Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BrutãlHits
Maui
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 70L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Hyhender
The Morrigan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,252 Elo+
Party 2
Martichoras
Martichoras
Lineva
Martichoras
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
89W - 80L
1,605 Elo+
Solo
Thor
Thor
nhnkv
Thor
Level 88
God Stats
1W - 3L
1,252 SR
Queue Stats
129W - 129L
1,520 Elo+
Solo
Team Averages
Level 77
1,430 SR
1,457 Elo+

VS

Team Averages
Level 56
1,695 SR
1,489 Elo+
Nike
Nike
Azcean2
Nike
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
460W - 423L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
GonePostal1337
Cernunnos
Level 28
God Stats
4W - 5L
1,702 SR
Queue Stats
259W - 251L
1,478 Elo+
Party 3
Nemesis
Nemesis
Hoaqim
Nemesis
Level 53
God Stats
1W - 0L
1,886 SR
Queue Stats
158W - 124L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Oksenakke
Sylvanus
Level 64
God Stats
3W - 2L
1,502 SR
Queue Stats
112W - 108L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Poze
Zhong Kui
Level 28
God Stats
5W - 1L
1,886 SR
Queue Stats
110W - 106L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 5 / 7
8,687
790
6,652
14,103
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 7
7,059
642
230
6,498
7,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Hyhender
The Morrigan
15
1 / 5 / 7
7,908
719
9,852
10,186
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Lineva
Martichoras
12
3 / 9 / 4
7,805
710
8,821
16,096
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
nhnkv
Thor
15
4 / 6 / 4
8,366
761
11,727
11,109
5,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Azcean2
Nike
15
1 / 3 / 21
9,086
826
11,281
15,218
16,656
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
GonePostal1337
Cernunnos
15
3 / 2 / 12
9,108
828
8,551
8,825
3,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Hoaqim
Nemesis
15
4 / 4 / 11
9,151
832
8,505
12,389
6,278
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Oksenakke
Sylvanus
16
5 / 1 / 19
10,152
923
12,043
16,521
13,638
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Poze
Zhong Kui
17
14 / 2 / 9
10,929
994
14,813
13,191
8,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
12
Kills
27
27
Deaths
12
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
7
1.5
W
Nike
Azcean2
Nike
1
3
21
3.83
L
0
2
7
1.75
W
Cernunnos
GonePostal1337
Cernunnos
3
2
12
4.5
W
Nemesis
Hoaqim
Nemesis
4
4
11
2.38
L
The Morrigan
Hyhender
The Morrigan
1
5
7
0.9
L
Martichoras
Lineva
Martichoras
3
9
4
0.56
W
Sylvanus
Oksenakke
Sylvanus
5
1
19
14.5
W
Zhong Kui
Poze
Zhong Kui
14
2
9
9.25
L
Thor
nhnkv
Thor
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
55,193
57,992
Taken
66,144
38,631
Mitigated
48,859
9,779
Healing
35,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,652
1,238
1,819
2,928
14,103
15,224
0
6,399
7,609
11,160
0
W
Nike
Azcean2
Nike
11,281
726
1,654
1,647
15,218
16,656
363
3,123
12,095
0
21,941
L
230
188
0
270
6,498
7,215
0
3,445
3,053
1,023
0
W
Cernunnos
GonePostal1337
Cernunnos
8,551
3,515
1,766
2,247
8,825
3,738
5,154
1,983
6,842
0
32,470
W
Nemesis
Hoaqim
Nemesis
8,505
1,813
881
1,289
12,389
6,278
66
3,042
9,347
0
16,271
L
The Morrigan
Hyhender
The Morrigan
9,852
1,643
556
1,619
10,186
4,740
0
4,649
5,436
20,726
3,821
L
Martichoras
Lineva
Martichoras
8,821
2,964
457
1,317
16,096
6,406
0
9,349
6,747
0
15,497
W
Sylvanus
Oksenakke
Sylvanus
12,043
3,285
11,592
8,814
16,521
13,638
723
3,289
13,232
25,554
0
W
Zhong Kui
Poze
Zhong Kui
14,813
2,423
1,423
3,749
13,191
8,549
1,370
2,733
9,517
26,695
0
L
Thor
nhnkv
Thor
11,727
293
390
423
11,109
5,046
0
3,014
8,044
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
48,426
83
Minions Killed
139
0
Camps Cleared
0
742,366
Distance Traveled
976,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,687
790
18
2
0
157,525
0
W
Nike
9,086
826
30
3
0
199,082
0
L
Maui
7,059
642
1
0
0
87,704
0
W
Cernunnos
9,108
828
51
5
0
187,218
0
W
Nemesis
9,151
832
13
1
0
178,960
0
L
The Morrigan
7,908
719
26
2
0
178,638
0
L
Martichoras
7,805
710
17
2
0
150,665
1
W
Sylvanus
10,152
923
20
2
0
205,788
0
W
Zhong Kui
10,929
994
25
2
0
205,208
0
L
Thor
8,366
761
21
2
0
167,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role