Player Matchup

Artio
Artio
GhastlySun71648
Artio
Level 157
God Stats
2W - 2L
1,749 SR
Queue Stats
215W - 216L
1,511 Elo+
Solo
Anubis
Anubis
JoansitooURubio
Anubis
Level 87
God Stats
11W - 20L
1,354 SR
Queue Stats
55W - 49L
1,461 Elo+
Solo
Serqet
Serqet
NBS Thomas
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 119L
1,255 Elo+
Solo
Martichoras
Martichoras
NeroAnarchy
Martichoras
Level 148
God Stats
5W - 4L
1,551 SR
Queue Stats
48W - 40L
1,505 Elo+
Solo
Achilles
Achilles
zenpaizero2551
Achilles
Level 156
God Stats
4W - 7L
1,562 SR
Queue Stats
138W - 140L
1,578 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,462 Elo+

VS

Team Averages
Level 78
1,461 SR
1,418 Elo+
Olorun
Olorun
Casasaurus
Olorun
Level 54
God Stats
1W - 1L
1,520 SR
Queue Stats
26W - 34L
1,398 Elo+
Solo
Artio
Artio
Death by Oni
Artio
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
638W - 623L
1,537 Elo+
Solo
Bakasura
Bakasura
WalIeye
Bakasura
Level 37
God Stats
3W - 5L
1,260 SR
Queue Stats
572W - 733L
1,222 Elo+
Solo
Hades
Hades
flexxyoungin
Hades
Level 62
God Stats
171W - 150L
1,527 SR
Queue Stats
174W - 155L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
kenneth1502
Sun Wukong
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,859
492
10,322
20,568
16,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 1
9,650
536
11,381
13,813
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
NBS Thomas
Serqet
12
1 / 5 / 4
7,493
416
5,426
15,317
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
NeroAnarchy
Martichoras
13
1 / 4 / 6
8,213
456
10,660
12,004
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
12
5 / 3 / 4
8,901
495
19,097
21,984
22,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Casasaurus
Olorun
15
1 / 3 / 2
9,621
535
10,614
13,728
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 11
7,589
422
9,113
19,830
16,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
WalIeye
Bakasura
17
3 / 1 / 5
9,910
551
7,254
14,428
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 2 / 3
9,969
554
16,508
16,969
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
kenneth1502
Sun Wukong
14
4 / 1 / 8
9,314
517
15,312
17,741
17,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
18
18
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
Casasaurus
Olorun
1
3
2
0.67
W
0
4
11
1.38
L
1
3
2
0.67
L
3
3
1
1.17
L
Serqet
NBS Thomas
Serqet
1
5
4
0.6
L
Martichoras
NeroAnarchy
Martichoras
1
4
6
1
W
Bakasura
WalIeye
Bakasura
3
1
5
5.5
W
10
2
3
5.75
W
Sun Wukong
kenneth1502
Sun Wukong
4
1
8
8
L
Achilles
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,886
Damage
58,801
83,686
Taken
82,696
58,927
Mitigated
57,865
26,554
Healing
37,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Casasaurus
Olorun
10,614
4,478
982
6,673
13,728
7,118
2,442
2,036
11,506
89,258
10,944
W
9,113
1,250
3,103
5,465
19,830
16,449
0
4,357
15,209
22,507
0
L
10,322
1,575
993
8,404
20,568
16,857
0
4,595
15,854
69,638
0
L
11,381
976
292
7,589
13,813
7,046
513
7,124
6,673
85,635
0
L
Serqet
NBS Thomas
Serqet
5,426
1,303
0
3,408
15,317
6,589
0
4,101
11,098
0
41,918
L
Martichoras
NeroAnarchy
Martichoras
10,660
2,247
224
1,993
12,004
5,530
0
6,754
4,896
0
56,676
W
Bakasura
WalIeye
Bakasura
7,254
5,034
0
2,616
14,428
6,983
612
2,966
11,318
0
79,472
W
16,508
1,819
2,648
7,747
16,969
9,677
0
4,501
12,468
60,515
0
W
Sun Wukong
kenneth1502
Sun Wukong
15,312
3,092
0
8,309
17,741
17,638
0
8,186
9,555
0
66,595
L
Achilles
19,097
7,835
0
3,651
21,984
22,905
0
13,055
8,833
0
36,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
46,403
416
Minions Killed
471
0
Camps Cleared
0
1,637,647
Distance Traveled
1,759,000
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,621
535
160
9
0
310,988
2
W
Artio
7,589
422
16
1
0
367,853
0
L
Artio
8,859
492
107
6
0
351,232
0
L
Anubis
9,650
536
131
7
0
267,489
0
L
Serqet
7,493
416
74
4
0
329,901
3
L
Martichoras
8,213
456
92
5
0
319,142
6
W
Bakasura
9,910
551
119
7
0
423,550
0
W
Hades
9,969
554
92
5
0
305,203
0
W
Sun Wukong
9,314
517
84
5
0
351,406
0
L
Achilles
8,901
495
12
1
0
369,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role