Player Matchup

Tiamat
Tiamat
BadatGamesLombus
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,343 Elo+
Party 1
Bakasura
Bakasura
CGR110
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Ra
Ra
michaelplays_
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,343 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,345 Elo+

VS

Team Averages
Level 64
1,475 SR
1,387 Elo+
Sylvanus
Sylvanus
Acerayzx
Sylvanus
Level 28
God Stats
7W - 4L
1,604 SR
Queue Stats
37W - 33L
1,589 Elo+
Party 2
Martichoras
Martichoras
RoxasTheSpirit
Martichoras
Level 127
God Stats
2W - 1L
1,322 SR
Queue Stats
43W - 30L
1,362 Elo+
Party 2
Anubis
Anubis
TheVladLad
Anubis
Level 36
God Stats
15W - 5L
1,500 SR
Queue Stats
107W - 89L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,940
662
6,422
11,668
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
CGR110
Bakasura
11
0 / 9 / 0
7,049
587
3,932
14,079
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,077
590
4,938
11,278
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acerayzx
Sylvanus
15
3 / 0 / 9
9,878
823
4,729
15,079
9,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
RoxasTheSpirit
Martichoras
16
7 / 0 / 5
9,980
832
15,364
9,266
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TheVladLad
Anubis
14
3 / 0 / 8
8,950
746
12,647
8,321
4,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Acerayzx
Sylvanus
3
0
9
7.5
L
0
1
0
0
L
Bakasura
CGR110
Bakasura
0
9
0
0
W
Martichoras
RoxasTheSpirit
Martichoras
7
0
5
9.5
W
Anubis
TheVladLad
Anubis
3
0
8
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
32,740
37,025
Taken
32,666
27,794
Mitigated
18,371
6,027
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Acerayzx
Sylvanus
4,729
1,955
3,955
7,830
15,079
9,252
654
3,857
10,740
17,859
0
L
6,422
317
266
2,068
11,668
17,266
0
5,570
6,098
21,140
0
L
Bakasura
CGR110
Bakasura
3,932
2,497
0
547
14,079
6,107
0
6,975
7,104
0
15,235
W
Martichoras
RoxasTheSpirit
Martichoras
15,364
6,402
0
2,386
9,266
4,636
1,844
4,661
4,285
0
58,145
W
Anubis
TheVladLad
Anubis
12,647
1,252
0
4,276
8,321
4,483
486
3,347
4,974
48,859
0
L
4,938
0
1,188
1,958
11,278
4,421
0
4,879
6,399
24,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
28,808
112
Minions Killed
177
0
Camps Cleared
0
633,474
Distance Traveled
656,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,878
823
31
3
0
217,258
0
L
Tiamat
7,940
662
28
2
0
227,226
0
L
Bakasura
7,049
587
37
3
0
199,247
0
W
Martichoras
9,980
832
85
7
0
232,085
0
W
Anubis
8,950
746
61
5
0
206,784
0
L
Ra
7,077
590
47
4
0
207,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role