Player Matchup

Cthulhu
Cthulhu
Beliar117Rico
Cthulhu
Level 113
God Stats
78W - 66L
1,609 SR
Queue Stats
266W - 272L
1,368 Elo+
Solo
Martichoras
Martichoras
PAPACHAOS
Martichoras
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Hel
Hel
Screwedupzo_
Hel
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 43L
1,412 Elo+
Party 1
Arachne
Arachne
WeGetLit
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 1
Chiron
Chiron
tychicken1334
Chiron
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
121W - 111L
1,544 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,430 Elo+

VS

Team Averages
Level 125
1,493 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JobNid
Cupid
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 296L
1,498 Elo+
Solo
King Arthur
King Arthur
JÖŦÛИИ
King Arthur
Level 155
God Stats
3W - 6L
1,418 SR
Queue Stats
150W - 147L
1,454 Elo+
Solo
Apollo
Apollo
Megabriel
Apollo
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 194L
1,506 Elo+
Solo
Nox
Nox
TheYeshivaMoor
Nox
Level 109
God Stats
4W - 4L
1,545 SR
Queue Stats
29W - 40L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 2 / 1
5,334
445
4,982
9,781
7,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
PAPACHAOS
Martichoras
10
1 / 4 / 0
6,099
508
7,452
10,744
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
5,660
472
5,439
11,308
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
WeGetLit
Arachne
10
0 / 3 / 0
5,858
488
2,293
9,683
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,570
548
5,361
6,417
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 6
6,872
573
4,993
12,025
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
JobNid
Cupid
12
0 / 0 / 0
6,820
568
4,064
8,670
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JÖŦÛИИ
King Arthur
12
4 / 0 / 2
7,586
632
7,246
9,975
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Megabriel
Apollo
12
3 / 1 / 4
7,239
603
5,068
11,513
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 3
7,922
660
9,401
6,078
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
L
Cthulhu
0
2
1
0.25
W
Cupid
JobNid
Cupid
0
0
0
0
W
King Arthur
JÖŦÛИИ
King Arthur
4
0
2
5
W
Apollo
Megabriel
Apollo
3
1
4
5
L
Martichoras
PAPACHAOS
Martichoras
1
4
0
0.25
L
0
5
0
0
W
6
0
3
7.5
L
Arachne
WeGetLit
Arachne
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,527
Damage
30,772
47,933
Taken
48,261
22,001
Mitigated
29,191
14,928
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,993
1,945
416
3,245
12,025
11,313
68
3,508
8,517
21,720
0
L
Cthulhu
4,982
616
0
2,004
9,781
7,248
0
4,548
5,233
16,678
0
W
Cupid
JobNid
Cupid
4,064
1,423
1,241
6,542
8,670
3,191
828
1,423
7,247
0
46,741
W
King Arthur
JÖŦÛИИ
King Arthur
7,246
666
0
3,698
9,975
7,499
0
3,644
6,331
167
45,638
W
Apollo
Megabriel
Apollo
5,068
2,441
0
3,190
11,513
4,454
812
1,315
10,198
0
51,307
L
Martichoras
PAPACHAOS
Martichoras
7,452
3,123
0
2,722
10,744
4,510
0
4,417
6,327
0
43,053
L
5,439
533
788
4,458
11,308
4,225
0
2,092
9,216
39,461
0
W
9,401
1,687
0
2,400
6,078
2,734
412
531
5,547
54,699
0
L
Arachne
WeGetLit
Arachne
2,293
1,816
0
2,021
9,683
3,460
0
3,092
6,591
0
44,540
L
5,361
2,857
425
2,510
6,417
2,558
0
393
6,024
0
58,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
36,439
328
Minions Killed
373
0
Camps Cleared
0
1,183,583
Distance Traveled
1,256,827
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,872
573
29
2
0
301,543
5
L
Cthulhu
5,334
445
27
2
0
252,195
0
W
Cupid
6,820
568
84
7
0
219,478
0
W
King Arthur
7,586
632
84
7
0
237,620
3
W
Apollo
7,239
603
82
7
0
263,541
1
L
Martichoras
6,099
508
67
6
0
234,859
2
L
Hel
5,660
472
62
5
0
219,296
1
W
Nox
7,922
660
94
8
0
234,645
4
L
Arachne
5,858
488
67
6
0
248,401
2
L
Chiron
6,570
548
105
9
0
228,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role