
31
2
0
336,364
0
L
Ah Muzen Cab
11,698
650
52
3
0
258,230
0
W
Anubis
13,395
744
127
7
0
278,876
0
L
Baba Yaga
12,777
710
138
8
0
301,003
0
W
Hercules
12,658
703
37
2
0
350,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role