Player Matchup

Gilgamesh
Gilgamesh
JDog03
Gilgamesh
Level 120
God Stats
3W - 2L
1,802 SR
Queue Stats
15W - 11L
1,599 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 171
God Stats
257W - 266L
1,418 SR
Queue Stats
280W - 290L
1,279 Elo+
Solo
Thor
Thor
Ѕtars
Thor
Level 133
God Stats
17W - 11L
1,536 SR
Queue Stats
58W - 61L
1,449 Elo+
Solo
Team Averages
Level 141
1,586 SR
1,443 Elo+

VS

Team Averages
Level 105
1,637 SR
1,508 Elo+
Baba Yaga
Baba Yaga
hylyfe ps 393
Baba Yaga
Level 143
God Stats
21W - 19L
1,927 SR
Queue Stats
501W - 534L
1,505 Elo+
Solo
Shiva
Shiva
jt6ix
Shiva
Level 101
God Stats
29W - 21L
1,428 SR
Queue Stats
270W - 266L
1,496 Elo+
Solo
Hachiman
Hachiman
sandmansleeps
Hachiman
Level 71
God Stats
5W - 4L
1,556 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JDog03
Gilgamesh
17
5 / 1 / 6
11,191
746
12,225
12,421
16,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
alecupim
Vulcan
15
1 / 2 / 7
10,277
685
6,653
5,601
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Ѕtars
Thor
18
10 / 5 / 6
12,776
852
20,017
14,544
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
hylyfe ps 393
Baba Yaga
12
2 / 5 / 2
9,303
620
3,284
10,259
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
jt6ix
Shiva
16
3 / 5 / 2
11,025
735
11,441
21,443
28,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
sandmansleeps
Hachiman
14
1 / 6 / 5
9,884
659
5,337
16,023
5,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
6
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JDog03
Gilgamesh
5
1
6
8
W
Vulcan
alecupim
Vulcan
1
2
7
2.25
L
Baba Yaga
hylyfe ps 393
Baba Yaga
2
5
2
0.6
L
Shiva
jt6ix
Shiva
3
5
2
0.8
L
Hachiman
sandmansleeps
Hachiman
1
6
5
0.58
W
Thor
Ѕtars
Thor
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
20,062
32,566
Taken
47,725
25,799
Mitigated
38,521
6,636
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JDog03
Gilgamesh
12,225
3,102
0
1,768
12,421
16,451
104
1,657
10,764
0
29,404
W
Vulcan
alecupim
Vulcan
6,653
5,023
641
1,348
5,601
2,772
585
475
5,126
43,932
0
L
Baba Yaga
hylyfe ps 393
Baba Yaga
3,284
242
0
1,501
10,259
3,700
0
1,112
8,839
20,792
0
L
Shiva
jt6ix
Shiva
11,441
1,240
0
3,968
21,443
28,912
391
3,852
16,927
751
41,478
L
Hachiman
sandmansleeps
Hachiman
5,337
2,829
122
1,473
16,023
5,909
0
1,806
14,071
0
37,606
W
Thor
Ѕtars
Thor
20,017
4,942
0
2,879
14,544
6,576
2,167
1,679
12,865
0
69,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
30,212
180
Minions Killed
150
0
Camps Cleared
0
829,596
Distance Traveled
601,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,191
746
25
2
0
297,438
0
W
Vulcan
10,277
685
60
4
0
276,679
1
L
Baba Yaga
9,303
620
38
3
0
137,873
0
L
Shiva
11,025
735
58
4
0
250,869
0
L
Hachiman
9,884
659
54
4
0
212,913
0
W
Thor
12,776
852
95
6
0
255,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role