Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fowlest
Ah Muzen Cab
Level 157
God Stats
4W - 7L
1,302 SR
Queue Stats
366W - 363L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
IllyBW
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Solo
Hou Yi
Hou Yi
Lokich
Hou Yi
Level 159
God Stats
5W - 11L
1,488 SR
Queue Stats
346W - 335L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mylva
Tsukuyomi
Level 165
God Stats
4W - 3L
1,265 SR
Queue Stats
244W - 214L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
Red_Pill_Phil
Nu Wa
Level 156
God Stats
4W - 4L
1,626 SR
Queue Stats
306W - 316L
1,433 Elo+
Solo
Team Averages
Level 137
1,436 SR
1,474 Elo+

VS

Team Averages
Level 131
1,478 SR
1,501 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Abeoloth
Jormungandr
Level 48
God Stats
5W - 6L
1,609 SR
Queue Stats
449W - 418L
1,579 Elo+
Solo
Ganesha
Ganesha
HOTMAMA381
Ganesha
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 205L
1,480 Elo+
Solo
Janus
Janus
xX Susano
Janus
Level 177
God Stats
1W - 1L
1,282 SR
Queue Stats
131W - 135L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fowlest
Ah Muzen Cab
19
9 / 0 / 15
11,409
951
21,270
12,602
7,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
IllyBW
Kuzenbo
15
3 / 2 / 9
9,455
788
7,446
15,555
19,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Lokich
Hou Yi
16
7 / 1 / 11
9,954
830
14,522
11,245
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Mylva
Tsukuyomi
16
3 / 3 / 16
9,590
799
19,235
13,332
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 16
9,820
818
17,573
8,804
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 2
8,058
672
8,393
22,691
16,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
 
Cliodhna
12
1 / 7 / 2
7,558
630
5,630
15,284
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Abeoloth
Jormungandr
14
2 / 3 / 2
8,032
669
10,473
13,701
18,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
HOTMAMA381
Ganesha
15
0 / 5 / 3
8,547
712
9,887
20,280
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
xX Susano
Janus
16
1 / 6 / 4
8,805
734
14,500
13,761
7,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
26
Kills
6
8
Deaths
26
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
2
0.6
L
Cliodhna
 
Cliodhna
1
7
2
0.29
L
Jormungandr
Abeoloth
Jormungandr
2
3
2
1
W
Ah Muzen Cab
Fowlest
Ah Muzen Cab
9
0
15
16.5
L
Ganesha
HOTMAMA381
Ganesha
0
5
3
0.3
W
Kuzenbo
IllyBW
Kuzenbo
3
2
9
3.75
W
Hou Yi
Lokich
Hou Yi
7
1
11
12.5
W
Tsukuyomi
Mylva
Tsukuyomi
3
3
16
3.67
W
4
2
16
6
L
Janus
xX Susano
Janus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,046
Damage
48,883
61,538
Taken
85,717
44,241
Mitigated
74,272
29,598
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,393
1,252
2,131
7,681
22,691
16,330
0
6,625
16,066
0
14,443
L
Cliodhna
 
Cliodhna
5,630
383
1,155
3,448
15,284
6,882
0
5,146
10,138
0
20,939
L
Jormungandr
Abeoloth
Jormungandr
10,473
1,616
984
2,338
13,701
18,425
0
2,871
10,830
28,007
0
W
Ah Muzen Cab
Fowlest
Ah Muzen Cab
21,270
8,854
0
6,570
12,602
7,112
1,677
6,912
5,300
0
47,312
L
Ganesha
HOTMAMA381
Ganesha
9,887
626
719
3,031
20,280
25,241
0
6,512
13,768
21,744
278
W
Kuzenbo
IllyBW
Kuzenbo
7,446
3,830
1,823
1,828
15,555
19,632
343
8,075
7,086
8,556
0
W
Hou Yi
Lokich
Hou Yi
14,522
4,837
5,880
3,463
11,245
6,083
1,180
5,770
5,305
0
22,028
W
Tsukuyomi
Mylva
Tsukuyomi
19,235
4,861
2,068
3,740
13,332
6,834
284
7,569
5,512
0
30,849
W
17,573
8,244
2,418
1,808
8,804
4,580
1,060
4,783
3,753
30,367
0
L
Janus
xX Susano
Janus
14,500
297
2,028
2,865
13,761
7,394
0
3,865
9,896
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
41,000
149
Minions Killed
184
0
Camps Cleared
0
1,280,319
Distance Traveled
1,060,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,058
672
20
2
0
226,364
0
L
Cliodhna
7,558
630
32
3
0
223,891
0
L
Jormungandr
8,032
669
32
3
0
199,672
0
W
Ah Muzen Cab
11,409
951
65
5
0
280,715
0
L
Ganesha
8,547
712
5
0
0
201,831
0
W
Kuzenbo
9,455
788
1
0
0
264,554
0
W
Hou Yi
9,954
830
16
1
0
261,739
0
W
Tsukuyomi
9,590
799
32
3
0
265,948
0
W
Nu Wa
9,820
818
35
3
0
207,363
2
L
Janus
8,805
734
95
8
0
208,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role