Player Matchup

Gilgamesh
Gilgamesh
Tigrill
Gilgamesh
Level 66
God Stats
2W - 0L
1,744 SR
Queue Stats
8W - 7L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
damngoomba
Danzaburou
Level 49
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 5L
1,340 Elo+
Solo
Sol
Sol
glebs10
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,455 Elo+

VS

Team Averages
Level 78
1,552 SR
1,395 Elo+
Mulan
Mulan
NOGIbator77
Mulan
Level 67
God Stats
4W - 8L
1,416 SR
Queue Stats
162W - 165L
1,393 Elo+
Solo
Fafnir
Fafnir
arcadema
Fafnir
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
101W - 111L
1,505 Elo+
Solo
Anubis
Anubis
kadodalex
Anubis
Level 45
God Stats
2W - 12L
1,741 SR
Queue Stats
3W - 13L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tigrill
Gilgamesh
14
6 / 0 / 3
9,089
826
11,443
9,037
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
damngoomba
Danzaburou
13
1 / 3 / 5
8,605
782
7,531
8,928
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
2 / 3 / 4
8,098
736
5,133
7,241
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,057
732
8,037
10,124
9,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
arcadema
Fafnir
12
0 / 3 / 4
7,708
701
4,274
11,486
11,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
kadodalex
Anubis
10
2 / 3 / 4
7,410
674
6,526
7,137
3,247
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
6
6
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Gilgamesh
Tigrill
Gilgamesh
6
0
3
7.5
L
Fafnir
arcadema
Fafnir
0
3
4
0.67
W
Danzaburou
damngoomba
Danzaburou
1
3
5
1.17
W
Sol
2
3
4
1.33
L
Anubis
kadodalex
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
18,837
25,206
Taken
28,747
13,446
Mitigated
23,840
5,439
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,037
681
218
1,230
10,124
9,026
0
2,051
7,882
0
25,989
W
Gilgamesh
Tigrill
Gilgamesh
11,443
3,999
0
890
9,037
8,128
1,769
4,141
4,574
0
29,915
L
Fafnir
arcadema
Fafnir
4,274
1,281
0
2,185
11,486
11,567
175
2,225
8,894
24,264
0
W
Danzaburou
damngoomba
Danzaburou
7,531
4,332
204
1,881
8,928
3,243
1,393
4,504
4,424
0
35,311
W
Sol
5,133
1,284
0
2,464
7,241
2,075
65
2,259
4,982
20,740
0
L
Anubis
kadodalex
Anubis
6,526
0
0
1,563
7,137
3,247
267
946
5,931
17,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
23,175
131
Minions Killed
97
0
Camps Cleared
0
569,608
Distance Traveled
514,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,057
732
35
3
0
205,134
0
W
Gilgamesh
9,089
826
36
3
0
203,175
0
L
Fafnir
7,708
701
41
4
0
188,674
0
W
Danzaburou
8,605
782
59
5
0
149,976
0
W
Sol
8,098
736
36
3
0
216,457
0
L
Anubis
7,410
674
21
2
0
121,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role