Player Matchup

Danzaburou
Danzaburou
Carticuss
Danzaburou
Level 109
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 12L
1,133 Elo+
Party 2
Sol
Sol
Dumbo007
Sol
Level 64
God Stats
10W - 10L
1,511 SR
Queue Stats
18W - 30L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
Xyaafol
Jormungandr
Level 63
God Stats
5W - 5L
1,514 SR
Queue Stats
12W - 22L
1,294 Elo+
Party 2
Team Averages
Level 79
1,424 SR
1,250 Elo+

VS

Team Averages
Level 115
1,418 SR
1,786 Elo+
Ah Puch
Ah Puch
ItzNik8783
Ah Puch
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
574W - 540L
1,595 Elo+
Solo
Anhur
Anhur
Kaurah
Anhur
Level 158
God Stats
1W - 2L
1,209 SR
Queue Stats
70W - 29L
1,804 Elo+
Party 1
Achilles
Achilles
Yemvv
Achilles
Level 27
God Stats
1W - 0L
1,545 SR
Queue Stats
29W - 5L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carticuss
Danzaburou
11
0 / 2 / 0
5,996
600
4,490
10,547
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,070
607
3,365
10,143
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Xyaafol
Jormungandr
10
0 / 3 / 0
6,400
640
6,429
14,517
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItzNik8783
Ah Puch
13
0 / 0 / 6
7,829
783
11,430
5,388
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Kaurah
Anhur
13
6 / 0 / 1
8,476
848
10,127
8,288
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Yemvv
Achilles
12
2 / 0 / 5
7,452
745
11,337
10,971
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carticuss
Danzaburou
0
2
0
0
L
0
3
0
0
W
Ah Puch
ItzNik8783
Ah Puch
0
0
6
3
W
Anhur
Kaurah
Anhur
6
0
1
6.5
L
Jormungandr
Xyaafol
Jormungandr
0
3
0
0
W
Achilles
Yemvv
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,284
Damage
32,894
35,207
Taken
24,647
16,688
Mitigated
18,121
7,075
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carticuss
Danzaburou
4,490
1,966
0
1,944
10,547
4,335
0
3,812
6,127
0
13,643
L
3,365
601
0
1,296
10,143
3,247
0
3,370
6,247
16,142
0
W
Ah Puch
ItzNik8783
Ah Puch
11,430
390
394
3,275
5,388
2,821
90
3,063
2,325
39,283
0
W
Anhur
Kaurah
Anhur
10,127
5,491
0
4,650
8,288
3,781
1,796
3,448
4,840
0
40,652
L
Jormungandr
Xyaafol
Jormungandr
6,429
1,231
1,255
2,580
14,517
9,106
0
3,295
10,455
20,685
0
W
Achilles
Yemvv
Achilles
11,337
2,473
0
3,223
10,971
11,519
410
3,313
7,658
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,466
Gold Earned
23,757
101
Minions Killed
161
0
Camps Cleared
0
578,254
Distance Traveled
593,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,996
600
36
4
0
187,992
0
L
Sol
6,070
607
39
4
0
196,159
0
W
Ah Puch
7,829
783
75
8
0
199,225
0
W
Anhur
8,476
848
67
7
0
185,903
0
L
Jormungandr
6,400
640
26
3
0
194,103
0
W
Achilles
7,452
745
19
2
0
208,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role