Player Matchup

Shiva
Shiva
DeejnisPeejnis
Shiva
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 1
Anhur
Anhur
Magnasty
Anhur
Level 127
God Stats
6W - 3L
1,406 SR
Queue Stats
26W - 28L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SwobuSwagins
Morgan Le Fay
Level 120
God Stats
5W - 2L
1,141 SR
Queue Stats
73W - 66L
1,432 Elo+
Party 1
Team Averages
Level 135
1,349 SR
1,419 Elo+

VS

Team Averages
Level 88
1,570 SR
1,361 Elo+
Sylvanus
Sylvanus
ItsM3rk
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Charybdis
Charybdis
Mhir
Charybdis
Level 72
God Stats
0W - 1L
1,685 SR
Queue Stats
16W - 18L
1,285 Elo+
Solo
Poseidon
Poseidon
XUPAMELPITO
Poseidon
Level 126
God Stats
13W - 10L
1,526 SR
Queue Stats
320W - 370L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
7,690
769
6,573
10,319
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Magnasty
Anhur
13
6 / 0 / 6
8,414
841
4,161
4,484
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SwobuSwagins
Morgan Le Fay
13
4 / 0 / 8
8,045
805
13,714
5,586
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsM3rk
Sylvanus
10
0 / 2 / 0
6,535
654
2,123
8,406
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Mhir
Charybdis
11
0 / 5 / 0
6,237
624
3,932
10,795
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
XUPAMELPITO
Poseidon
12
0 / 5 / 0
6,860
686
3,615
8,383
3,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Sylvanus
ItsM3rk
Sylvanus
0
2
0
0
W
Anhur
Magnasty
Anhur
6
0
6
9
L
Charybdis
Mhir
Charybdis
0
5
0
0
W
Morgan Le Fay
SwobuSwagins
Morgan Le Fay
4
0
8
8
L
Poseidon
XUPAMELPITO
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
9,670
20,389
Taken
27,584
13,963
Mitigated
11,602
6,688
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,573
1,055
1,011
2,732
10,319
9,343
258
2,769
7,356
0
23,348
L
Sylvanus
ItsM3rk
Sylvanus
2,123
420
2,021
2,418
8,406
5,435
0
4,159
4,087
12,037
0
W
Anhur
Magnasty
Anhur
4,161
1,972
0
1,847
4,484
1,962
1,245
1,354
3,130
0
17,680
L
Charybdis
Mhir
Charybdis
3,932
1,415
0
1,755
10,795
3,135
0
6,307
4,198
0
12,737
W
Morgan Le Fay
SwobuSwagins
Morgan Le Fay
13,714
1,244
0
1,098
5,586
2,658
328
1,825
3,761
48,490
0
L
Poseidon
XUPAMELPITO
Poseidon
3,615
211
21
491
8,383
3,032
0
3,308
4,885
29,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
19,632
145
Minions Killed
101
0
Camps Cleared
0
624,261
Distance Traveled
477,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,690
769
30
3
0
218,912
0
L
Sylvanus
6,535
654
16
2
0
154,947
0
W
Anhur
8,414
841
41
4
0
204,059
0
L
Charybdis
6,237
624
26
3
0
152,258
0
W
Morgan Le Fay
8,045
805
74
7
0
201,290
2
L
Poseidon
6,860
686
59
6
0
169,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role