Player Matchup

Cupid
Cupid
ChRoNiCxHaVoC
Cupid
Level 159
God Stats
5W - 6L
1,684 SR
Queue Stats
593W - 597L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
OG JRAZ
Ao Kuang
Level 167
God Stats
11W - 9L
1,714 SR
Queue Stats
625W - 605L
1,629 Elo+
Solo
Zeus
Zeus
PoliceLettuce
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,712 Elo+
Solo
Nike
Nike
lonewolfzero
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Hachiman
Hachiman
ŴǾŁƒ
Hachiman
Level 158
God Stats
22W - 23L
1,499 SR
Queue Stats
751W - 713L
1,586 Elo+
Solo
Team Averages
Level 127
1,579 SR
1,595 Elo+

VS

Team Averages
Level 142
1,519 SR
1,535 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FinancialDecay
Thanatos
Level 179
God Stats
4W - 2L
1,431 SR
Queue Stats
271W - 272L
1,555 Elo+
Solo
Artemis
Artemis
RetroJunc
Artemis
Level 125
God Stats
4W - 2L
1,285 SR
Queue Stats
385W - 374L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
dmiddie10
Baron Samedi
Level 120
God Stats
15W - 8L
1,878 SR
Queue Stats
1,099W - 1,127L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,310
1,062
2,197
4,892
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
OG JRAZ
Ao Kuang
7
1 / 2 / 1
5,035
1,007
2,870
3,679
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
5,740
1,148
6,751
4,657
1,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 3
5,021
1,004
2,168
5,172
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ŴǾŁƒ
Hachiman
10
1 / 3 / 3
5,320
1,064
3,837
5,908
4,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 0 / 9
6,997
1,399
5,710
3,679
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
 
Nike
11
4 / 1 / 6
6,779
1,356
3,698
6,200
5,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
1 / 1 / 11
5,913
1,183
3,387
4,707
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RetroJunc
Artemis
11
4 / 3 / 5
6,304
1,261
4,098
5,135
2,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
dmiddie10
Baron Samedi
12
1 / 1 / 11
6,213
1,243
5,787
4,637
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
4
Kills
13
13
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
9
7.5
W
Nike
 
Nike
4
1
6
7
L
0
2
3
0.75
W
Thanatos
1
1
11
6.5
L
Ao Kuang
OG JRAZ
Ao Kuang
1
2
1
0.75
L
2
3
2
1
W
Artemis
RetroJunc
Artemis
4
3
5
2.17
W
Baron Samedi
dmiddie10
Baron Samedi
1
1
11
6.5
L
0
3
3
0.5
L
Hachiman
ŴǾŁƒ
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
22,680
24,308
Taken
24,358
15,313
Mitigated
17,365
4,211
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,710
344
347
1,746
3,679
1,730
748
943
2,698
19,777
0
W
Nike
 
Nike
3,698
157
870
1,802
6,200
5,664
0
2,841
3,240
0
9,193
L
2,197
666
522
1,791
4,892
1,956
0
2,137
2,634
0
8,928
W
Thanatos
3,387
468
32
2,138
4,707
4,715
0
1,135
3,534
0
4,167
L
Ao Kuang
OG JRAZ
Ao Kuang
2,870
379
0
926
3,679
3,393
0
1,616
1,944
4,360
0
L
6,751
376
199
475
4,657
1,813
0
2,926
1,690
12,087
0
W
Artemis
RetroJunc
Artemis
4,098
963
0
505
5,135
2,601
0
2,575
2,560
0
6,533
W
Baron Samedi
dmiddie10
Baron Samedi
5,787
365
3,897
1,938
4,637
2,655
845
1,893
2,705
10,196
0
L
2,168
206
101
44
5,172
3,953
0
2,674
2,460
0
5,744
L
Hachiman
ŴǾŁƒ
Hachiman
3,837
1,220
0
153
5,908
4,198
0
2,144
3,764
0
6,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
32,206
47
Minions Killed
65
0
Camps Cleared
0
468,388
Distance Traveled
500,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,997
1,399
36
7
0
102,873
0
W
Nike
6,779
1,356
5
1
0
108,081
0
L
Cupid
5,310
1,062
18
4
0
110,920
0
W
Thanatos
5,913
1,183
3
1
0
111,200
0
L
Ao Kuang
5,035
1,007
1
0
0
60,753
0
L
Zeus
5,740
1,148
18
4
0
99,645
0
W
Artemis
6,304
1,261
8
2
0
85,381
0
W
Baron Samedi
6,213
1,243
13
3
0
92,916
0
L
Nike
5,021
1,004
9
2
0
103,597
0
L
Hachiman
5,320
1,064
1
0
0
93,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role