Player Matchup

Apollo
Apollo
Deadly Kenzolpr
Apollo
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,805 Elo+
Solo
Nu Wa
Nu Wa
PrettyLordJ
Nu Wa
Level 88
God Stats
62W - 57L
1,481 SR
Queue Stats
262W - 282L
1,423 Elo+
Solo
Cerberus
Cerberus
SuPerTOXIC5013
Cerberus
Level 145
God Stats
48W - 54L
1,779 SR
Queue Stats
685W - 700L
1,424 Elo+
Solo
Team Averages
Level 110
1,587 SR
1,551 Elo+

VS

Team Averages
Level 89
1,516 SR
1,502 Elo+
Cthulhu
Cthulhu
DrDudleyQc
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 113L
1,552 Elo+
Party 1
Merlin
Merlin
GaBerT14
Merlin
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bэуопd
Cu Chulainn
Level 125
God Stats
399W - 355L
1,548 SR
Queue Stats
875W - 911L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,530
653
1,602
5,155
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 1
7,443
744
11,523
5,627
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
12
0 / 0 / 1
7,283
728
6,011
6,548
5,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrDudleyQc
Cthulhu
11
1 / 1 / 0
6,708
671
5,978
9,195
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
GaBerT14
Merlin
11
0 / 1 / 1
6,370
637
3,564
5,602
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
bэуопd
Cu Chulainn
11
0 / 0 / 1
7,411
741
3,824
10,344
5,927
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Cthulhu
DrDudleyQc
Cthulhu
1
1
0
1
L
Merlin
GaBerT14
Merlin
0
1
1
0.5
W
1
0
1
1.5
W
Cerberus
0
0
1
0.5
L
Cu Chulainn
bэуопd
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
13,366
17,330
Taken
25,141
9,317
Mitigated
14,597
3,582
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,602
1,212
0
631
5,155
1,998
438
2,519
2,430
0
12,094
L
Cthulhu
DrDudleyQc
Cthulhu
5,978
250
0
420
9,195
7,062
0
6,221
2,974
24,988
224
L
Merlin
GaBerT14
Merlin
3,564
296
0
968
5,602
1,608
0
4,561
1,041
27,854
0
W
11,523
6,712
233
725
5,627
2,184
914
3,513
1,978
43,274
0
W
Cerberus
6,011
436
0
1,993
6,548
5,135
0
2,985
3,122
21,898
0
L
Cu Chulainn
bэуопd
Cu Chulainn
3,824
859
1,714
1,701
10,344
5,927
0
6,923
3,421
3,334
32,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
20,489
164
Minions Killed
154
0
Camps Cleared
0
560,842
Distance Traveled
552,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,530
653
25
3
0
163,759
0
L
Cthulhu
6,708
671
39
4
0
191,732
0
L
Merlin
6,370
637
63
6
0
175,885
0
W
Nu Wa
7,443
744
81
8
0
191,727
0
W
Cerberus
7,283
728
58
6
0
205,356
3
L
Cu Chulainn
7,411
741
52
5
0
185,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role