Player Matchup

Loki
Loki
Bronze III
JeffsPotion
Loki
Bronze III
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Mercury
Mercury
Gold III
LeToallin
Mercury
Gold III
Level 129
God Stats
7W - 3L
1,705 SR
Queue Stats
99W - 108L
1,501 MMR
Solo
Cthulhu
Cthulhu
Gold III
SquirmyLion2705
Cthulhu
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,665 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
TheColonelChap
Morgan Le Fay
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,340 MMR
Party 2
Medusa
Medusa
Bronze IV
dunkme2
Medusa
Bronze IV
Level 147
God Stats
0W - 1L
1,523 SR
Queue Stats
9W - 13L
1,508 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,546 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,561 SR
1,503 MMR
Nu Wa
Nu Wa
Silver I
Adam_Da_Alligato
Nu Wa
Silver I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,508 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ReprovedTrey
Kumbhakarna
Gold III
Level 153
God Stats
7W - 13L
1,494 SR
Queue Stats
167W - 169L
1,496 MMR
Solo
Surtr
Surtr
Gold III
RomanxEmpir3
Surtr
Gold III
Level 152
God Stats
7W - 2L
1,706 SR
Queue Stats
170W - 170L
1,497 MMR
Party 1
Bakasura
Bakasura
Gold II
T1gTok
Bakasura
Gold II
Level 146
God Stats
4W - 5L
1,322 SR
Queue Stats
832W - 835L
1,507 MMR
Solo
Cliodhna
Cliodhna
Gold V
The_Fiend_God
Cliodhna
Gold V
Level 57
God Stats
24W - 20L
1,783 SR
Queue Stats
103W - 111L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,861
442
1,664
5,674
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
LeToallin
Mercury
9
1 / 2 / 1
5,567
506
3,936
10,487
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 4
5,622
511
4,731
7,889
4,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TheColonelChap
Morgan Le Fay
12
3 / 1 / 1
6,560
596
6,112
5,379
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
dunkme2
Medusa
10
1 / 2 / 2
6,094
554
4,252
8,074
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangHelFreya

VS

Bans
MulanCupidHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,753
523
8,429
6,893
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ReprovedTrey
Kumbhakarna
8
0 / 1 / 0
5,190
472
2,445
8,117
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 1
6,952
632
4,566
5,615
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
T1gTok
Bakasura
12
5 / 1 / 0
7,216
656
5,521
9,979
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
The_Fiend_God
Cliodhna
11
0 / 1 / 2
6,085
553
3,533
7,112
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
6
6
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
0
1
0
0
L
Mercury
LeToallin
Mercury
1
2
1
0.75
W
Kumbhakarna
ReprovedTrey
Kumbhakarna
0
1
0
0
W
1
0
1
1.5
L
0
0
4
2
W
Bakasura
T1gTok
Bakasura
5
1
0
5
L
Morgan Le Fay
TheColonelChap
Morgan Le Fay
3
1
1
3.5
W
Cliodhna
The_Fiend_God
Cliodhna
0
1
2
1
L
Medusa
dunkme2
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
24,494
37,503
Taken
37,716
13,842
Mitigated
18,847
8,638
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,429
1,403
0
1,305
6,893
2,446
0
3,520
3,193
46,023
0
L
1,664
124
0
1,487
5,674
1,962
0
617
4,976
0
25,424
L
Mercury
LeToallin
Mercury
3,936
1,771
0
1,575
10,487
2,988
0
1,872
7,827
0
36,288
W
Kumbhakarna
ReprovedTrey
Kumbhakarna
2,445
310
1,380
1,926
8,117
5,136
0
3,946
4,061
11,511
0
W
4,566
1,712
0
2,074
5,615
4,737
20
0
5,615
496
58,568
L
4,731
698
1,577
1,861
7,889
4,531
0
3,684
4,053
17,051
0
W
Bakasura
T1gTok
Bakasura
5,521
3,601
0
2,996
9,979
3,916
0
2,302
7,563
0
47,312
L
Morgan Le Fay
TheColonelChap
Morgan Le Fay
6,112
408
0
1,638
5,379
1,880
0
3,316
1,843
49,280
0
W
Cliodhna
The_Fiend_God
Cliodhna
3,533
512
0
2,806
7,112
2,612
0
671
6,441
0
44,350
L
Medusa
dunkme2
Medusa
4,252
1,510
0
500
8,074
2,481
0
908
6,661
0
43,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
31,196
298
Minions Killed
381
0
Camps Cleared
0
1,108,541
Distance Traveled
1,168,583
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,753
523
72
7
0
207,198
0
L
Loki
4,861
442
41
4
0
148,128
0
L
Mercury
5,567
506
64
6
0
262,814
1
W
Kumbhakarna
5,190
472
22
2
0
216,093
2
W
Surtr
6,952
632
107
10
0
220,452
2
L
Cthulhu
5,622
511
15
1
0
248,638
3
W
Bakasura
7,216
656
96
9
0
271,618
0
L
Morgan Le Fay
6,560
596
95
9
0
239,978
0
W
Cliodhna
6,085
553
84
8
0
253,222
2
L
Medusa
6,094
554
83
8
0
208,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role