Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Klump007
Xing Tian
Level 123
God Stats
8W - 2L
1,571 SR
Queue Stats
154W - 166L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
SolidTan
Baron Samedi
Level 39
God Stats
16W - 3L
1,764 SR
Queue Stats
50W - 56L
1,459 Elo+
Party 2
Shiva
Shiva
qolequa
Shiva
Level 69
God Stats
18W - 9L
1,535 SR
Queue Stats
283W - 275L
1,461 Elo+
Party 1
Team Averages
Level 82
1,574 SR
1,472 Elo+

VS

Team Averages
Level 64
1,465 SR
1,477 Elo+
Ra
Ra
FerrumAquila
Ra
Level 129
God Stats
88W - 108L
1,453 SR
Queue Stats
274W - 286L
1,411 Elo+
Solo
Thor
Thor
SpugZ
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
TheDoctor22
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Maui
Maui
lollo3899
Maui
Level 81
God Stats
9W - 12L
1,372 SR
Queue Stats
129W - 125L
1,476 Elo+
Solo
Surtr
Surtr
乔峰虚竹段誉
Surtr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 3
6,454
645
2,390
7,058
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
 
Hachiman
11
4 / 0 / 1
6,275
628
5,528
3,825
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Klump007
Xing Tian
8
1 / 0 / 3
5,654
565
2,076
4,949
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SolidTan
Baron Samedi
10
2 / 1 / 2
6,207
621
4,157
4,803
2,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
qolequa
Shiva
11
3 / 0 / 2
6,621
662
8,987
10,965
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,771
577
1,580
6,309
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SpugZ
Thor
8
0 / 1 / 1
4,463
446
3,132
6,977
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
0 / 3 / 0
4,517
452
1,298
6,413
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 2 / 1
4,896
490
2,189
6,882
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
4,920
492
2,831
11,455
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
W
Hachiman
 
Hachiman
4
0
1
4.5
L
1
3
0
0.33
W
Xing Tian
Klump007
Xing Tian
1
0
3
2.5
W
Baron Samedi
SolidTan
Baron Samedi
2
1
2
3
L
Thor
SpugZ
Thor
0
1
1
0.5
L
Apollo
0
3
0
0
L
Maui
0
2
1
0.25
W
Shiva
qolequa
Shiva
3
0
2
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
11,030
31,600
Taken
38,036
15,134
Mitigated
17,418
13,947
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,390
1,294
0
3,352
7,058
2,458
247
488
6,570
0
39,795
W
Hachiman
 
Hachiman
5,528
3,562
0
2,861
3,825
1,358
455
281
3,544
0
40,246
L
1,580
163
491
2,113
6,309
2,644
0
2,787
3,522
40,458
0
W
Xing Tian
Klump007
Xing Tian
2,076
296
0
1,510
4,949
3,526
300
652
4,297
12,435
0
W
Baron Samedi
SolidTan
Baron Samedi
4,157
76
145
2,164
4,803
2,240
0
1,107
3,696
36,407
0
L
Thor
SpugZ
Thor
3,132
365
0
1,000
6,977
2,480
0
686
6,291
0
25,592
L
Apollo
1,298
862
0
2,003
6,413
2,280
0
994
5,419
0
20,541
L
Maui
2,189
517
342
2,181
6,882
5,135
0
1,766
5,116
14,459
0
W
Shiva
qolequa
Shiva
8,987
2,000
0
3,915
10,965
5,552
181
1,265
9,700
0
50,780
L
2,831
905
0
3,887
11,455
4,879
0
0
11,455
218
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
24,567
297
Minions Killed
235
0
Camps Cleared
0
1,011,886
Distance Traveled
982,084
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,454
645
69
7
0
242,433
0
W
Hachiman
6,275
628
68
7
0
196,218
0
L
Ra
5,771
577
80
8
0
192,264
0
W
Xing Tian
5,654
565
14
1
0
190,637
3
W
Baron Samedi
6,207
621
62
6
0
191,178
0
L
Thor
4,463
446
41
4
0
219,296
0
L
Apollo
4,517
452
41
4
0
188,435
0
L
Maui
4,896
490
13
1
0
200,436
0
W
Shiva
6,621
662
84
8
0
191,420
0
L
Surtr
4,920
492
60
6
0
181,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role