Player Matchup

Anhur
Anhur
 
Anhur
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MistrCraven
Zeus
Level 159
God Stats
43W - 14L
2,025 SR
Queue Stats
375W - 90L
1,920 Elo+
Party 1
Sylvanus
Sylvanus
Vaezyr
Sylvanus
Level 283
God Stats
11W - 4L
1,758 SR
Queue Stats
363W - 81L
1,892 Elo+
Party 1
Ao Kuang
Ao Kuang
Zaqonix
Ao Kuang
Level 245
God Stats
35W - 11L
1,937 SR
Queue Stats
169W - 47L
1,909 Elo+
Party 1
Surtr
Surtr
epicstar1901
Surtr
Level 189
God Stats
162W - 72L
1,818 SR
Queue Stats
719W - 441L
1,810 Elo+
Party 1
Team Averages
Level 219
1,808 SR
1,806 Elo+

VS

Team Averages
Level 75
1,502 SR
1,512 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CoachCribWalk
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,539 Elo+
Party 2
Athena
Athena
GrumpyGrandma
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,543 Elo+
Party 2
Olorun
Olorun
K4mPfK3KS_-03
Olorun
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,502 Elo+
Party 2
Freya
Freya
Nahtlos_eiernd
Freya
Level 60
God Stats
7W - 8L
1,512 SR
Queue Stats
72W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 1 / 2
6,877
625
7,483
8,173
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 0 / 4
7,251
659
7,740
3,351
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Vaezyr
Sylvanus
10
0 / 3 / 11
6,214
565
3,943
11,803
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Zaqonix
Ao Kuang
11
5 / 0 / 4
6,724
611
8,767
7,337
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 0
6,417
583
2,201
7,012
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 1 / 1
4,666
424
1,472
2,622
540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
6,029
548
3,507
9,030
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 5 / 1
5,167
470
2,453
12,932
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,472
497
2,119
8,327
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
5,347
486
3,400
6,970
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
2
5
L
Hera
 
Hera
0
1
1
0.5
L
3
3
1
1.17
L
1
5
1
0.3
L
0
4
1
0.13
W
6
0
4
8
L
1
3
1
0.5
W
Sylvanus
Vaezyr
Sylvanus
0
3
11
1.83
W
Ao Kuang
Zaqonix
Ao Kuang
5
0
4
7
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
12,951
37,676
Taken
39,881
19,364
Mitigated
16,198
15,980
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,483
4,882
0
4,223
8,173
3,013
456
1,950
5,863
0
46,160
L
Hera
 
Hera
1,472
521
0
1,176
2,622
540
0
33
2,589
20,478
0
L
3,507
1,890
0
1,981
9,030
3,525
0
4,510
4,520
0
38,531
L
2,453
601
0
3,158
12,932
6,669
0
7,940
4,982
13,364
0
L
2,119
612
0
2,123
8,327
3,354
0
5,703
2,619
40,519
0
W
7,740
865
0
1,091
3,351
1,480
0
1,715
1,636
54,834
0
L
3,400
650
0
2,200
6,970
2,110
0
2,336
4,634
22,137
0
W
Sylvanus
Vaezyr
Sylvanus
3,943
1,600
2,046
4,916
11,803
8,035
0
2,520
9,068
17,582
0
W
Ao Kuang
Zaqonix
Ao Kuang
8,767
2,047
0
1,663
7,337
2,813
0
1,292
5,965
47,205
0
W
2,201
863
0
2,041
7,012
4,023
6
1,312
5,700
798
35,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
26,681
327
Minions Killed
250
0
Camps Cleared
0
1,023,594
Distance Traveled
1,077,566
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,877
625
79
7
0
196,606
0
L
Hera
4,666
424
42
4
0
200,737
0
L
Odin
6,029
548
66
6
0
239,502
0
L
Athena
5,167
470
14
1
0
229,789
0
L
Olorun
5,472
497
74
7
0
194,272
0
W
Zeus
7,251
659
99
9
0
203,655
0
L
Freya
5,347
486
54
5
0
213,266
3
W
Sylvanus
6,214
565
12
1
0
205,904
3
W
Ao Kuang
6,724
611
69
6
0
237,477
0
W
Surtr
6,417
583
68
6
0
179,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role