Player Matchup

Thor
Thor
Aznadel
Thor
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 77L
1,442 Elo+
Solo
Kukulkan
Kukulkan
MadeEvill
Kukulkan
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 50L
1,529 Elo+
Solo
Nox
Nox
Zestyboyyy
Nox
Level 155
God Stats
3W - 9L
1,414 SR
Queue Stats
80W - 88L
1,459 Elo+
Solo
Hercules
Hercules
x_Niroshini_x
Hercules
Level 119
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 20L
1,360 Elo+
Solo
The Morrigan
The Morrigan
北冥红烧鱼Catlas
The Morrigan
Level 118
God Stats
8W - 15L
1,709 SR
Queue Stats
526W - 545L
1,478 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,453 Elo+

VS

Team Averages
Level 83
1,480 SR
1,385 Elo+
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Pabloescabar186
Ao Kuang
Level 34
God Stats
2W - 3L
1,472 SR
Queue Stats
21W - 41L
1,249 Elo+
Solo
Ishtar
Ishtar
Slw_galactik
Ishtar
Level 101
God Stats
3W - 2L
1,749 SR
Queue Stats
68W - 71L
1,432 Elo+
Solo
Chaac
Chaac
TemhemKaya
Chaac
Level 102
God Stats
1W - 2L
1,248 SR
Queue Stats
31W - 35L
1,247 Elo+
Solo
Ah Puch
Ah Puch
supremdums
Ah Puch
Level 62
God Stats
3W - 5L
1,430 SR
Queue Stats
240W - 261L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aznadel
Thor
12
1 / 2 / 2
7,359
1,227
4,080
6,638
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MadeEvill
Kukulkan
13
2 / 1 / 2
7,657
1,276
6,054
5,200
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 3
7,404
1,234
5,269
2,406
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
x_Niroshini_x
Hercules
11
0 / 1 / 1
6,593
1,099
751
2,641
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
11
0 / 0 / 0
6,120
1,020
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

342

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 4
7,853
1,309
2,653
5,769
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
1 / 3 / 1
7,058
1,176
3,307
7,414
3,355
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
0 / 0 / 2
6,952
1,159
916
751
319
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
12
1 / 0 / 1
6,918
1,153
2,169
2,036
1,346
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
supremdums
Ah Puch
12
2 / 1 / 2
7,611
1,269
6,656
2,957
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
4
4
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
Thor
Aznadel
Thor
1
2
2
1
L
Kukulkan
MadeEvill
Kukulkan
2
1
2
3
W
Ao Kuang
1
3
1
0.5
W
Ishtar
0
0
2
1
W
Chaac
1
0
1
1.5
L
1
0
3
2.5
W
Ah Puch
supremdums
Ah Puch
2
1
2
3
L
Hercules
x_Niroshini_x
Hercules
0
1
1
0.5
L
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
15,701
16,885
Taken
18,927
8,150
Mitigated
13,614
110
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,653
112
0
1,604
5,769
7,388
0
3,192
2,505
5,648
0
L
Thor
Aznadel
Thor
4,080
155
0
0
6,638
3,005
0
5,123
1,515
0
21,662
L
Kukulkan
MadeEvill
Kukulkan
6,054
951
0
0
5,200
2,397
0
3,757
1,443
24,958
0
W
Ao Kuang
3,307
730
0
1,877
7,414
3,355
0
5,253
2,161
12,449
0
W
Ishtar
916
560
0
158
751
319
0
216
535
0
10,606
W
Chaac
2,169
203
0
632
2,036
1,346
0
976
1,022
31
6,912
L
5,269
78
0
0
2,406
1,052
0
1,810
596
18,314
0
W
Ah Puch
supremdums
Ah Puch
6,656
0
0
655
2,957
1,206
0
1,686
1,271
31,960
0
L
Hercules
x_Niroshini_x
Hercules
751
244
0
110
2,641
1,696
0
1,957
684
0
1,746
L
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
36,392
145
Minions Killed
118
3
Camps Cleared
5
431,057
Distance Traveled
571,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,853
1,309
4
1
0
132,923
0
L
Thor
7,359
1,227
57
10
1
114,124
0
L
Kukulkan
7,657
1,276
43
7
1
126,858
0
W
Ao Kuang
7,058
1,176
18
3
1
104,669
0
W
Ishtar
6,952
1,159
26
4
2
108,921
0
W
Chaac
6,918
1,153
6
1
0
102,901
0
L
Nox
7,404
1,234
38
6
0
118,076
0
W
Ah Puch
7,611
1,269
64
11
2
122,515
0
L
Hercules
6,593
1,099
7
1
1
71,999
0
L
The Morrigan
6,120
1,020
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role