Player Matchup

Horus
Horus
Deadknight12
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,203 Elo+
Party 1
Danzaburou
Danzaburou
Kevin-Sensei15
Danzaburou
Level 29
God Stats
3W - 1L
1,568 SR
Queue Stats
4W - 13L
1,215 Elo+
Party 1
Cerberus
Cerberus
Predogg
Cerberus
Level 14
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Ra
Ra
Tekila101
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 1
Ratatoskr
Ratatoskr
Thyldros
Ratatoskr
Level 23
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1
Team Averages
Level 39
1,386 SR
1,184 Elo+

VS

Team Averages
Level 69
1,410 SR
1,427 Elo+
Charybdis
Charybdis
Ahsotan
Charybdis
Level 76
God Stats
18W - 21L
1,397 SR
Queue Stats
52W - 60L
1,420 Elo+
Party 2
Agni
Agni
FIERAesp
Agni
Level 67
God Stats
6W - 1L
1,508 SR
Queue Stats
210W - 212L
1,420 Elo+
Solo
Aphrodite
Aphrodite
artamielll
Aphrodite
Level 101
God Stats
1W - 2L
1,107 SR
Queue Stats
70W - 52L
1,472 Elo+
Solo
Terra
Terra
dimojkee
Terra
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 29L
1,401 Elo+
Party 2
Cliodhna
Cliodhna
pokenate
Cliodhna
Level 66
God Stats
12W - 10L
1,540 SR
Queue Stats
62W - 66L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
5,579
429
4,253
12,400
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Kevin-Sensei15
Danzaburou
8
0 / 3 / 3
5,229
402
5,022
8,507
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Predogg
Cerberus
8
0 / 5 / 1
5,017
386
2,640
9,774
4,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 1
7,481
575
5,809
8,928
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Thyldros
Ratatoskr
11
4 / 5 / 3
7,203
554
5,763
11,562
3,872
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahsotan
Charybdis
11
2 / 1 / 7
6,868
528
8,632
7,616
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
3 / 3 / 2
7,966
613
4,802
6,534
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
artamielll
Aphrodite
14
6 / 1 / 0
9,066
697
7,214
8,503
6,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Terra
dimojkee
Terra
11
0 / 3 / 9
6,968
536
5,964
13,457
9,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
pokenate
Cliodhna
13
10 / 0 / 4
8,370
644
10,631
9,259
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
21
21
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ahsotan
Charybdis
2
1
7
5.5
L
0
4
5
0.63
W
Agni
3
3
2
1.33
L
Danzaburou
Kevin-Sensei15
Danzaburou
0
3
3
0.5
L
Cerberus
Predogg
Cerberus
0
5
1
0.1
L
4
4
1
1.13
L
Ratatoskr
Thyldros
Ratatoskr
4
5
3
1.1
W
Aphrodite
artamielll
Aphrodite
6
1
0
6
W
Terra
dimojkee
Terra
0
3
9
1.5
W
Cliodhna
pokenate
Cliodhna
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
37,243
51,171
Taken
45,369
24,303
Mitigated
24,199
14,385
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ahsotan
Charybdis
8,632
3,983
0
3,437
7,616
2,596
505
952
6,664
0
46,813
L
4,253
2,428
1,034
2,894
12,400
9,918
0
3,442
8,958
0
15,381
W
Agni
4,802
399
0
1,500
6,534
2,455
760
2,490
4,044
56,914
0
L
Danzaburou
Kevin-Sensei15
Danzaburou
5,022
2,701
0
3,202
8,507
3,096
0
2,835
5,672
0
24,387
L
Cerberus
Predogg
Cerberus
2,640
612
0
1,739
9,774
4,218
0
6,134
3,640
19,824
0
L
5,809
834
439
2,046
8,928
3,199
0
3,470
5,458
47,148
0
L
Ratatoskr
Thyldros
Ratatoskr
5,763
1,992
0
3,031
11,562
3,872
0
2,099
9,463
0
35,161
W
Aphrodite
artamielll
Aphrodite
7,214
2,317
0
5,772
8,503
6,107
585
2,721
5,640
68,984
0
W
Terra
dimojkee
Terra
5,964
772
3,445
4,337
13,457
9,582
139
1,710
11,747
17,800
0
W
Cliodhna
pokenate
Cliodhna
10,631
1,144
0
1,515
9,259
3,459
35
434
8,825
0
58,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
39,238
253
Minions Killed
402
0
Camps Cleared
0
1,152,346
Distance Traveled
1,227,568
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,868
528
78
6
0
237,680
3
L
Horus
5,579
429
18
1
0
244,407
3
W
Agni
7,966
613
109
8
0
214,225
0
L
Danzaburou
5,229
402
42
3
0
190,007
0
L
Cerberus
5,017
386
51
4
0
223,845
0
L
Ra
7,481
575
79
6
0
230,905
0
L
Ratatoskr
7,203
554
63
5
0
263,182
0
W
Aphrodite
9,066
697
117
9
0
194,354
0
W
Terra
6,968
536
23
2
0
246,314
0
W
Cliodhna
8,370
644
75
6
0
334,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role